Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

mightytechmarine

Members
  • Content Count

    3
  • Joined

  • Last visited

Community Reputation

2 Neutral

About mightytechmarine

  • Rank
    On the Coast
  1. having run with a rifle before i totally agree with you. and trust me its way diff when you are running with a real rifle then an airsoft one. you have to split your attention between running, making sure you dont kill a buddy while your running, and monitoring yourself as to yours chasers proximity when it come to zed. oh and you forgot the balance issues while carrying a loaded pack as well. I would reduce the range to 50m and under before the average joe/jane becomes zombie chow. oh, and ninja_meh, keep it constructive please....
  2. i totally agree with you on that its the best system at the moment. Im all OG and have been playing the standard mod for a log time now and i think that's why im deff not feeling the current zeds. although i DO NOT like their quickness for all zombies at all, im more of a shambling zed kinda guy. they should not be able to overtake you. it will make things way to hard and frustrating for fresh spawns and bambis just learning the system. like it or no, this is for the masses now... although i think they are doing an awesome job of reinvisioning the classic that i love. i think that by keeping it close is spirit to the original they will help keep some of the magic that made it so enjoyable in the first place.
  3. They are a serious issue now and not in a good game play way either. with the patch most everything is looking good but can you guys seriously fix the following zombie issues (in no particular order) 1. rapid spawn rate (allow us to clear an area w/ teamwork needed for heavier infestation areas, "clearing" can be a goal that should be able to be accomplished for a short period of time, not 20 sec) 2. the phasing through walls thing (this is practically a game breaker, and when combined w/ all the other zombie issues it really is. love everything that's been done w/ the alpha but i cant believe this hasn't been fixed yet) 3. their insane speed ( maybe ok for a specialist zed but all of them??? no way. zombies need numbers not superpowers) thank you for allowing me my input, not to say anyone else is wrong but that's just my feelings on it. i want that "OMG" moment when you realized your mobbed rather than getting killed by a never ending stream of ethereal, zombie Jessie Owens's that have the senses of a well trained guard dog...
×