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Dopefish (DayZ)

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Everything posted by Dopefish (DayZ)

  1. Dopefish (DayZ)

    Rolling Update Rev - 0.43.116251

    Just had another playsession on a server with 10+ people and had massive lag/desync problems again. Zombies were invisible (could only hear but not see them) and using weapons, doors or inventory items was a pain. Reloading my weapon took almost two minutes (!) between the reload command and the actual reload animation/sound. Got a "session lost" after a few minutes while fighting a zombie. Once I logged back in there were two zombies right in front of me, but I managed to run into the nearest house without being killed. My military jacket is now ruined and most of the ammunition I was carrying in it. Still lots of zombie noises outside but nobody to be seen. In this mornings playsession (server with only 4 or 5 people) I noticed that since the latest update zombies also act very weird. They keep falling and sliding above the ground practically killing themselves. Something is seriously wrong and the lag/desync issues are definitely NOT fixed.
  2. Dopefish (DayZ)

    Rolling Update Rev - 0.43.116251

    Thanks for the tip. I'll take a look at it. For the last couple of days the weather conditions seemed to have changed. The whole scenery got either a red'ish or green'ish touch. That's how it looked like: Thank you. Maybe it's coincidence but ever since the update to 0.42 the weather conditions seemed to have changed no matter on what server I played (see above pictures). Now when I played today the weather was clear again and the fps were back to normal. So I'm getting the impression that the lighting/weather seems to have a major impact on performance. At least for me.
  3. Dopefish (DayZ)

    Rolling Update Rev - 0.43.116251

    First post on this forum :) The latest patch seems to have fixed most of the connection issues, including session lost, rubberbanding, lag and desync. So thanks for that, devs! But ever since 0.42 I'm having pretty bad fps in cities. Outside I still have solid 50-60 fps, but as soon as I go near or into a city like Elektro or Cherno it goes down to ~20 fps. Anyone else noticed that? Is it maybe related to the new lighting (darker clouds, sun colouring everything in red) that's been used since 0.42? I have a pretty good PC (i5 4670k, Geforce GTX 760, 8 GB RAM) that could run DayZ Standalone without any major problems on high settings, so I guess these issues must be somehow related to the recent patches.
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