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frozenjaws
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Everything posted by frozenjaws
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So can the ambient sounds be player activated btw?
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Ahh right, i see. :) Sorry when ranting its hard to stop and think. hehe
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These sounds are the most detrimental bug in the game at the moment, when you think about it. Dayz is a game focused on making the experience as immersive as possible with little to no HUD, however these random sounds are played sometimes constantly and repeatedly in every game session, not only being annoying, but providing massive amounts of false evidence, being it soda cans being opened or rounds being moved around or zombies sounds. Now when you are so focused on making a game with no HUD there are not many ways left to provide the player with information about their environment, basically sounds. And at the moment, these "fake" sounds are playing so often, that basically ive stopped caring, ive stopped wondering if its an actual player or zombie, effectively making me disregard sounds completely. I can not stress the fact enough that this is broken, its a massive part of game play deciphering the sounds we are presented with and what its doing is nullifying any chance you have of getting accurate intel from sounds. The only thing i can compare it too is if your screen was greyed out permanently or none of the status messages showing or non stop bleeding, its blatantly presenting misinformation to the player at an alarming rate, "and while i have been typing this Max Planck responded to this thread that these sounds are intentional??? for what? cheap thrills?"* if these sounds are supposed to scare me, dont spam them every god damn second, i literally hear 20 sodas being popped running through any given smaller city, all duds. Please explain to me why this is in the game. *misunderstood some information, Max has corrected me. Stopping mid-rant is hard ;)
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I found a Bolt Quiver!! with 5 bolts in it and a crossbow right after. Its so awesome haha only thing is i cant get the arrow if i shoot a zombie with it :/
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HAHA! Some douche picked the wrong fresh spawn to pick on. https://www.youtube.com/watch?v=inD_1Ve23fc&list=UU-QAmo5uj5LSKpRt7vsy8zA
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I would be ok with it, IF! Thermals were some sort of binoculars and not scopes & if they took batteries that would die really quickly % if they were rare of course but thats already covered.
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AWWW MAAAN! I found two bolts and they dont stack btw? so thats weird... but i died before i could find a crossbow :(
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No, the "stuffed" status means you are stuffed..
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I would assume as much! Remember health is displayed by your screen being blurry and blood is displayed by colors, so does it seem wrong to be able to be killed when your screen is completely blurred out?
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What's the current hacking status like in DayZ:SA?
frozenjaws replied to RadikulRAM's topic in General Discussion
Well people "wall hacking" could just be a player walking in the direction of a wall, usually what happens is that the server thinks he can continue so he walks through it and then the client say "nuu uhh" and he get tp'ed back. I see that alot playing with my friends. -
YES!! Light green indicators mean you will get healing eventually, but since this post is about him ALREADY being hydrated and energized and NOT having the "healing/healthy" status, it may be because his blood is not at 100% which it needs to be to get that status... and your just plain wrong about "healing" when your healing your blood is full and your "health" is regenerating. TRUST ME! I AM ACTUALLY RIGHT.
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The 1:1 mouse movement isnt going to last you know, they are going to add Dexterity which depending on your weapon will limit your turn speed. (or well it will limit the turn speed of you weapon, your head should still be instantaneous) so thats already addressed.
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Nope! and here's the video to prove it. Do your research!
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I dont know about the bug thats mentioned, but also "healthy" and "healing" status' are related to your "health" stat which is different from your "blood" stat and "healthy/healing" wont show up unless you have full blood and then is regenerating "health" or have full "health" Merino Dayz made some informative videos on the subject
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What's the current hacking status like in DayZ:SA?
frozenjaws replied to RadikulRAM's topic in General Discussion
I think alot of these issues are related to server/client desync, i got killed by a guy with a broken leg after putting 6 sks rounds through his face at 3-4 meters. Was pretty upset about it, but decided to leave it and go back to playing stable. -
Night cycle never left, and the reason day goes so fast is because of accelerated time, a feature they are testing and its configurable for individual servers. Does anyone else feel like 60% of the game is in total darkness btw? i just played a bunch and ofc i felt like they days went too quick, but it seems to get dark really early in the afternoon and stay dark for so long COMPARED to daytime.
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Its a common misconception that maintenance Wednesday is update day, that is not the case, they are in no way related. ;)
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Look guy.. The standalone was in the works long before the arma 3 engine came out, and even after it coming out it would have been extremely hard to find people who knew how to write and edit that NEW engine, so instead of a team of 40 developers they have have been 5.. Now THAT would have taken a long time. AND if you had any actual knowledge of the project you would have known that.
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What Do You Think About The Long Spawning Time ?
frozenjaws replied to Sir Trolle's topic in General Discussion
Its already patched in next stable... EDIT hmm lol my bad, i read it as "i encounter the logout timer" hahah disregard everything i said, but from the next stable release theres no timers for joining the same server. -
I get the feeling our community will be just that tad bit better off without you. cya!
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Well "as a paid customer" you didnt pay for gear.. you didnt pay not to lose your gear, you paid for a game in alpha and thats what you got.. Bohemia shouldnt have to deal with your whining because you lost your stuff, probably by logging out in a dumb place. Its a survival game, your gonna lose your stuff! over and over and over again. Dont cry when you get what you paid for.
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Well there's the Weapon cleaning kit, which actually does repair weapons already even tho im not sure theres a way to damage the weapons without having them in a bag getting shot. And at the moment im quite sure the status of weapon attachments dont actually impact the usefullness of the attachment, not counting scopes or sights ofc, but magpul elements and compensator dont have a lessened effect if they are damaged.. if i am wrong id love more info on the subject and if it wasnt for it being quite late i would have been able to remember the source of this information. Edit* Here's a link to a website describing the effects of attachments on dispersion and soon to have dexterity.. The goal is to have less dispersion and i can only assume you also want high dexterity from the context on this info (mainly by looking at the CQB and Bipod). http://dayzdb.com/items?type=27-attachment
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Remove Zombies until they're fixed.
frozenjaws replied to Sir Schmoopy's topic in General Discussion
Do you know why you have such a strong opinion about the zombies? BECAUSE THEY ARE IN THE GAME AND YOU ARE TESTING IT!! Bohemia is working on improving them, keep in mind that this patch introduced respawning zombies, FOR THE FIRST TIME. And it was successful they respawn! Now they can tweak and adjust to get the desired effect. Even if its not in the next patch or the one after that, it'll come in due time. I mean are you really that bone headed that you think they have the perfect zombies waiting to go live and they already fixed the bugs but arent telling us.. cmon they are a work in progress GET IT?!?! -
Look at the time stamps before you assume.. Duh.. all the messages were written probably before anyone say each others posts.. Way too criticize people for trying to help.
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actually you are in regen 1 when you dont have either of the status' "hungry" or "thirsty" ;)