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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Your DayZ Team

broccoli84

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Everything posted by broccoli84

  1. really enjoyed the change at first, but after a couple of hours i am not a huge fan of the sprinting zombies overall. if you can spot them before they get to melee they are easy enough to deal with either with bullets or being able to draw an axe and time the swing. once the zombies get in close though, the clunky melee and erratic movement of zombies in close quarters can make it frustrating. smoothing out the pathing of the zombies could make a huge difference. as many have said, the current respawn mechanic is also quite frustrating. if you are bleeding and dispatch the last zombie in sight in a fairly open area, then immediately a zombie spawns 5m from you and starts attacking you from behind, that isn't fun. now that you have my feedback on the current version, here are some ideas for zombies: only military zombies sprint, but are mostly concentrated in and around military bases (uncommon in larger cities, rare in small villages) killing a zombie requires either a headshot or a considerable amount of damage to the rest of the body (5-10 M4 shots) leg attacks have a chance to knock zombies down and cause them start crawling (player crawl animations would work just fine)
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