Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

SpardisJX

Members
  • Content Count

    44
  • Joined

  • Last visited

Everything posted by SpardisJX

  1. I figured it might be a good idea to treat a sawed-off shotgun much like a sidearm, in the sense that once you create one, it'd be small enough for you to be able to carry it a chest holster. And maybe a leg/hip holster if devs include those in the future. Thoughts?
  2. SpardisJX

    Sawed-off Shotgun to fit in Chest Holster

    True dat. Maybe craft another holster like you suggested. Or perhaps just add another type of holster that's big enough to support a sawed-off. Example:
  3. SpardisJX

    Pants and other clothes items used as bandages

    I agree with being able to turn pants into rags. However, since the fabric is obviously tougher and not as easy to rip up as a t-shirt, you would need a knife (or something else sharp) and use it on jeans (for example) in order to tear them into rags.
  4. I believe this has already been mentioned in a previous dev log, I could be wrong though.
  5. SpardisJX

    Mounting weapons

    Thought it'd be a good idea to be able to mount guns that can use bipods on various flat surfaces. For example, if you have your bipod extended on your gun and you walk up next to a window sill, low wall, etc. perhaps you could scroll select an option such as "mount weapon" This way we could actually get more use out of the bipods instead of having to go prone all the time. Thoughts?
  6. SpardisJX

    Pistol mags

    Guess its a good thing we're not talking about most of the guns then. Just pistols.
  7. SpardisJX

    Mounting weapons

    Not just windows, and not just rifles. Try to use your imagination.
  8. SpardisJX

    Music in the car

    All I'm saying is, if I was on the development team, it would be a feature I'd pass on because of the time and effort it would take to implement properly. That's my opinion, so take it for what it is.
  9. SpardisJX

    Remove Payday Masks from Game

    This is the only mask I want to see added to the game...
  10. SpardisJX

    Music in the car

    In my opinion its an unnecessary feature which most people probably wouldn't use since it would make you an even bigger target for bandits if they heard your music playing nearby.
  11. SpardisJX

    Pistol mags

    Any gun owner will tell you that normally a pistol comes with an empty mag pre-loaded in it. I'd be nice if the same idea were applied to this game. Maybe as a compromise, a pistol could come with a basic mag and then looting could yield larger mags. Kinda like how the M4 has 10, 20, 30, and 40 round mags.
  12. SpardisJX

    Karma system

    Not unless your Daryl Dixon. http://popwrapped.com/2014/02/09/move-over-walter-white-popwrapped-breaks-down-why-daryl-dixon-is-the-best-anti-hero-on-tv/
  13. SpardisJX

    Various Body Types

    Thought it might be a good idea to include different body variations in a future update when creating your character in the game. Admittedly I got the idea from a book called the Zombie Combat Manual (fun read btw), nevertheless I thought it'd be an great inclusion for this game. Not to mention everyone wouldn't look so similar to each other. You would have three body types to choose from: - Ectomorph (slim, slender build) - Mesomorph (medium, athletic build) - Endomorph (large, bulky build) A better, detailed description of each type can be found here: http://www.bodydietwiki.com/body-type-ectomorph-mesomorph-endomorph-pictures-examples/ If we wanted to go a step further, each body type could have its own advantages and disadvantages. For example, Ectomorphs could run faster, but would be more fragile (ex: easier to break bones, can't take as much damage, etc.). Endomorphs would be the slowest of the three, but would also be the most durable and strongest (ex: less strikes to kill zombies/players with melee weapons). And of course, Mesomorphs would be overall average character, but perhaps have the most stamina due to their athleticism (if they ever implement an actual stamina system). Anyway, this my first suggestion on the forum, I look forward to reading your guys' responses. I apologize in advance if this has already been suggested before, but I didn't find anything similar to it when I did a search earlier. Cheers.
  14. SpardisJX

    (Inventory item placement save)

    I understand where this guy is coming from though. It is slightly annoying having to rearrange your stuff after you log back in if you had it in a certain order prior. I support this idea.
  15. SpardisJX

    Seasons

    I'm all for seasons as well, however including all four would probably be overkill, especially on the devs. A warm and cold season should be the only ones to focus on. Either that or the Skyrim idea, its gets colder the further north you go.
  16. SpardisJX

    Fall damage height

    There's only one logical explanation to the falling issues...
  17. SpardisJX

    Nonlethal shotgun ammo-Rock salt

    The same effect could be achieved with rubber ball ammo, like what police forces use to quell riots. http://www.keepshooting.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/1/2/12ga-rubber-bullets.jpg
  18. SpardisJX

    Karma system

    I like Nether's approach when it comes to player killing. The more players you kill, the more "blood is on your hands" which in turns makes the demons (or in DayZ's case, zombies) more attracted to you. Problem is, the zombies aren't much of a threat right now. But its something to consider for the future.
  19. SpardisJX

    [Concept] DayZ UI

    This is by far the most impressive UI concept I've seen in awhile. Hopefully Rocket and the rest takes notes. Keep up the great work bud ;)
×