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Everything posted by thefriendlydutchman
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pretty much be able to push them around and be able to put 3 rifles in them (special slots for rifles no other items can be put in there) and 10 slots for any item you want, spawn very rare, at random on the road, or very rare aswell at shops, can be put on a V3S
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Using the dynamical spawn system for a more immersive world.
thefriendlydutchman replied to xtali700's topic in Suggestions
Yes however make the trucks hold glass soda bottles, so 40% of the crates are filled up and the rest is spread over the ground broken, also dynamic cabins would be cool, like 15 spots on the map were cabins with like a shotgun or something or hunting scopes spawn in and only 3 over the complete map, -
definitly what we need for this survival game!
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jup i mystelf have made 2 post about piano and guitar and Ive seen many others who requested the same
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Add 'base layer', remove current minimal layer t-shirt
thefriendlydutchman replied to Roshi (DayZ)'s topic in Suggestions
hmm maybe a sports bra because... ehm they fucking run the whole time, you know pretty much were the sports bra is made for -
so for this basebuilding system you need to go to some industrial places and find the following: a small hammer, planks (planks can also be crafted with hacksaw+logs) and/pr metal plates. now when you got al of this you are going to need to equip your hammer when you stand infront of a door you will get the open door icon, if you scroll however 2 more options will apear ''Reinforce door with wood'' (60 hits with an axe and 25 hits with a chainsaw to break the door down ) Reinforce door with metal'' (100 hits with an axe 45 hits with a chainsaw to break the door down) now for example when you press reinforce door with wood your character will do an animation were it hammers on the door this will take one minute and will make allot of sound so you better got a friend with you or are sure you're all alone. now you got a reinforced door but players can still get in and out so there are 2 ways to lock the door. 1.Picklock Pros: easy to find and easy to use Cons: everyone with a picklock can open up your door 2. Numlock (will have the same lock icon as the picklock but with a # on it Pros: people wont be able to open your door unless they use force (axe,chainsaw) Cons: you need to remember your number code How to setup your numlock: right click on the item in your inventory and press '''setup numlock code'' then you will be able to type in a 4 digit number code for example #3495 were normally will be the ''inspect'' and ''setup numlock code'' will now be ''#0000'' (with backspace you can change the 0000 code to whatever you want) now when scrolling down the reinforced door with the lock you can press the ''setup lock on door'' button and voila your door will be locked and only you and your friends can open it up with the code''
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they fit in a taloon if I knew a bandit base packed with loot bordered up with doors that can break in 3 hits id put that chainsaw in my taloon filled it up at the nearest gasstation break in switch my backpack with a big one in their base storage and load myself up with mp5ks and mags, in less than an hour
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maybe with a drill you can make holes in the door and doorframe for the lock
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yeah but then what is the use of bording up or the chainsaw should become extremely rare like 2 p server
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unfortunatly that would mean that they need to change every building and add physics to every furniture object which is really performance killing :/ ;( also atm physics are not the best in DayZ but yes it would be amazing to have
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Trashbag+Rope = Trashbackpack
thefriendlydutchman replied to thefriendlydutchman's topic in Suggestions
would be nice if you could hold them in your hands so you can take small items to your base or load the bags up in your v3s civilian -
No you can break the door down with an axe and or chainsaw, you got to reinforce the door with the small hammer and planks/metal plates
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What I would like more is after a while lets say 20 min players will get flies who can make you sick if you're standing close to the body for a long time
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So books are ingame quite awhile, at your nearest busstop or in the closets of most houses however they are rarely used and you can only obtain 3 pages from them! These (almost) useless items might lower performance a little bit and for now they haven't got real use So just like in real life it would be nice to be able to learn from books examples are: Boyscouting Book(uncommon): This book if read increases the chance of getting berries from berry bushes by 25% it also displays another description to red berries which is: ''these are poisoinous berries.'' Farming for beginners book(common): This book will let your crops grow faster with 10% you will also be able to get more seeds from fruit and vegetables Hunting book(very rare): This book will make you more stealth, footsteps will be more silent when crouched, and deers (and zombies) will spot you less quickly by sound mechanics Basic medication book (very rare): will be able to use surgery kit which can repair other people spine bar with max 10% it also makes you use less bandage (20% instead of 25% for example) (still one rag though), Nature Survival book (uncommon): if read you'll be able to craft an improvised tent instead of having to use military tents. Camouflage book (rare): if read you'll be able to except drink water at ponds smear dirt on your face and arms for camouflage
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Books and its future uses by Jorn von Veen
thefriendlydutchman replied to thefriendlydutchman's topic in Suggestions
Maybe you need to read the book which will do an animation that takes 6 minutes!! yes 6! so you have to read it somewhere safe also everything around you will become blurry after the first minute as you are ''sucked'' into the book just like in real life when you read a book long enough. Edit: after reading the book you might only get one attribute from the book for example only less bandaging because you didnt understand it the first read through or 50/50 chance of getting a skill when read -
Lighting Fires in Fireplaces inside homes.
thefriendlydutchman replied to DURRHUNTER's topic in Suggestions
Buggy though but if possible really sweet maybe even add certain rooms only accesable through the roof because the staircase is blocked our something like that if they added it it would not fit in a backpack could be carried around in your hands and placed down against walls with the scroll button -
Lighting Fires in Fireplaces inside homes.
thefriendlydutchman replied to DURRHUNTER's topic in Suggestions
what would be another cool suggestion would be ladders which you can craft with sticks and rope and put them against walls to climb up certain roofs. -
shape and build of character NO, reason: it wont work with clothing and backpacks as they are specificly made for the character build Face: yes! we need around 20 different face textures for every race and gender Haircolor and hairtype: yes! Tattoos/scars: yes some basic tattoos and scars around 10 to choose from you can only have one and decide to have it on head/arm/hand/legs Beards: you can choose them yes but you wont have them the chosen beard will grow if you survived longer than 2 dayz < see what I did there :D Also the ability to get a golden ring around your vinger would be nice (married etc for RP)
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Craftable barricades to make camps?
thefriendlydutchman replied to brandokid25's topic in Suggestions
What I would like more would be poles of about a meter high allot of poles next to eachother makes a wall -
Lootable containers & Realistic loot placement
thefriendlydutchman replied to LackLustreSurvivor's topic in Suggestions
Because they were already struggeling making the game sort of bug free and had to delay the game twice, in the beginning of the game there were only 2 rifles and 1 pistol (m4a1,mosin) (fnx) so while they had one team working on adding stuff in like clothing weapons etc they had another to create the new antihack system till now they haven't really got the time to add cabinets would be cool though! Edit: the possibility to hide in the closet with the clothing (or behind the clothing with the new renderer) would be sweet -
Lighting Fires in Fireplaces inside homes.
thefriendlydutchman replied to DURRHUNTER's topic in Suggestions
would be awesome but not sure if really possible I mean you need to get on the roof -
Lighting Fires in Fireplaces inside homes.
thefriendlydutchman replied to DURRHUNTER's topic in Suggestions
but smoke should come out of the house's chimney so players can spot it so you better barricade the house -
dogs should be able to be killed ofcourse don't forget that bohemia is a simulator company getting god dogs would be ridicilous, however the chance of a dog attacking you should be very small unless very hungry when hungry they will growl differently to let you know to back off or face the consequences, dog against dog should not be allowed, my dog should be able to alert the presence of other players but I as a player should not be allowed to target another dog with my dog,
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true since the chainsaw cant really be put in a backpack and is heavy to carry just make it so that if you run everything that hits the blade when on loses health/dies to make this fair just make the player walk 0.4 times slower because the chainsaw is so heavy