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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

DMack

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Everything posted by DMack

  1. First post here. I felt compelled to create an account today based on my experiences yesterday on the exp servers. Let me say first that I dig the game. Lots of good stuff...but; As if I hadn't just gotten used to the clunky, horrible gameplay controls; it seems as if in between patches someone said "the mouse controls don't suck enough, we need to make player movement way more difficult and annoying...." WTF is the deal with this? I've been around for quite a while and played my fair share of games. This game has tons of potential but is quickly turning into a game I don't see myself playing for long simply due to the terrible mouse movement. It's an instant dealbreaker for me. Also, in a game so heavily based on weaponry and perma-death you'd think that the weapon accuracy would be better. I'm used to playing games like COD and BF competatively so I KNOW when I'm shooting someone in the face. Gun accuracy in this game is hit or miss, even when scoped in on the LRS, all pristine, crosshairs directly on face from only <400m, hold breathe, boom...miss.....!@##!@ Maybe make the guns shoot where you aim them....What's the whole thing with the bullets pulling down and to the left, like... are you serious?? How can a detail like that fall through the cracks in a game like this?
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