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Survivor_Ted

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Everything posted by Survivor_Ted

  1. Survivor_Ted

    Bicycle Suggestions/Discussion [Official]

    I like the whole idea with bikes being chained to lamp posts/railings, etc. I agree with pretty much everything you've said here, but maybe certain bikes that spawn should have like a broken wheel or a missing bicycle chain?
  2. Survivor_Ted

    Needs To Be WAY More Gritty

    They have number 4, it's just that all servers are set to September(?) currently. I agree that I want more gritty and creepy atmosphere for example a rework of the interiors of buildings. These are things that'll appear in late development I think.
  3. Survivor_Ted

    The Mysterious Case of HOLYSHITTHATSALOTTAGUNS

    You have my beans for how you well you wrote this, it's always enjoyable to get a smirk on your face while reading a ingeniously written text. :thumbsup: :beans:
  4. Survivor_Ted

    Get it off your chest!

    Some time ago I've come up with a new thing. Whenever I meet someone I always ask where he's from, if he's Russian I kill him on the spot. Side effect after being continuously killed and griefed by Russians.
  5. Survivor_Ted

    Status Report - Week of 20 Oct 14

    Will this be adjustable by server owners? I certainly hope not, then we'll be back to the "[5000+ increased weapon spawn | MAXIMUM L00T!!!! | AMMO IN ALL HOUSES!!!]" Otherwise everything else sounds interesting! :thumbsup:
  6. Survivor_Ted

    The Art of the Bow - Bow handling guide!

    Nice guide StreakTheFox, awesome trainer and nice letter. You have my beans! :beans:
  7. Survivor_Ted

    why are bags so rare compared to other items ?

    They're not rare, it's just how lucky you are. Saw a thread the other day where the OP asked about rare things and whatnot, some items are more rare to some than others. And as everyone else says, burlap sacks and rope is not that uncommon either so you can easily craft one of those. They actually lowered the spawn of backpacks like way back so I highly doubt they'll increase it again.
  8. Survivor_Ted

    Some MP-133 action:

    Some MP-133 action:
  9. Survivor_Ted

    The First Dayz DLC....

    As if it's confirmed that if there would be any DLC, it would be a new map.
  10. Survivor_Ted

    The First Dayz DLC....

    I'd like to not think about DLC when it comes to DayZ, thank you.
  11. If I deem it worthwhile I usually pick up all the stuff listed above except for duct tape and books for obvious reasons. Alcoholic tincture would be an essential item to pick up if all its real life necessities were in the game.
  12. Survivor_Ted

    Protective Cases

    Duping is no longer possible if I'm not mistaken.
  13. Survivor_Ted

    Map Changes in 0.50.125073

    Oh man, that fishing hamlet looks so cozy!
  14. Survivor_Ted

    Friend dies as i Skin & Quarter Wild Boar [00:52]

    Looks like an edit in the video to me.
  15. Survivor_Ted

    One plus to .49

    I think 0.49 is much more stable than its predecessor. I'm enjoying this build a bunch and I can only look forward with excitement at the next update. :thumbsup:
  16. Survivor_Ted

    My Horror of Green Mountain

    I don't know where to start. A lot of you know that the reason you all play DayZ is because it gives you that certain adrenaline and paranoia feeling you rarely get from any other game. Well, I'd like to share with you what just happened to me and hope that you will find it interesting or whatever, to be honest, this is just a vent thread to make me feel better. It's early night, I'm thinking about some game options for tonight... "Mass Effect? Payday 2? Hmm... Maybe I should just quickly log onto DayZ and see if I can find some new clothes before I do something else." Join a 29/30 server, spawn on an upper hill above Zelenogorsk and try to decide what plays lays relatively close-by and worthwhile checking. "Ah! Green Mountain is pretty close and it has one jailhouse building, I'll do a check on that and then play another game." As easy as that, I set off for the approximately two kilometer journey up to the mountain as I listen to some tunes. I approach the outskirts of the abandoned radio broadcast tower facility and I decide to turn off my music. I approach from behind the jailhouse and decide to dive in under a pine to check the windows of the first and bottom floor. Looks good enough for me, I think as I crouch-run up to the fence surrounding the compound I spend some minutes running around it, spying on the closed doors and the two infected guarding their territory. I run into the compound and give them a lesson or two in the basics of 'fireaxe to the face'. With SKS lowered but ready in my hands I charge into the building to see closed doors which gives me a happy feeling that server hopper nor serious player has been around these parts. I take my time checking each floor, nook and cranny as it feels quite relaxing and safe, I get up on the second floor's room, close the door behind me and begin to scour through the different ammunition scattered across the room. Once I sorted that out I'm ready to move but I freeze instantaneously at an uncomfortable sound. Damp...Soft...Smothered...Footsteps? Or wait, is that just my paranoia? It surely is, there's no way anyone is here at the exact same time as me, right? This one military grade building can't be that popular, surely people only come here once in a blue moon, right? Take no chances, I cower next to some beds with my SKS, now raised as my heart beat increases I can feel it boxing my rib cage like a punching bag. Noises amplify before a squeaky door opens! Hands holding a gun showing! Coming closer! A head peeking! taptaptap!!1!!1 Three 7.62x39 SKS chambered bullets penetrates an unfortunate strangers skull in less than a millisecond. With rapid breathing and Mike Tyson still going at it I swiftly approach the door, close it and creep up to the beds opposite to the other ones. I try to gather my thousand thoughts flying around inside my head but one sticks out that I take into account immediately and that is the chance of a friend being with him. I sit there quietly for five minutes, slowly making the thought of a companion being in the vicinity disappear until yet again, I think I hear something tap the tile floor. My now regular beating heart starts to throws fists again and asthmatic respiration like breathing takes place again. "I'm so screwed! If this guy has an AK or something I don't stand a chance! Please take me away, just make me disappear! I wish I didn't play alone!" I wait for twenty minutes and my hands are starting to cramp, my eyes are beginning to lose focus on the intense target of a door and my fingertips are getting cold. I finally take to the microphone and say that I deeply regret my actions and all I want is for us to go our separate ways to assure that either of us walk away from this still living. No response. I sit there for another twenty minutes in total silence while I think about other DayZ veterans and their similar situation and how resilient and patient some of them are when it comes to this. So there I sit, in forty minutes. Telling myself how I should've just played a different game entirely and none of this would've happened, how I'll never get to show my friends the flashbang I found earlier. Then I think to myself that perhaps I should actually utilize this tool in the situation it was meant for and I go through how I should go on about doing it as I've practically frozen in place and taking a step in any direction, the smallest tapping noise to others, a huge bomb drop to one who has sat idle for almost an hour. I finally take a step to my right and the footstep makes me cringe at the thought of the other person hearing me. I sit there a little longer, I could still hear the occasional 'thump' and I had to make sure it wasn't my heart making the noise. At last it is time for my grand escape to take place! I think to myself. I've gone through the plan and the steps some times before I ask once more through mic if this really cannot be debated and we cannot come to a understanding. Still no response. I start to shuffle to the right and I approach the door that reminds me of the Jurassic Park gate from this angle, I open it, swiftly back up, rifle on back, press 3 to get it from my hotbar, stand up, unpin aaaand toss! I look away as best I can before the entire room gets a visual makeover. I sprint for my life out into the hallway without checking the corners. I run downstairs, straight out to the compound and out into the woods with the constant thought of gun shots in the back of my head. I run and I run, I zig-zag as I run across a field with little foliage. I continue running until I can barely see the outline of a radio tower in the distance. Stress is dropping, normal pulse returning and no longer sweating. Did I really just make that? As I make a fireplace in distant lands, several kilometers away from that horrid place I think to myself. "Was there even a second guy? I swear I heard more footsteps, was it just my imagination? Did he listen to me and went on his way in hopes to avoid conflict?" I will never know...
  17. Survivor_Ted

    My Horror of Green Mountain

    Do you remember the first time you played and how surprised you must have been when you first heard the opening of sodas, munching of beans, sorting of ammo and occasional growl of a zombie? Sound is definitely a huge factor in a game such as this and is one of the most affected things by paranoia. I am certain that this game can only strengthen what it already has. Another moment of fear I had not too long ago was when I played with a friend on a night time server. We went west from three valleys with flashlights on and the game really turns into something else when there's a full moon on the sky and you can't look two feet in front of you without a light source. Anyway, we make our way west and see a building we decide to search, my friend goes in first as I stay outside in a dark open field, he jumps off his seat and starts screaming saying he's getting attacked by a zombie, which scares me, so I turn around to go to him only to see a zombie jump right at me. That makes me scream and now we were both afraid of what would be such a petty thing during day time. With finished sound, finished AI and with optimized game I really don't see how the game's integrity could do anything but increase greatly. All of these things are undoubtedly being worked on and will be fixed before the full release I bet.
  18. Survivor_Ted

    A few Observations, Bugs, and Requests

    I think that a lot of these things aren't actual bugs but features. It seems like you're quite used to the 'simpleness' of the Arma 2 DayZ mod. The standalone is advanced in many ways. -Firearms and ammunition is meant to be rare, scarce and hard to obtain. People argue that it should be even harder than what it is, this can be debated in other topics I'm sure. -Item damage is a feature to decrease KOS as it ruins the purpose of looting the shot player unless you get him in the head, also for personal reference, I've never had 'all' of my items ruined by bullets unless I got shot in the back with an AK/M4 and in that case I'm very lucky to actually be alive. And those items probably saved me. -You can already put certain firearms in your inventory (MP5K, sawed off shotgun, Longhorn). Of course a Mosin Nagant would never fit in any backpack, perhaps making it possible to rotate items would make it possible to fit an M4 in a mountain backpack. -Pistols and rifles will load with 'R' if you have a clip or a speed/snaploader on you. The manual reload is supposed to symbolize how tedious it is to manually load a Mosin Nagant with 5 bullets in real life, I think. -I haven't had much testing with the hypo and hyperthermia yet, but I maintained a reasonable body temperature when I had a pristine rain coat, hunter pants, gloves, ushanka and boots on me. I think item condition has a lot to do about the clothing's actual effect on heat. Food is not a problem, get green energized and green hydrated and you could probably venture from Kamenka to Berezino without starving or dehydrating. -Zombies are still greatly being worked on. So everything mentioned about them is probably due to change. Vehicles are on their way (You can easily find the roadmap for the game). Global Communication will probably never see the light of day unless you play on a modded server that has that implemented somehow in the future. So go out there, find that information! Do that research! And I promise you that you won't have any questions about the games integrity any longer! NOTE: Don't get your hopes up on vehicles don't think that highways will have traffic jams. The attention to detail they'll put into vehicles. "A car will be a bitch to fix and maintain." <-- Words from Brian Hicks himself.
  19. Survivor_Ted

    My Horror of Green Mountain

    As I approached the door in order to open it, I quickly checked what he had before I continued with my plan. His backpack was filled with ammo and mags. His vest had only sodas and other beverages in it. And then some other misc. items. Didn't bother to loot though, as I thought any minute that door in front of me will open and I'll get greeted by a gas mask maniac with an AK. ;)
  20. Survivor_Ted

    picnic location in the Norht

    Looks nice, I think Svetlo has a restuaruant with a nice outdoors dinner area with those tables as well.
  21. Survivor_Ted

    That new door sound used to scare me.

    I also get scared, but that's when I'm in a house looting and I hear a door opening on the bottom floor. That's when I shit bricks.
  22. Survivor_Ted

    DayZ Menu and Gameplay Concepts

    I found this on his website, everything on here is amazing. http://imgur.com/a/b5cK8#0
  23. Survivor_Ted

    DayZ Menu and Gameplay Concepts

    Oh wow that's amazing! Would love to see this in the game, this is pretty much 100%!
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