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Your DayZ Team
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Everything posted by Survivor_Ted
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It was pretty damn pointless though. Also, with the attitude that you're putting on now, I can only hope that a moderator closes this thread. 'Cause this is pretty damn pointless.
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1. Joining empty servers to get loot. 2. Server hopping to get even MORE loot. 3. 'Going into action' can only interpret this as KOS'ing everyone and everything they see, whether it be fresh spawn or fully kitted. why thats why
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Yep, you are the type of player I hate.
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This was my most successful DayZ character, think I stayed alive for a week or more perhaps. Aaaand, this is me now. Trying to find some new clothes in the new update, 10 minutes at a time until session lost. :)
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Now that looting towns is so "risky" due to the Zed threat..
Survivor_Ted replied to Irish.'s topic in General Discussion
After reading all of these replies I almost forgot what the topic was... On-topic: I never fire my weapon unless I absolutely have to, whether it be against living or undead. Sure, I can get a drop on someone who's obliviously standing with his back turned and I can easily get a clean headshot on him. But wait! Then the thinking kicks in! Is the guy friendly? For how long has he lived? Is he lying here in prone with a LRS mosin trying to help his friends? Are his friends friendly? How would I feel if I was him and got killed like this? In this situation I either get killed while making a decision, or I end up backing away from the player, who never even knew he was one squeeze of a finger away from getting his brains blown out. Basically, I'm too naive for this game, gets me killed because I'm too chicken pulling the trigger but still, at the end of the day I feel good about myself not becoming a deranged KOS'er and I'm glad to help people, even if it means making my supply of provision dangerously scarce and might cost me my life later, atleast I hopefully prolonged some other guy's life. -
It's alright, pal. We all have those bad days. Bohemia Interactive are very good at military simulations, and apparently the tracer rounds is a 'bug' and it will definitely not be like that in the finished product, alas it's still a work in progress and it might take some time before they disappear. :)
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To the guy I killed just south of the NE Airfield.
Survivor_Ted replied to TOPMO3's topic in General Discussion
Best DayZ player right here. -
Dude, all I'm saying is. I agree with what you mean, but as it is now, the gun JUST released with the update and for some reason it uses tracer rounds, which maybe it shouldn't but you went literally mental about it. if the gun takes non-tracer ammo I'm sure they'll add it sometime but for the time being, as I said, it just got added to the game.
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Oh, yes of course they will. I have full faith that they will create real mean man eating beings in the future. :)
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I can only say that I want them even harder, you should fear the undead, not zig zag around them as if they posed no threat at all. I suppose we've all thought little of them and not care about being cautious. 1 hit bleed, perhaps excessive, but I want them to do more damage, and I want them to be harder to kill. I think two M4 shots to the chest is too easy. The lag is unavoidable for the time being, in their hotfix the lag will be gone.
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This is pretty tricky, the main goal has always been to head up north from the south. To change it would be a pretty big deal. I agree however that always spawning on the east coast is pretty narrow, and from personal experience it's not that fun to have people who are fully kitted spawn camp fresh spawns (Honestly don't know why they paid 22€ to kill people who has nothing...) If I'm not mistaken they did have it so you spawned elsewhere on the map, but this was quickly removed. I remember spawning in Novy Sobor once, and this was good in my opinion, good in a sense that you scatter the people all over the map instead of keeping them in a confined area, might also be cool to change the objective, instead of heading north, you head down south. A good idea would be to add another big town, similar to Svetlojarsk at the very north west part of the map, thereby making that part of the map worth going.
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Looks pretty neat! Reminds me of Battlefield (Durr)
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It's the amphibia S, the gun is effective at a range of 15-20 meters so it's not a big deal. You won't snipe with this handgun.
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I definitely support these oldern types of cars that are common in post soviet countries, this is also what I think they'll be going for. But I also hope, and think that they will be heavily customizable which I think is going to be great.
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My best advice would be to get healthy condition, use painkillers and/or morphine and just take it easy for a while. Don't know if it has any effect now but I'd imagine that it would get worse if you kept running (Possibly break your leg, or getting a limp?)
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Well, I think it will get fixed in the near future.
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I recommend visiting the castles, I believe there are (3)?, two close to Cherno and Elektro and then Devil's Castle somewhere north east of the NWAF. There's also a very big dam at the very norhtern part of the map, can't really pin point the location but I've been there once. Don't ask me what I was doing there.
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The devs said that it was really hard to remove the acceleration, so they DO KNOW what people want it's just that it's a hard thing to do, I'm not a developer so I have no idea how hard it is, all I can do is trust them. What they're doing now is testing since the game is still a work in progress, what they say about mouse acceleration now, might not even be in the finished product. I don't play on experimental but when I play on stable I just turn it all the way down and I'm fine with how it is then. Also, you asking for a refund for something as petty as this is pretty unbelievable. Out of all the posts I've seen you make the majority of them have been trash talk about the game, not even constructive criticism, proven by this post.