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Everything posted by Buffaloe
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Someone beeing killed and insulted on dayz is indeed usual, but not the subject of this discussion. ( altough I don't think we should accept toxic behaviour as inevitable) This discussion is about how female gamers are treated by the rest of the community. I do think having an open community that welcomes people regardles of their gender is very important. Judging from videos, posts (some of them in this very thread) and my own, as well as others' experience I think there definitively is a problem with sexism in the community. When this starts to harm the playing experience of the ever growing group of female gamers to the point some don't feel welcome in the community I do think it becomes an issue.
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Well, I guess for one there is a group of players that are generally toxic and will insult you no matter what. You have a female voice? -> something sexist your char is black? -> racial slurs they killed you/ you killed them -> "you suck, faggot....." But I suppose there is a second group of brodudes and immature players that, while oftenly belonging to the first group anyway seem to have a special problem with women sharing their hobby. I always underestimated those tendencies in the community, until I started to get interested in feminism and some feminist websites dealing with (the representation of) women in popular media like movies or games. The backlash that sometimes followed up on some very basic and reasonable arguments and demands was quite extreme and oftenly very toxic. Which was surprising in a very negative way, but also acted as somewhat of an eye opener to issues i did not perceive that much before. I think considerable parts of the gaming community are reactionary, sexist or simply toxic. We can hope, and work for that to change, but for the moment one unfortunately has to develop a thick fur and show the tough guys who's boss.
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Question regarding server admins and kicking players
Buffaloe replied to RagedDrew's topic in General Discussion
It is kind of a shame that noone from official side cares. Sure, it does not directly hurt the game experience, but it needlesly clutters the server list and undermines the whole loot system. It might even get worse once there are persistent items, since the farmed items can also be horded then. Also if there were less groups of armed to the teeth wannabe rambos flooding the servers the game experience might improve. -
Question regarding server admins and kicking players
Buffaloe replied to RagedDrew's topic in General Discussion
Nope, they aren't. The servers have to be open to the public. However some people seem to rent servers just to "farm up" there. Those are the "join=kick" or "no join" servers. I personally don't get why anyone would go through that hassle when one might just go play a regular fps... -
Yep, it's dead. There is no point visiting the forum and opening threads anymore.
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I still don't get why watching a game character engaged in a pooping animation is a problem, while chopping someone's arm of with an axe is fine. I personally always considered poop less shocking than grievous bodily harm...
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As long as there is life on earth there also will be poop!
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What would be a realistic level of stamina/run time?
Buffaloe replied to UltimateGentleman's topic in General Discussion
I would not mind a slower running speed. But maybe that should wait untill there are basic vehicles in the game to serve as an alternative to walking. Also we need a toggleable "run" key, keeping w pressed can become quite a chore after some time. -
What would be a realistic level of stamina/run time?
Buffaloe replied to UltimateGentleman's topic in General Discussion
I think you should be able to outrun zombies (i.e. you are faster than them), but not forever. Meaning, if you sprinted a long distance, and get caught by a zombie while you have zero stamina you shouldn't have enough energy left to run away from it. In this case you are forced to fight the zombie(s) with all disadvantages beeing exhausted may bring. For example lower melee damage/attack rate and increased weapon sway. This would, together with a more refined zombie vision system, encourage planning ahead and trying to avoid zombies as much as possible. edit: I hope you are refering to normal running. I don't think we should be able to sprint for a few kilometers. -
Isn't this the way it should be? People trying to scratch together all ammo they can find.
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Dead serious.You could simply look up the cyrillic alphabet if you don't know the letters.
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Novi Sobor. Try to read...It is right in front of you
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The new exp. patch's content is pure awesome. The rubberbanding makes it a lot less enjoyable though :/
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"We don't want your sniper rifle!"
Buffaloe replied to Tactical-Turtle's topic in General Discussion
Maybe you actually aimed towards a spot next to the guy's head and the dispersion guided to bullet for you :P -
In a society where race was justification for extreme cruelty, up until the last century we should be aware of the issue of racism. It's not simply about someone beeing a little offended. It's about fighting racist culture.
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I do. There should be no room for racists, nowhere!
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I really like the idea of the improvised armored cars. Actual tanks don't feel right to me though, although it'd probably make at least just as much sense as helis.
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Well, considering that mankind lived mainly of vegetal food for the longest time many people will probably be forced into vegetarianism. However, missing the chance of gaining nutritional meat may be dentrimental. Especially if you have a rifle making the hunt way easier. In the end I don't really think anyone would care about moral if (s)he was starving. Many people would probably even resort to cannibalism if it is necessary.
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The random dispersion might pose a strong threat to the assasins sanity however.
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Innacuracy because of recoil and dispersion are two different things though.
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I hope the current dispersion is just a placeholder for the gun sway they will (hopefully) add in the future.
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Feedback about shootgun. Another frustrating episode
Buffaloe replied to GunnyITA's topic in General Discussion
Well, that explains why some people say it's fine and some say it's totally broken. Those who say it's fine probably had the better of luck while those who complain about the shotty to be broken didn't. Was he moving or standing still when you shot him? I wonder what causes the randomness, and lag as well as the weapon/ammo beeing bugged are pretty much the only reasons i can think of. -
You are fully geared, would you shoot these people?
Buffaloe replied to leefriendfield's topic in General Discussion
When I am fully geared I am usually looking for trouble and the end to my now rather boring character. It might come down to the details of the situation and my personal mood, but there is a high chance i would shoot at any of them. -
I appreciate rocket's attitude and agree with his reddit post. The hideous double standard and cencorship in video games is extremely annoying. Especially since every country uses completely different criteria. In germany violence is bad. In the US drugs and sex are bad. And in australia everything is a no go :facepalm:
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Feedback about shootgun. Another frustrating episode
Buffaloe replied to GunnyITA's topic in General Discussion
Yea, the seemingly random damage people are experiencing even at extremely short ranges is the core problem. I simply pointed out what should be a reasonable effective range for a shotgun since there seemed to be some confusion.