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Thirdthorpe

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Everything posted by Thirdthorpe

  1. CZ weapons are manufactured in Hungary I believe, and CZ makes tons of great handguns, rifles, and a few military grade weapons. The CZ-85 (handgun) especially I would love to see because its 15+1 9mm capacity. CZ hunting rifles are also a great fit to this game in my humble opinion. I would love to see the standalone lean more towards civilian style firearms and make the military weapons a bit more rare. The mod got a little ridiculous at points with everyone having military gear. https://www.google.com/search?site=imghp&tbm=isch&source=hp&biw=1616&bih=871&q=guide+gun&oq=guide+gun&gs_l=img.3..0l3j0i5l7.2488.3653.0.4325.9.9.0.0.0.0.86.507.9.9.0....0...1ac.1.37.img..0.9.507.HZugF8GLO0E#q=cz-85&tbm=isch&facrc=_&imgdii=_&imgrc=4G4EPyWT8gEywM%253A%3BX0eEc9wg-Pj-7M%3Bhttp%253A%252F%252Fwww.gunsandammo.com%252Ffiles%252F2012%252F04%252FCZ85-Combat_001.jpg%3Bhttp%253A%252F%252Fwww.gunsandammo.com%252Freviews%252Fcz-85-combat-review%252F%3B600%3B400 Additionally there a few .357 and .44 mag rifles out there (Ruger makes some bolt action versions, Rossi makes the circuit judges, and Thompson makes break-action single shot variants) that would be great because you could carry a handgun and a rifle that both share the same ammo type. https://www.google.com/search?site=imghp&tbm=isch&source=hp&biw=1616&bih=871&q=guide+gun&oq=guide+gun&gs_l=img.3..0l3j0i5l7.2488.3653.0.4325.9.9.0.0.0.0.86.507.9.9.0....0...1ac.1.37.img..0.9.507.HZugF8GLO0E#q=Rossi+circuit+hudge&tbm=isch&facrc=_&imgdii=_&imgrc=ytTFcUuw7Oqp_M%253A%3BMzLNenk4WtrcqM%3Bhttp%253A%252F%252Fwww.yankeegunnuts.com%252Fwp-content%252Fuploads%252F2011%252F08%252FCircuit_Judge.jpg%3Bhttp%253A%252F%252Fwww.yankeegunnuts.com%252F2011%252F08%252F06%252Frossi-circuit-judge-good-intentions-arent-enough%252F%3B800%3B205 One last rifle I would like to throw out there would be a Marlin Guide Gun which is a lever action short-barreled rifle chambered to 45-70. That round is about the size of your entire middle finger. They're called guide guns because Alaskan bush-guides carry them in their planes because its one of the few rounds capable of stopping a Kodiak Bear in its tracks. Alask being as close to Russia as it is seemed to make sense. https://www.google.com/search?site=imghp&tbm=isch&source=hp&biw=1616&bih=871&q=guide+gun&oq=guide+gun&gs_l=img.3..0l3j0i5l7.2488.3653.0.4325.9.9.0.0.0.0.86.507.9.9.0....0...1ac.1.37.img..0.9.507.HZugF8GLO0E#facrc=_&imgdii=_&imgrc=Hb4t8YJ_jN8_7M%253A%3B6BtHbH2FlhdF5M%3Bhttp%253A%252F%252Falaskashooters.com%252Fguide_gun1.jpg%3Bhttp%253A%252F%252Falaskashooters.com%252F_457_guide_gun.htm%3B1024%3B667
  2. Thirdthorpe

    Zombies wont die until hit/shot the the head

    I'm not really sure how I feel about changing the lore of a game simply because someone thinks differently. I respect the OP's opinions but if you want a game with traditional zombies perhaps you should find a game with them instead of requesting the dev's change this to suit your tastes. That the zombies are in a very basic stage of developement is no great secret and I think its safe to say that by the time the finished product comes along they will be more of a threat than they currently are. Requiring headshots on them would be a fine concept as long as there are three zombies in a town like there are now, but I think their numbers will be much higher eventually once the servers can support them. Having to headshot a mob of a dozen zombies running behind you would simply be irritating instead of challenging.
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