Core7
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high enough acute doses can prevent neurons from firing correctly and lead to instant death. If you were to pull out a fuel assembly from a nuclear power plant and place it on the wall and run at it from 50 feet away. You will die before touching it. So yeah, you can die instant or be affected within a short amount of time.
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We have the new town of Svetlojarsk that could be a nuclear town. Cherno maybe. An idea could be that some trains on the map has derailed with poison of some kind or just radiation. These trains got stockpile of food, rare and uncommond clothing, equitment, parts etc and require gasmasks or even suits to come close to. I feel the game needs that variation and deepness.
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"Meanwhile, Reddit user JDCole posted this cool concept for contaminated zones in Chernarus, which players would only be able to traverse safely using gas masks or other protective clothing. Irradiated zones would contain high-value loot, but would also put the player at risk of contracting radiation sickness. Dev team member Brian Hicks replied to the post saying that the team has discussed similar ideas and hinted that it just might make it into the game sometime in the unforeseeable future."
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Geiger counter or radiation meter does not protect you, but it tells you when to back of, and the geiger sound is pretty creepy. We need to see more buildings/area's that in real life have alot of life and people in and around them, that in this world just give us a strange abandoned feeling when its not. If they could build a new city in the north that give it a more abandoned feeling with some buildings mentioned above with animal life that you can hunt and be hunted. Reason to stay together.
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DerDuderich: yeah, i can see that it is a group of people that want it to be plane and simple and others that want it more scary. But i think my topic fits the "realism group" Because it is no supernatural about it. Radiation will be a problem for eastern countries with nucklear power that nobody in the end cant Controll. And i dont say that we are going to put ghosts or freaks in the game either, but maybe wolf packs in a place like this to get a contrast on the map where you will be afraid of the enviorment and not only the players. And ofc, i would love to see huge groups of zombies wandering around the map randomly through towns and forest, when your only hope is to hide or that people stand to gether to fight them off, but that is not the topic and i am sure it will come. In my opinion i feel a nucklear powerplant (do not need to be huge) would fit in this map in the north where the two borders Russia would ask. But this is just a thought.
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Rickenbacker: Read the post before posting.
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Bobo. i just laugh when i see you take this so personal. Srly, go to bed. If you take this as a victory, be my guest ;)
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Bobo, I can hear you crying. I am not saying that they are going to drop all they have planed, but do this slowly at the same time or after. This is just what i would love to see in the game in the future. I, as you, would love to se big swarm of hundreds of zombies wandering randomly around the map.
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Thank you, VonHabdeketen. You are seeing my point. It would be perfect to see a powerplant and in my opinion it would fit perfect in to this map. The closest we get in real life to somthing abounded in this scale is, chernobyl. I can just visualize myself walking in the zone with radioactivity and hear the sound of the radio activ meter going of as you try to get closer so you can get some really uncommond parts for your military truck or helicopter. Nobody can camp there becouse then you will die. Maybe do that you cant sit still for more than 30 sec before you get a health drop per second. And if you get hit and your clothing get damage? Just the imagination is the limit.
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It make sense that a power plant would go under in a Apocalypt like this and it would give the game a new dimension. Ofc the radiation area should not be bigger then the city and you must have the right cothing and equitment to enter and if you stay to long or go in without right cothing you will be sick, lose visibility and evencualy die. But with right cloting and maybe a radiation meter you will be fine. The point is to raise the "scare" lvl and ofc impliment radioactivity with the right enviorment. Maybe even a city that is half nuced in desperation of counter the zombies in an early stage.
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Hey, First of, I will say that Dayz is a great game with a lot of potential, but when I play, I know that the creepy element from other than players is not there. What about making a part of the map if not a city with a nuclear plant that went with the apocalypse and has radiation within a range, and that this city has a lot military equipment/Loot or even plane parts in it that makes it attractive to get into, but requires clothing against radiation and instruments. Maybe some even more scary zombies or animals that make the experience even more sinister. I think that cities are in far too good condition that does not make it scary enough and I think a city that can be inspired by Chernobyl that is much more overgrown with parks, mall and nuclear radiation would put the game in a new lvl. What do you guys think? .
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