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Everything posted by rosebud
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Things you don’t need to learn the hard way…like I did 1) Dead reckoning with compass; Pick a place fairly close and along the general line you wish to travel to. Reach that destination and then pick the next. So on and so on until you get where you want. 2) Take your tee-shirt off the moment you spawn and tear it into rags so you can bandage yourself. Found shirts can be made into rags also. 3) If you find some long sticks…pick them up and keep them. When the character says its leg is in pain place the sticks in your hand and add some rags (see 2) to make a splint. 4) Eat or drink when you are safe and even then take a quick look around between bites. 5) Many buildings are worthless wastes of time and they are always the same type buildings. 6) Places with lots of zombies around are a very good sign that no other human is around. 7) Hoes and pitchforks work almost as well as axes. 8) Have a Minnie plan for everything you are about to do. If you are going into a town, recon it (see 6) pick the buildings you are going to go into. Check your storage and make space so you can get in, pick up the items and get out. 9) Do not waste time tinkering with found items in buildings store them away and move on. 10) Try and stay at max hydration and energy (food) as this will allow you to heal. Don’t carry food and water around with you until you are at max…eat and drink these items as soon as you are safe. 11) If doors are open in all the building you are going to chances are they are empty. Someone has gotten there before you. Which leaves you with two choices, change directions or get killed and re-spawn? Ok I told a lie, there is another, follow and kill the bastard who stole all your stuff before you had a chance to claim it. Problem is he will be better equipped then you. For those that have been playing for a few 100 hours this will seem like a petty list but I have lost my life due to not following 6 of them. Just thought I would impart the wisdom to those that follow me.
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At this point this game is a P vs P game with zombies. I am hoping that this is not a harbinger of the final product. Personally I would like to see ten times the zombies that the game currently renders and far, far fewer firearms. The jumping that occurs between servers is mostly the product of players trying to equip themselves to fight other players…not zombies. Once you clear the spawn zone with an axe you don’t really worry about the zombies anymore, you worry about the other players. Why wouldn’t a smart player seek a low population server to outfit? More zombies, more zombies, more zombies will fix this and many other problems. The creators of this game are doing themselves a disservice by forcing players to only play in a P vs P manner. The team and survival aspects have taken a back seat to shoot them up tactics. As it is currently once I’ve outfitted myself with food water and weapons what is left for me to do? I’ll tell you…snipe fellow players. I can’t trust any of them and they can’t trust me, such is the nature of the system we currently play under. But what if the act of firing a weapon brought 30 zombies to your position? Well then the scenario of I shoot him or he shoots me becomes less palatable for the victor. Less ammo, far fewer pistols, way fewer rifles, almost no military equipment and finding a scope should be like catching your shadow. I know you have all this stuff from ARMA and it’s cool but it limits the scope of the game to a shoot-em-up. If this situation was real I guarantee you would not snipe another person just for giggles. If your trying to create a real to life (at least as close as you can) game then the pile of guns needs to be culled. I hate to disappoint the eight year olds but this game will require a deeper meaning then to just “blow anybody you meet away,” to survive as a game.
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I was attempting to range my scope the other day but every shot I made was not showing. I changed range, fired at different objects and land areas; I fired into the water but still could not see my round land anywhere. If I fired at a close tree then it would show a hit but anything past 100 or so yds did not show. I have no idea where any of these rounds landed and I fired quite a few. Any suggestions?
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I shoot at walls windows metal roofs roads dirt water rocks trees...nothing.
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No, no, no, oh my god no more sniper rifles. Why? Why more sniper rifles? So you can sit on a hill and pick off fellow players? The world has gone to poo, its overrun by undead and what do I want to do? Oh Ii know...kill my fellow man from a mile away. You want a shoot-em-up play ARMA. The only thing scopes are used for in this game id killing a fellow player from a safe distance. Everyone has a sniper rifle, everyone. If you don't you search till you get one. The game has deteriorated into happy land for psychopaths. All you do is arm yourself to the teeth because everyone else is armed to the teeth who you kill on sight.
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How To Craft Improvised Bow | DayZ Experimental 0.44.1238
rosebud replied to jason_h44@hotmail.com's topic in Gallery
New games breathing down their necks and they come up with a stick you can't find and a rope that makes a bow that won't shoot. LOL Correct me if I'm wrong but didn't and don't they already have a fully functional game that was working? These guys better get hopping or they will lose a lot of money. -
Connecting failed? Anyone else get this?
rosebud replied to mixmastajingles's topic in Troubleshooting
AAAAAAaaaaaaaa....sorry...happens all the time no matter which server I try. Full, empty, half full, fully empty, regular, hardcore. -
Connecting failed? Anyone else get this?
rosebud replied to mixmastajingles's topic in Troubleshooting
Anyone else get this? Yes...a lot...far to often... -
Rice takes up too much space, Sardines and any other can (except tuna) must be opened. For these reasons I pick tuna. With its easy open flip top, loss due to opening is eliminated. Yes if you have a can opener you will lose nothing with the other cans, but how often do we have a can opener? My second choice is powdered milk.
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What is it with this game? I log on to Steam and then DAYZ. I look for a server and get on no problem. Then I get kicked an hour into the session. Ok…fine…I look for a new server and the screen doesn’t populate. I wait, how long should I wait? A minute? Ten? Two hours? So I log off and re-log on…same problem. So I log off and restart my computer. Now the screen populates but every server I try kicks me out and asks me to restart. So I log off and try again, same story, then I restart windows again, ahhh now I’m back and playing. The hoops that I must jump through to play this game are insane and counter to customer satisfaction. No other game that I play has these problems. Don’t begin to defend this with “It’s alfa” that is BS, people logging on to your game is square 1. This server set up is not an asset; it is a detriment and needs to change. I should have no problem logging on 19 out of 20 times anything else is not acceptable to me and should not be acceptable the players or most importantly to the makers of this game. FIX IT. I know I should post it in bugs and I know its already there. It needs to be stated again and again until it is fixed.
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Do it all the time well below done done
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Yes ammo box and the yellow container. But this happens when I do not. I am operating through windows 8 but my other computer is windows 7 and it has the same problems. Both are top notch (tower and laptop) Ping is fine and well within playable limits.
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If you could carry only four items what would the be? Here's my list... 1) Firemen's axe 2) Rags 3) Compass 4) Sticks My defense for each 1) Used far more often then a gun and is a one shot kill, opens cans, quiet. 2) Hate to bleed to death also can be used with sticks to make splint. 3) Love knowing where I'm at and what direction I'm heading. 4) Hate do die from a broken arm or leg,
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Just had a bizarre death. Was in a barracks on the top floor room. The one with the three racks. I was between the window and the bed and I went prone to look under. Next thing I know I am dead. Turns out the act of going prone spit me out of the room and sent me plummeting to my death.
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despicable...pathetic...That the game doesn't allow you to exit an action once begun makes it even worse. You have my beans and hopefully that jackarse will get what he deserves. Morons like that make helping people in the game too dangerous.
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I was working on my scope in what I thought was a remote part of the map, firing at a zombie a good distance away. As it turned out I was close enough to a town to attract tens of zombies. The more I fired the more arrived. I tried to switch to my axe by hitting the 1 key (my axe key)...nothing, I hit it again...nothing, so I continue firing my rifle and of course attracting more zombies. This is not the first time that my lock key has let me down, far from it. My lock key, no matter which, is always slow to react in crucial situations. The truly irritating part though is that once I finally am able to draw my axe or rifle my character immediately returns it to its starting position, starting the entire process over again. So I did some testing and here's what I found out...at least on my computer. If you hit the designated key for your weapon twice when its on your back it will take it out and put it back. If you hit the same key twice when the weapon is out, it will place it on your back and not return it to your hands.
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I believe the portage system should be reworked. Currently items fill blocks without regard to weight or size. A pen or syringe takes as much space up as a can of beans and weighs the same. With a mountain backpack I could carry 20 cans of food an axe a rifle a pistol, ammo boxes, storage containers, sawed off shotgun, 3 canteens of water, bags of rice, bandanas, bananas, bandages, clips, wood, peanuts, popcorn, cracker jacks, shoelaces and still run like a gazelle. A weight system would be more realistic, with each item conspiring to slow down the speed of a healthy character. Short of this, break one of the jacket boxes down into four small item holders, one box that would hold a pen, paper, syringe and a can opener. The pen and paper would be used a whole lot more if the space they took up was less. This note leaving and note finding part of the game is underused and could be quite fun. I like to leave a last will and testament on my person bequeathing all my worldly good to the guy who killed me.
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I would love to play but I can't, the serves don't want me to, and when I finally manage to get on one I get kicked off. This is an ongoing problem and frankly it needs to be fixed. It is BS that the most basic first step is in the abysmal shape it is. You want people to play...well let them.
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What is a Group of Deer Called? A group of deer are usually called a herd or in the case of roe deer they are called a bevy. Herd is a general term for most of the mammals that travel together. http://answers.ask.com/Science/Biology/what_is_a_g... What is a group of deer called? A group of deer is called a 'herd' or a 'mob' of deer. Depending on where you live one may be more commonly used than the other. A herd http://wiki.answers.com/Q/Why+does+deer+stay+in+a+... What is a group deer called? A group of deer is referred to as a herd or a mob. Did you know a baby deer is a fawn, http://www.chacha.com/question/what-is-a-group-dee... What is a group of deer called? A baby deer is called a "fawn," and a group of deer are called a "herd." An adult male deer can be referred to as a "buck".
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Perfect example of why 2) is a good rule. I spawned and did not rip my shirt into rags. I was attacked by a zombie and my shirt ruined. I could not use it as a bandage and I bleed to death. The shirt is far more valuable as a rag then a form of protection.
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Have you ever herd of a herd of deer...deer?
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I was STAGgered that a FALLOW player would take offense to the term Bambii. Players of my ELK are sometimes called that and I personally liked the term the first time I HERD it. Don’t BUCK the system by being so MULE headed. Maybe in a new VENISON of the game things will change. I find the game very DEER to my heart and so DOEs my ANTLER. Heck she FAWNs over it like it’s her CALF. So just MOOSEy along…nothing to see RED about.
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I had no idea that server hopping was frowned upon by the community. What does server hopping do that would cause it to be taboo? I'm not trolling here, I'm fairly new and ask the question in earnest.
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How does one zero the scope in? I have one on my M4 and practiced on a zombie at long range. I must have fired 60 rounds from all different perspectives. Below the cross hairs, high, left and right...nothing.
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There are tales of a great city that lies across the waste land to the north east. A city of the living. Where food is prepared by chiefs and guns of every sort can be purchased. Rooms with beds and toilets that flush. The streets are clean and the women beautiful. This is the tale I have heard.