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Everything posted by MoZed
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Your post gave me autism. It's a magazine, not a clip. No offense though.
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Yeah. Wasn't meant as a complaint, just general information for everyone :D
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Servers updated again. I'm getting bad version rejects when joining. Server version is apparently 0.46.124490 while clients are only updated to .46.12489.
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Thanks guys. There are a lots of inland spawns now. I spawned in Dubrovka and Dolina.
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Where is the new town exactly? Can someone give some landmarks or mark in on screenshot on the map? I only spawned in a new village west of svetloyarsk.
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The game feels so more responsive to me. No lag/rubberbanding so far. And I'm spawning inna woods all the time. Hick_206 via admin/global/direct chat:"If you are looking for a M4 you have to lokk for crashed black hawks." hhhnnnngggg
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The F-buttons for animations are bugged? I pressed F4 and my char started climbing a invisible ladder and is now stuck in it xD http://steamcommunity.com/sharedfiles/filedetails/?id=257271136 And rubberbanding is on a level I never witnessed before. Can't walk 10m without getting ported back to my starting point.
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You actually don't need to update your game to experimental zo see the exp servers. Just arrange your server list after "public" and "private" hices because the experimentals are always private. The will show up in the list although you don't have the right version.
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"oh nice, experimental servers are up again" -upgrade game- -start game- experimental servers down. :(
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This patch is littertly game breaking.
MoZed replied to Naberius (DayZ)'s topic in General Discussion
What I don't understand are the changes on the Zeds. Rocket said on reddit that there's no point in balancing the zombies since they are bugged as fuck right now. So why DID they touch their damage/HP model then in the first place last patch. That's contradictory to his own statement. I personally hate the new model. Hits to the head are buggy since I get hit animation on the head and zeds aren't dropping down and the overall glitchiness is annoying. They should've left the zeds as they were before last patch/two patches till the introduce proper pathfinding/playerdetection/respawning. Just my 2 cents. -
Experimental Branch saw many changes in 0.44
MoZed replied to SmashT's topic in News & Announcements
They are offline. I should've checked it before I upgraded to expetimental again. :D -
It annoys me in specific situations. Playing with a buddy, I choose a server and he can't join the same server for reasons. So we choose another one and I have spawn penalty now. Yesterday I had 600 seconds.
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I prefer regular because I enjoy looking at my charakter. He is so pretty. I'm playing Skyrim and Fallout in 3rd person, too.
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Assuming .45 builds up on .44, I noticed Zs can be chopped to death with one fireaxe hit again on experimental. And I think I noticed respawning loot yesterday. I fresh spawned near solnichy on a 30/30 exp. server an there was still food in the buildings although the doors were opened. Could 've been luck, though.
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Accelerated time is working pretty good as far as I can judge, and it's super fast right now on experimental, 6 hours in 5-10 minutes. Edit: How does one throw things? OK found it: 1. Put things in hands 2. Rais your hands with "space" 3. Hold and release "G" to throw Awesome!
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Yes I'm bored right now but it's ok for me. I check steam/the forum daily and as soon as the new patch arrives I will playing again to test all the new stuff.
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Funny, I didn't found anything in those tents with wooden floor/ grass floor but in that green barracks style buildings.
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There are now more loot spawns on stable, but not as much as in experimental. On stable, cars and some former empty buildings are spawning loot now, checked it few minutes ago.
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Not only cars and tents, many houses, sheds etc. are spawning loot now.
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I'm playing a black charakter and got chopped to death by two russians cause my char was black. :(
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My mate and me got killed by a rock formation just outside kamyshovo. Somehow we glitched half inside the rock after walking near to them. Then we we got flinged into the air and died on impact. Don't go there. It's the first rock formation on the south of kamyshovo. Anyone experienced similar? http://cloud-2.steampowered.com/ugc/615046808133769080/B47E95A196B2E7FC83C1042B843F2CA7C8BA44D8/ P.S.: Embeding of steam screenshots not allowed? It won't let me post as a linked image.
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Dean mentionend in his rezzed presentation stream yesterday that they're going to implement the steam workshop and make the game modable. This will add a variety of possibilities to change the zeds through different kinds of mods. I'm really looking forward to all the things they will implement as soon as the basic physics/server/engine architecture is implemented and stable.
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The idea in DayZ is that the Zeds are supposed to be infected people like in 28 Days/Weeks later, not that undead kind like in the walking dead. Correct me if I'm wrong.
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Knife Sheaths, because Hunting will make knives matter..
MoZed replied to Mr Jizz's topic in General Discussion
I think it's quite recent. Correct me if I'm wrong. I saw it on my news page on facebook. It was postetd by DayZ Standalone, can't find it right now. -
Knife Sheaths, because Hunting will make knives matter..
MoZed replied to Mr Jizz's topic in General Discussion
I think this concept goes in the right direction. http://imgur.com/a/oOHmW#0