Hi everyone, i'm here to explain to you my point a view about the anti-hopping, i think the anti-hopping is something really good but for the moment it's really shitty for a good reason actually theres is no loot respawn so everytime you died on a full server you need to change for another and hope that it was not looted, once you have join an empty server ('cause there's is no more loot in an full or the loot is where all the players are aiming with their mosin) and you have the suprise that the server is already looted and you have to move in another server, this can take 30 minutes just to find the minimum loot ( a magnum and some ammo for exemple) and i'm not speaking of seeking for loot when it's the rush hour (where i live it begin at 16H) So the anti hooping is a great idea but is really boring for this moment of the game because this is the only way to find a basique "stuff" without having to kill someone with the only weapon that is always here : the crowbar. and heres my point of view on the dev of the game (who i love) : the devs are doing all the things in a bad order, for exemple the heart attack who come BEFORE any vehicule, so if you run too much you risk an heart attack but YOU DON'T HAVE THE CHOICE 'cause you have no vehicule ! some are really greate (cooking or physics for exemple) but are too soon , the cooking and the barricading for exemple are not a priorities and we prefer to have the loot respawn than that ( how can you build barricade without the loot respawn and everyone have already taken everything, or the persistant firecamp who is useless because the servers needs to restart every 1/2/4 hours for respawning the loot) so here is what i think of the game for now, but i always think that's a great game with of huge potential.