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nexventor
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Everything posted by nexventor
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I hope if it is implemented it is random.
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NPC family to care for and to defend from the zombies...
nexventor replied to headache38's topic in Suggestions
I'll take great pleasure in killing your family as you watch and then......... you. But in all seriousness NO. Wait for the mods -
Don't trust this guy..... He is lying lol
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Things that would be cool Darker atmosphereconstant cloud coverdenser bushes compass not working more noises Electrical devices only work intermittently eg torches, radios fogThings that wouldn't be cool GhostsAnything that effects your players sight sound or movementAnything supernatural Any human voices played over radio's. Sound OK, just not audible voices. It should spark imagination that is all.
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Oh sorry, I thought we were denigrating the thread into childish banter because you have nothing else to offer. I particularly liked this nugget of wisdom Well DUH! Lol.
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Wow, lol. Let me guess, 12-16?
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You better tell Sacriel he is doing it wrong then lol
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How do you think DayZ Standalone is going?
nexventor replied to Zedertone's topic in General Discussion
The fact that is so stable and playable is a real bonus for an Alpha build. I seriously can't fault the team at this stage and hope they keep up the good work. I haven't had this much fun gaming in a long time. -
Yeah but that would mean firing your gun, something you don't always want to do especially with the new Zom's. I love the idea. It's an idea that only increases immersion, doesn't take anything away from the game and could create a plethora of new situations.
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Love it. Depends on the situation and weapon. M4: CQ less than 5mtrs (inside buildings), usually from the hip, CQ more than 5mtrs ADS w/ red dot scope Medium - Long ADS w/ Acog Mosin: CQ - What are you doing lol but if you have to ADS w/ iron sights Medium to Long - ADS w/ LRS SKS: CQ ads w/ iron sights Medium - Long ADS w/ PU
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Well I taught two people last a very valuable lesson last night, don't spawn in high profile places like atc, camo's. hangers. The lesson I have to keep telling myself is slow down when engaging, I rush to often. Two nights ago, we had 2 guys trapped in a hanger at NEAF. We had them covered my multiple angles and it was my job to clear. The problem was we only thought there was one guy in there. I shot a few bullets into the back of the hanger to scare them and put on edge then moved to the front. I peaked the corner and saw the guy planking trying to camouflage himself with the 5 dead bodies around him. I domed him and instead of checking the rest of the hanger, I ran straight in. Another guy was laying prone hiding by another two bodies and despite being a horrible shot, he eventually got me. I need to print a sign for the top of my monitor saying slow down.
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Indication of which doors can and cannot be opened.
nexventor replied to BeefBacon's topic in Suggestions
Love your work, agreed. -
Indication of which doors can and cannot be opened.
nexventor replied to BeefBacon's topic in Suggestions
Lol, ok son. I don't communicate with children. If you can't have a discussion without resorting to childish remarks, ignoring the real questions, then welcome to ignore list. Lol, Agreed, I would think the same. However we have to maturely acknowledge that not everything is possible by the devs, agreed? They can only do so much and if you have played the mod then you will know they have done a metric shit tonne of work to get almost every building enterable. So my thought process is this... 1) Does the current situation effect my immersion/gameplay? - NO 2) Does the proposed "fix" effect my immersion/gameplay - YES, Why because it reminds me of games that are on rails and have big red arrow pointing to the only way out saying ---> Stupid people this way 3) Is there a better alternative? - YES, So suggest that to the Dev's instead. -
Irrelevant. Why would I admit to something that is not true? I am not a troll so please do not put words in my mouth. I posted because it destroys all credibility when someone posts a "stealth" video and then uses go go periscope mode. I couldn't careless what people play the most he could have still posted his video with all the information in it without resorting to such tactics but I guess he is not good enough for that?
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Kinda ruins it when you use yellow submarine mode. I can't watch anything from someone who uses that. I can be stealthy as hell when I can magically see over a wall too.
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This is all very pointless without vid's to prove it. How I am suppose to laugh? With my imagination? No thanks. Medics you do a fine job keep it up. Please record your absolute murdering of said hunters for our enjoyment. Medic Hunters, so far you are disappoint. I applaud your intent but you need to supply a vid's to back up your claims.
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Friendly is boring.
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OP? I thought I was on the dayz forums not BF/COD. As nick, said it's a gun, it kills things.
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So you're mad because you are gullible and someone played the game how you didn't want it to be played? Hmmmm.
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Sounds shit.
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Ok first off, welcome. I hope you enjoy the game and become intimate with it's mechanics quickly. Secondly, act like you are always being watched. Thirdly, always play on a full server. The game is amazing when played to its harshest setting and taking short cuts only leads to bad habits (like rushing into situations) and ruins everything that is great about this game. Finally addressing your questions below Towns, very. As a team we have at least 2 on over watch while the rest loot. As a single player depending on what town, I watch for about 3-5 minutes before entering. Look for open doors and don't enter if they are open <- This is also dependent at what stage of the game you are up to eg what gear you have. Forest areas a lot more relaxed but there are certain trials you need to be on guard, you will learn them. Stay away from roads and if you need to follow them stay in the trees 10 mtrs from the road. Never ever assume this, always assume there is someone watching you Depends on what stage you are up to. If you are new spawn you have nothing to lose so can be a bit more careless. If you are starting to gear up then you should exercise extreme caution. You shouldn't be on the road in the first place. There are no signs, there is no intuition. It is only you and your knowledge. This game is so so so very different from other FPS. The map is large which lures you into a false sense of isolation that can and will come quickly crashing down on you.
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Indication of which doors can and cannot be opened.
nexventor replied to BeefBacon's topic in Suggestions
So where is problem? You walk up to a door oh can't open that one.... move along. They will work it out just like we did again where is the problem? Yes people need to be spoon feed every little piece of information and that is exactly why the term "on rails" is so prevalent in gaming now days. Some people can't handle exploring and heaven forbid making their own decisions, so let make them all for them. That is exactly the problem with "gaming" today. I am going to tell you something and it may shock you to your core, so please don't read on if you think you can't handle my message... Last warning....... It's ok to make mistakes. It's ok to walk up to do a door and not be a functioning one. FIne, it happens in almost every game I have ever played, it happened in the mod and it will happen in this. It creates atmosphere and sets the scene for environment. And a steel one? If your suggestion was Please let us open every door, I wouldn't even be commenting here because that would be a valid suggestion but getting "help" to identify which doors do and which doors don't is just extending the negative aspects of gaming culture. It is unnecessary and serves no purpose but to put "training wheels" on a game that is designed to be harsh and unforgiving. No you should want to try every door, that is exciting aspect of exploration. I wish I could still have that but I have played it way too much and I now know it like the back of my hand which ruins my experience. I would love it if it was completely random and on server restart all the doors would be mixed up. Don't ruin other peoples immersion just because you want your game on rails. -
Indication of which doors can and cannot be opened.
nexventor replied to BeefBacon's topic in Suggestions
Some doors can't be opened in the real world and you need to "check" them to see if you could. So why should the game be any different, why do you need to be spoon feed this information? And if you haven't worked out now what doors can be and what doors can't be open.... I feel bad for son, I got 99 doors but I can't open one.. -
No.
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Question: What's the difference between Normal and Hardcore servers?
nexventor replied to linfosoma's topic in New Player Discussion
Turn head bob off, adjust to wider FOV and remove rotation blur. Shouldn't be any issues after that. I get sick at a drop of a hat but doing that I am fine.