nexventor
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Everything posted by nexventor
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Ok first things first, adjust your mouse sensitivity you have it to high. You keep over shooting your desired location. Secondly you had more than enough opportunity to kill all three of those guys. And thirdly, you complain about ruining immersion and yet use 3PP and wall glitching? LOL!
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But one of my favourite things to do is kill hikers and campers. I love seeing their brightly coloured mountain backpacks flash across my screen. I don't want any of their gear cause I know that all they have is neatly stacked wood, cooking burners and pots. But just when they think it is safe to pick up that newly found gas canister.... BANG!
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Get food to bright green first followed by drink and then you should get a healing status. Keep eating till you are stuffed or you get the healthy status. It is a little bit glitched at the moment but only sometimes. It won't display healthy status in your inventory and then you get hit by a zom and a minute later it appears.
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And you lose them when you die? As long as that is the case I love the idea.
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When the game is released, I think the spawns should be all over the entire map and literally 100's of different points. So many points that it would be pointless to suicide because it would be almost impossible to get the spawn you wanted. This also in turn would see you coming across people in all areas of the map and it would also dilute the high PvP areas. I don't want to think, "ok better be on guard now as I am entering Elektro", I want to be thinking that EVERYWHERE. Nowhere should be safe, I don't want to feel safe running through the forest. If people were spawning everywhere I think it would also increase the chance of running into people in the woods. I have over 400hrs in SA and in that time I have run into a total of ONE player who was in the wilderness. Everyone spawns in the same spot = One extremely high PvP area East Coast spawns = Berezino and NEAF become a high PvP area rest of map hardly touched East and south coastspawns = Elektro/Balotta becomes a high PvP area and Kamenka spawn would be the best spawn ever so people would suicide until they got that. North end (especially east) becomes boring again. Spawns all over the map = Nowhere is safe, one area may still become high PvP but least likely to cause this. Spawns in centre of map = Not a bad idea either but would probably create a high PvP at the NWAF. In saying that if there was to be a high PvP it really should be NWAF Well that is my 2 cents anayway
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I like the idea of a blood trial as long as it is not over done. It would need to be subtle and for you to have a keen eye. Also on the whole tracking idea it would be cool, if there was some sort of tracking mechanic where you could tell (if you had a keen eye) where someone had RAN (not walked) recently.
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I like the idea... it won't stop me from killing you but I like it.
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There is no problem with zombies at all, they are still very easy. There IS a problem with desync and lag so you get hit from invisible zom's or zom's 30 metres away and there is a problem with zom's respawning agro'ed on you but this is just plaace holder and will be adjusted as time goes on. I see so many threads saying zom's are too hard and I am not sure what your technique is but if you are dying from them, then it is obviously wrong and you should change it.
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You should be able to suicide if you have something to kill yourself with.
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What's the current hacking status like in DayZ:SA?
nexventor replied to RadikulRAM's topic in General Discussion
It usually right around the time they find out they are shit at the game. -
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Not many people know how to command a situation, you nailed it. Well done!
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Highlight ruined items with red background in inventory
nexventor replied to Mediarty's topic in Suggestions
To be honest that is so damn good I am going to make that my sig... stand by -
While I totally love the idea, it should be implemented and here is why. 1) There are websites that can list how many people are on a server (metadata) 2) Server admins would know, so there clan would know and have an advantage of joe blogs.
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Highlight ruined items with red background in inventory
nexventor replied to Mediarty's topic in Suggestions
Agreed. -
NO NO NO and NO, take your CoD bullshit somewhere else I gave you beans for your airplane (flyinghigh) reference. Fuck I loved that movie I picked a hell of a day to give up sniffing glue Do you wakeboard?
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Yep, you picked the wrong time to start playing again lol. Can you adapt to the situation, absolutely. But you need to react differently than before.
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And the answer is still NO, a loading sound is not a good enough deterrent it needs to be coupled with not being able to move. As said if you get kicked somewhere "DANGEROUS" go to a low pop server and move to a safer place. Pretty damn simple really.
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Shit, you are right..... This needs to be changed back.
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If this happens just join another server get to a safe place and rejoin the original server. Although it is not ideal it is the only way to deal with people spawning behind you and killing you after you have just cleared a room etc. People would just log out in the most high traffic areas with no penalty whatsoever, So no to this idea sorry. Absolutely agree and they will introduce it back into the game. It not working is just a bug.
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Reward for those who keep their character alive and healthy
nexventor replied to IroPslam's topic in Suggestions
NO! -
Great read thanks for posting. For all the shit development and/or publishing companies out there BI really stand above the rest. I hope people can see how different they are and continue to support their great work.
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Is this what you experienced? http://youtu.be/10yzOcqAWBI?t=6m47s
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This is not BF4 there is no such thing as a gun being OP.