Not sure how exactly it is planned, but tbh, I don't like the idea of having more and more ways to survive in the wilderness (Hunting, fishing, "horticulture" etc.) on the one hand, but having villages placed here and yet another big town there, adding more loot options everywhere. When you can reach a big town within a few minutes, and even the smaller villages have various loot, there is no need to do all those things in the woods, and even vehicles become pointless somehow... Why would I spend hours to get a vehicle running when there is no need to travel around because the next big town is just a few hundred meters away? I'd like to see a Bigger cities should be few, but offer a lot of -how to say- "luxury"loot like canned food and bottled water, while the smaller villages should have kind of "raw materials" like crop, fruits and tools, forcing players to visit different places. Save the forests! :lol: