Well, if I play with some buddies or run into some other survivors, the thing that generally happens is: Say you're friendly in direct communication or chat Ask if they want to travel together Discuss what the plan is/where to go Head on out In a real situation like this, it would only be natural to tell them your name. Now i said a button, it could just a well be an action menu option when others players are in your vicinity (similar to opening someone elses backpack), but I wouldn't go to every survivor in a group of say, 4 people, and tell them my name seperately. If it is an action menu entry, the radius has to be pretty smal so as not to be exploited. As a survivor, you're already announcing your position when you use direct chat, so I don't see any reason why this wouldn't be used at your first meeting (direct chat is used, when it's not broken). Once I tell them my name, they'd be able to recognize my name when looking at me in the future, when they're close enough to see my face. But that's probably too hard to implement, that's why I say you should be able to recognize the names of people who have introduced themselves to you in the past when they're within a certain range and hover your crosshair over them. I find this way more natural than just having the name of someone magically appear after looking at them for a while, and it would serve the same purpose. You'd only see them name when hovering your crosshair over someone who's introduced themselves to you on the past and who's in your vicinity. I don't see a problem with this if the "introduction radius" isn't too big.