Dear DayZ Community. When i explain DayZ to my friends, i speak of not the zombies, but of player freedom and most importantly the gargatuan and vast map. They are completely dumbfounded by how can such a huge, 5 times a skyrim map can work with so few players. I tell them two things. One, most of the times meeting a player is game changing, so it's quite balanced that way. Two, the map has a few key locations where players usually delve to gather supplies and gear. Most of the time DayZ players are in few key points of the map. Dean Hall and the rest of the developer team have done an excellent job enriching the map so far with many new towns. buildings and key locations. Most notable of those being the Rify Shipwreck. There is something great, something unique about that place. Not the loot, Rify can provide guns, but so can all major cities and airfieilds. It is the uniqueness of the place, the location and the many scenarios it can provide. What if snipers are above? What if someone is inside? How do i approach such a small location? It is just something the entirety of the map cannot provide in many places elsewhere. For example, when i first saw the ship i was completely awestruck. Holy cow, i can explore this? What will i find? Is it remote enough to be safe? It was just amazing. Not a lot of things like this in the game. When you look at this, and then think of the rest of the map, it feels quite empty. Not a lot of uniqueness around. In particular, the middle strip of the map feels underwhelming. Only reason i personally ever crossed it was to get to the other side. Wouldn't it be great if there were more landmarks and locations like the shipwreck distributed around the map, each one of them being different? So much space feeling quite empty. It can be enriched. Why not add 2 or 3 special locations somewhere in or near this strip to make it more appealing to players? Some ideas could be a major prison with special indoors, a crashed C-130, maybe even a damp or a huge paper or sewing factory. Cities could also be enriched by adding huge malls, gyms, radio stations. Castles could be enhanced by adding more indoors. However, overdoing with these locations could mean they lose their weakness, so their number should be kept to a minunum to keep the vastness of the map intact. A Disclaimer: I realize that the game is in alpha stage and many features maybe including these are incoming. This thread is more of an anticipation thread, to let Dean and his team know that we really want these in the final game and to motivate him be unique and creative with the DayZ world.