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Everything posted by amiasfree
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Camped in a bush outside of a jail building at NEAF for about 15 mins waiting for someone to come along. This was before I had ever killed someone and wanted to try and steel my nerves with some pvp. I finally see two players go into the building, so I run to the side of it after they go in and stupidly typed in direct 'You are all going to die!' just to mess with them. Then I ran into the building to wait in the jail part and was slaughtered by a guy with an sks coming back down the stairs that caught me just as I almost made it into the room. Never again. Also voluntarily 'surrendering' to what I thought looked like a friendly group far inland on an experimental server. They were not friendly at all.
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Beautiful. Either you got ganked by a player somehow witha combo of lag, or it lagged and the zed bashed your face in since you were crouched. Ballistic helmets don't protect your face, if all that damage went right to your unprotected face I guess it was enough to kill you.
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I always find mine in train station buildings.
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They already have it. Hardcore/Regular. That's two. Four for now if you count Experimental.
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Keep looking at the tents, I had a half dozen of them plus every other kind of mag imaginable doing daily tent raids.
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This is why I stick to low pop servers. Let the pvpers take all the haxxor rage.
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DayZ is a paradox game - Random thoughts
amiasfree replied to cuddly_rabbit's topic in General Discussion
I agree a bit, but honestly no amount of zeds being a threat will force people to band together. If anything, people who bring friends from outside the game will team up and still play deathmatchZ against everyone else. Same if they ever add content that needs groups to achieve. This is probably the loneliest and single-player-ey 'mmo' I've ever played, and nothing that can be added within the realm of reason will change that, sadly. -
One fireaxe chop to the ankle does it for me.
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What dayz could have been without zombies
amiasfree replied to gibonez's topic in General Discussion
If there are no zombies, what is there? Just players? NPCs? Some other critters? -
Devs said they are working on chambering. Biggest concern I have is snaploaders being made worthless, but that could easily be fixed by simply making snaploaders give you -50% reload animation time.
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Never knew about the bodies, and I was just thinking the other day that this game needs scenes like that to feel more zombie-apocalypse-y.
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Haha. Now I want to play some Fallout...
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BE has said they don't ban people for picking up/using hacked objects, its on their site at least.
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I call shenanigans on your one hit kill at full health. Unless you were kneeling without headgear that is. I've been one shotted zeds with a splitter axe hitting them in the head, its not too bad. Could just shoot them too. It will be fixed.
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Whats wrong with that? Its supposed to be like over 200 years old or something right?
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Weapons will be reloadable from loose ammo
amiasfree replied to gibonez's topic in General Discussion
I swear I was able to chamber a sporter the other day pressing f :huh: -
Meat sounds like a good long term distraction, but throwing stuff, anything should act as a bit of a distraction as well.
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Did that ducktape and junk spawn up there? Lol
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Little sheds with the closed doors and dirt floors is where I found two in a row the other day.
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Is this from a movie? Feels like I've seen it before.
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What's left? Temperature, diseases and dampness? Random traits like diabetes or something that require constant medical supplies? Why not take that extra step for defecation? Is it that disgusting? Everybody poops.
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It will force you to pay more attention to your char's well being, something that is crucial for survival games, and isn't very present atm. Edit: Cooked meals should give you a faster crapping animation :thumbsup: And a whole bag of uncooked rice should double it :D
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One culture/nation != another one. That kind of stuff is illegal in Germany. On topic, when I'm bored I set up a gaslamp in a tool shed far inland on a low pop server and read a book :thumbsup:
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That guy would have heard him bandaging and ran up there and killed him while he was defenseless during the animation. He played it smart, until he got shot anyways. You can hear the guy below reloading, I assume he heard it too and that's why he was on guard and not diddling around trying to sort through ruined loot :P
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Miss the end of the vid?