Spinnyd223
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Everything posted by Spinnyd223
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New players 1.Look for a server with a decent amount of people (clueless to the fact that loot in dayz does not respawn) 2. Spawn into game. Find out its night time. Join a different server 3. Run to first group of houses they see from their spawn (unaware of the fact that that there are only a select few spawn locations in dayz, and that those houses more than likely have already been looted by other fresh spawns) 4. Spend 40 minutes looking in dozens of houses that have already been looted finding absolutely nothing but a rotten kiwi and banana 5. Quit 6. Tell themselves that they will give it another try down the road when future patches come out (I have 14 friends on my steam list who all have <1 hour total time played of dayz) Experienced players 1. Spawn 2 .Realize you spawned too far from anywhere good and look for nearest place to kill yourself. 3. Repeat step two four more times. 4. Finally respawn somewhere good, run directly to the games pre-set gun spawn locations 5. Get unlucky, find nothing, server-hop to a low populated server that has just been recently restarted so you can claim all the loot before anyone else. 6.Gear up 7. Join high populated server 8.. Pvp 9. Die 10. Repeat Hardcore players Spend hours running through the woods pretending they are having a good time
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They are working to fix? Dude do you even read the dev blogs and/or listen to dean halls interviews or twitter feed? He casually blew off loot respawning saying something along the lines of they are exploring methods of making loot respawn in a realistic manor, he said this alongside other things like "Underground cure research labs" and "building your own house" pshh My impression was that it is not a major priority on their to do list.. And why would it be? Dayz mod hasnt had respawning loot/zombies for the last two years.. You are just another one of those defensive people who say "THEY ARE FIXING ITTT!!!!11".. When? Where? Please show me.. Because i been hearing the exact same thing for the past two years. It seems like dean hall and the dayz team is just apparition that doesn't even exist.. How does dean know our concerns? He sure as hell never adressed any of them in the mod.. and he sure as hell never responded to me.. I guess he fancies himself as better than us and we are not worth his time.. Flame me all you want but at least in warz you can message the owner sergey and get an actual personal response from him as well as interact 1 on 1 with all the other devs in the forums. I've personally changed numerous aspects of the game WARZ by myself just by starting popular topic topics resulting in a new Vote poll being started in the actual launcher of the game itself within a matter of days. Dayz team just seems non-existent.. Like a fairytale As a long time supporter of the mod and now the alpha build, Myself and many others (on these forums) have been addressing our concerns to the mod for the last two years and never has a single user-created concern ever been adressed in a patch or new build. In fact it would be the exact opposite, there would be new patches that would fly directly in the face of the fans doing the exact opposite of what we wanted.. Dean hall is the kind of guy that gets defensive when people bring up bugs and issues and just turns his back on anyone who tries and give him advice. So the "They are working on it" quote wares over time.. Two years in development and we have a motorcycle helmet to show for it I remember everyone always saying "It will be fixed in standalone" "It will be sorted in standalone" and after TWO years standalone finally came out not a single thing was changed.
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The "pretend" bit was just a joke.. Im one of those people who don't have the mental capacity to extract enjoyment out of freely exploring chernarus.. It all looks the same to me
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Wow you are lucky, before i can even get the words "top of the mornin" out of my mouth to a passing player i've already been punched twice in the back of the face I think the longest relationship with another player i ever experienced in dayz was some guy saying "i will make it quick and painless" So i don't know how all these youtube streamers have all these spectacular adventure videos of everyone holding hands hopping through fields of poppies.. Because it sure as hell never happens for me
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Lol yeah no worried bro anytime, you are just pretending to have fun. It's just a condition, pm me anytime i will walk you through everything about it HAha trust me i put tried putting battery in headlamp from every direction up down left and right and it NEVER worked.. Same for my friend who i always play with we couldn't get headlamp to turn on for jack
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Better respawns? Im not trying to be sour saying it like "ohhh no loot and zombies spawn" I mean LITERALLY. loot and zombies do not respawn at ALL unless the server is restarted on an hourly or bi-hourly basis. So official servers that do not have active admins do not have any loot or zombies in them after a very short period of time. Especially if the server has 50 players in it.. The loot and zombies get wiped clean extremely fast. Which pretty much makes the game unplayable because you have to manually take the time to "guess" join each server hoping that it has an active admin and/or has been restarted recently. Personally i find this absurd.. The fact that they would even release an alpha build without respawning loot and zombies baffles me. I've already written a letter to the president
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Hmm your just in your honeymoon period, dayz idea is the best ever.. But the overall content is lacking. I like to tell myself it will get better, but i been waiting for two years and i havent seen anything yet
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Aspects that accumulatively wear on your patience in dayz
Spinnyd223 replied to randalmcdaniels's topic in General Discussion
Yeah i don't think he means he wants the game to be as fast as cod or battlefield.. But there should definitely be a balance between snail speeds and a regular paced experience. After playing a game for a while its nice to get into the groove of things and know the controls without having to think twice or look down at your keyboard, In other words i think gamers just want the most fluid experience as possible with as little interruptions as possible. Dayz has too many interuptions that kind of take you out of the fluidity and immersion. Interruptions like bandaging and fixing broken legs are fine, but in a zombie game where you either need to Fight or Flight, it can be quite cumbersome and frustrating when your character takes his sweet time in a dire situation. -
Headlamps don't work tho..
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I have TONS of dayz playtime.. I just wrote this through other peoples opinions and interpretations on what they tell me that In dayz every single player just runs up to you and bonks you over the head withever item they have.. If you don't know that by now you must be one of those people who have <1 hour playtime as well. If you think everyone is friendly with a minority of players being bandits than i really wish i could get a taste of the fantasy land you are living in.. I think you just watch too many dayz youtube videos making every little personal encounter seem like an "adventure".. Well its not.. You will see another player in a blue t-shirt.. and by the time you say "hey" to them on your mic, your screen will be flashing grey and you soon will be unconscious in a game with so little to do, its not a surprise that people take every opportunity they can to bash someones skull in
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Aww did i hurt the hello kitty fans' feewings? Im hostile? Ill show you hostile (holsters sks and lifts up fists)
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in a server with 50/50 players even loot far up north is gone in a short period of time as well.. If loot or zombies don't respawn the server becomes a ghost town in a number of hours. Lets all force ourselves to run hours through the woods just to fit dovi's perfect image of a well disciplined dayz player.. Get off your high horse man. Theres a difference between laziness and logic
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its pointless, redundant, and unnecessary.. You might like to take and extra few seconds to press F before doing anything for god knows why..but the average gamer finds dayz controls to be an absolute disaster. It's absolutely hilarious when i have a friend come over and let them sit down to play dayz.. Just watching them try to accomplish the simplest tasks is nauseating. And these are friends of mine who have played many shooters and third person games before. It shouldn't be so difficult to control your character, the game should be hard in other ways.. But it seems half the real threat in dayz is not zombies, its controlling your character.
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Yeah you guys are right the game is just flawless as it is they should just stop working on it and move on to something else
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Hmm i dont see why that would be a problem, just right clicking should raise your weapon