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ibluesmani

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Everything posted by ibluesmani

  1. Why the heck do they always start the exp-servers in such a way that after playing the first 30 mins it's already night-time?!
  2. Experimental currently not playable at all. 2 Mins of playing... session lost.
  3. Hi guys, I just was kicked for shooting a guy (probably one of the admins) and immediately got kicked. I tried to log on to another server and my character was resetted. Seems that afterwards the guy shot me - totally vulnerable. So, if you get kicked does your character still remain the 20 or 30 secs on the server or does it get removed immediately as well? btw, is there a way (script) so admins get noticed who shot somebody?! There were about 30 other players on the server... cheers M@mba
  4. Seriously? I would rather say that's NEAF, north-east up the hill :-)
  5. ibluesmani

    Kick = immediate server log-off or not?

    Hmmm, but where to report it? The server description only says: Aimjunkies.eu - GER - PVE - HIGH LOOT IP: 193.111.141.24:3002 No information about provider...
  6. ibluesmani

    Kick = immediate server log-off or not?

    Yeah, for sure there will be abusive admins. I also can live with getting kicked. But loosing my character cause of this behavior - that's a total game breaker.
  7. ibluesmani

    Kick = immediate server log-off or not?

    I guess the abuse would more result in admins getting rid of enemies by just kicking them and afterwards killing the "sitting" character which still exists on the server. And regarding that "Look out for that zombie". I also read that some time ago, it's just a server status message.
  8. ibluesmani

    Kick = immediate server log-off or not?

    Hmmm, do you guys know if the server admin has an option to see who killed whom? In my case I was on a full server, and nobody except me had to "leave" it.
  9. Hmmm, were zombies already "modded" within 0.37? I just played a little bit at NE airfield and up there I had to fight - really - a lot of zombies . Also, one or two of them came down the hill (located north-east of the airfield) - w00t?! It seemed that they were instantly spawning out of sight and directly heading for me. Also they weren't able to slip through the surrounding fence.
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