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Everything posted by Testificate
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There is no such patch out yet. I think you mean 1.60.94103 and I couldn't even connect to a server with it yesterday.
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Nah, totally unrealistic. I would try to cure all the zombies. xD
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-101 You shouldn't have any contact with the Zombies. If you do so you should be as good as dead. So keep of them. I think it will be necessary to think about this whole idea of zombie damage and blood. I agree, how many times does a person start bleeding heavily upon a hit? I think that is very rare. But a bite can start a bleeding. So bites should be introduced as a close range attack from zombies. Another idea would be infection... there is a very small chance you can get infected upon hit (~1%), but a bite will most likely infect you (~75%). Infection will kill you slowly (~12-48h playtime) and you cannot notice the infection early. There is no cure to an infection and after you die, your body will turn into a zombie (~10 minutes) with all your gear. This would add more realism, although I doubt that the last thing can be implemented.
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I secound this. It is weird that you have to confirm "Abort" but "Respawn" is instant. Killed me once and was very pissed. I think you have to give this to ArmA 2 itself though. ^^
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I am not sure, if this is an actual hack, but for some reason Gingercore kills players by friendly fire in US20. My friend joined the server and got killed before he actually joined, than he spawned on top of his dead body again. He took all his stuff back, nothing was stolen or placed he just got killed upon spawn.
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My uneducated guess is it was a simple way to add a disibility and fix it. We all know morphine doesnt fix a broken leg' date=' but for game play it adds depth. [/quote'] I didn't mean that. I mean the weird circumstance, that there are no morphine auto-injectors outside of hospitals anymore. Most server are running very low on them. Also, every 5th hit* from a zombie broke my bone, while never* evoking the pain status (which is most likely a bug). I just want Rocket to look into it, maybe there is in fact an error somewhere. *tested in 1.7.1.5 with 1.60.93965 in US21 and Chicago 60 with 20 hits from zombies
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What's with the morphine and broken bones?
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Hotfix Build 1.7.1.5 Rolling Update
Testificate replied to rocket's topic in Mod Announcements & Info
Noticed oddidities: - Spawning rate of food is too high (20+ in one supermarket in Stary) - Spawing rate of morphine is very low (none found outside of hospitals) - Zeds break bones relativly often (~20 hits -> 4x broken bones) I do not think that one out of 5 hits can break a leg bone. - Zeds never make me get pain (~20 hits) - Audibility is low (1 bar while crouched running) I have no morphine... I will not kill myself again... therefore I have to wait for someone to help me or for one morphine spawning somewhere close to me. -
Hotfix Build 1.7.1.5 Rolling Update
Testificate replied to rocket's topic in Mod Announcements & Info
I am seeding right now, have a good download. :D I also downloaded 93965 just to be safe from any bugs caused by 93825. Let's hope this hotfix fixes all those things and does not introduce new bugs. -
Sounds good! And Rocket, use the 24h to make this one as bug free as possible. :D Thanks for your good work so far. ^^
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Hotfix Build 1.7.1.2 Rolling Update
Testificate replied to rocket's topic in Mod Announcements & Info
While reading through this thread my decision is clear: Wait for 1.7.1.3. The new features introduced new bugs, that are even worse than the old ones before 1.7.1. -
Zombie spawn rate is too high and they spawn inside of the 30m radius (like 1m around the player). I droped so many zeds trying to get into one little building, I thought there is a gun in there. I took me so many atemps, because as soon as I killed one zed, the next one was spawning. They still run/walk/crawl through walls, but it is rare now. I had no other bugs yet, but the game is pretty unenjoyable at the moment.