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Testificate

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Everything posted by Testificate

  1. Testificate

    Pending Update: Build 1.7.2

    Good idea, although I think that many people would use it to make an easier run to their bodies.
  2. Testificate

    Pending Update: Build 1.7.2

    Run all three Benchmarks and write the results here. Also, you should try different servers. Some have pretty decent perfomance issues, some have very little.
  3. Testificate

    Pending Update: Build 1.7.2

    Heatpack? Bloodpack? Morphine? Painkillers? Epi-Pen? Beans? Pasta? Raw meat? Cooked meat? Water bottle? ... Holy cow... xD
  4. Testificate

    Pending Update: Build 1.7.2

    I would say, he will not stop his own project of interest, just because of some people. He is not even half a day offline and some people are already freaking out. The 0.2.0r-Release from Project Zomboid took forever, but it still came out.
  5. Testificate

    Pending Update: Build 1.7.2

    Rocket said, that this big scale tests are helping him to find the bugs.
  6. Testificate

    Pending Update: Build 1.7.2

    Secound. Kamenka has at least three of those spots.
  7. Testificate

    Pending Update: Build 1.7.2

    That could be a FAQ. Just look for one of those steel post on the edges' date=' then look down close to the ground. Works for me in most occasions. [hr'] That, good sir, depends on the development architecture. The Spiral Model is what seems to be the closest to DayZ development. New thinking, new features, new bugs, new fixes and back to step one.
  8. Testificate

    Pending Update: Build 1.7.2

    He puts more and more feature in the new update, this can cause more bugs than in 1.7.1. I think its his decision, but there was no update for some hours now.
  9. Testificate

    Pending Update: Build 1.7.2

    Nope, I found two ALICE packs yesterday with 1.7.1.5.
  10. Testificate

    Pending Update: Build 1.7.2

    No' date=' this is a bugfix for people who bught ArmA X (retail) - like me - who cannot log on because they are using the same ID as normal ArmA 2 CO players. When it's done... no ETA.
  11. Testificate

    Pending Update: Build 1.7.2

    Even though I dislike crossbows' date=' I like this idea. Would make the game more immersive. Maybe a quiver takes 3 slots and can carry up to 10 bolts. [/quote'] Right. You have a clip with 30 bullets in it, but a quiver should take up 3 slots and have 10. Yea, right. Of course, the size of a quiver is fairly larger then the size of a magazine. Steelbolts are as big as 5-20 bullets.
  12. Testificate

    Pending Update: Build 1.7.2

    Even though I dislike crossbows, I like this idea. Would make the game more immersive. Maybe a quiver takes 3 slots and can carry up to 10 bolts.
  13. Testificate

    Pending Update: Build 1.7.2

    * [NEW] Player Syncing system replaced (increased performance and ammo quantity tracking) This?
  14. Testificate

    Pending Update: Build 1.7.2

    Does this one need 94209 or a newer version?
  15. Testificate

    "Receiving..." screen

    I have a similar or the same problem. I use Shift + - (Numpad) and then write flush. That fixes it temporarely. I am not sure if it is my hardware, but I never got similar bugs with other games. I also tried most likely every setting, fix and solution that was described to date, but the bug always comes back. Temperatures are also not too high as only 2 cores are used by the game and the GPU idles 90% of the time. CPU: Q6700 RAM: 2x 2GB OCZ (800MHz DDR2 CL7) GPU: GTX 285 2GB HDD: 640 GB WD Caviar Blue OS: Windows 7 Professional 64-bit
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