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[email protected]
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Everything posted by [email protected]
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I seen someone else's thread about using the xbox 360 controller for this. Upon reading that thread I noticed 90% of it was people flaming him so I am expecting that here. This is for the small percentage of people interested. I have created an X-Mapper profile based around DayZ. I will try my best to help other's use the presets but, I do not plan on making a full tutorial on how to use it. You will also have to change some options in the actual ARMA 2 configuration to have full compatibility. DOWNLOAD LINK ======= Overview ======= Set 1 (Default/Starting set) Left Trigger = Right Click Mouse (Set 2 While Held) Right Trigger = Left Click Mouse LB Button = Q LB Button = E Left Stick Movement = W,A,S,D Left Stick Click = Shift Key Right Stick Movement = Mouse Control Right Stick Click = Alt D Pad Up = V D Pad Down = O D Pad Left = K D Pad Right = B Back Button = Numpad 5 (This is my hotkey in FRAPS to take screenshots) Start Button = G (When pressed goes to Set 3) Y Button = ; B Button = R X Button = Scroll Wheel Down X Button While Held = Scroll Wheel Up A Button = X A Button While Held = Z Set 2 ("Dead Eye" Settings) Everything is the same as set one, except in this set the mouse sensitivity has been tweaked so that it is slowed down for aiming. Set 3 (Gear/Inventory Set) This set is tweaked to help you navigate the inventory. This is by far the hardest part to use with a controller. One for the lack of development of the gear section on Bohemia's part and two remember this is a computer game. So everything is the same as Set 1 EXCEPT: Mouse Sensitivity = VERY HIGH D Pad Up = Arrow Up D Pad Down = Arrow Down D Pad Left = Arrow Left D Pad Right = Arrow Right Start Button = G (When pressed takes you back to Set 1 & closes gear) Back Button = Esc Key ** FAIL SAFE I added a fail safe to this Set that will always take you back to Set 1. As I have been playing I realized that sometimes I just click close with the Mouse or I have used the Esc key. When this happens you are still in Set 3 which is not optimized for playing at all. When you notice your Mouse sensitivity is EXTREMELY high just click the RIGHT STICK IN and it will always take you back to Set 1. Right Stick Button = Set 1 (Fail Safe) Now there's all the bindings. Here are the options that must be changed in ARMA's controller settings to be fully compatible with my configurations. Here is the values from my profile config file you can just edit yours and paste these in if you want. I guess this is for advanced users. Copy and paste this between: class ControllerSchemes and revMouse=0; CONFIG VALUES -------- Option ----> Controls ----> First click the Controller button at the bottom and Disable the Xbox 360 Controller. This is so that we do not use the in-game controls for the controller. Next change these settings. I will list the Action on the left and the new binding on the right. If I write [REMOVE] then delete whatever binding was set there. Stand Up ==== Double Tap X (Should show 2xX when set. Walk or Run Toggle ==== Left Shift Walk or Run Temporary ==== [REMOVE] Compass ==== [REMOVE] Compass Toggle ==== K Watch ==== [REMOVE] Watch Toggle ==== O Freelook = Left Alt Center Look ==== [REMOVE] This should be all of them, I did not document them as I changed them so if you find an issue post here about it and we will work it thru. Also if you notice after you have changed an option there is RED TEXT you must scroll down the list and find the action it is interfering with and delete it. I'm sure I missed a few of those too. So Overall here is the actions binded to the buttons Left Trigger Tap = Iron Sights Left Trigger Hold = Zoom In Right Trigger = Fire Weapon/Select Context Left Stick = Forward, Back, Left, Right Left Stick Button = Toggle Walk/Run D Pad Up = Jump D Pad Down = Toggle Watch D Pad Left = Toggle Compass D Pad Right = Binoculars Back = Screenshot Hotkey in FRAPS/Steam (Config your settings for this) Start = Pulls Up Gear/Inventory Right Stick = Mouse movement Right Stick In = Free look Y = Change between Primary/Secondary weapon Tap X = Show Context Menu/Navigate Down in Context Menu Hold X = Show Context Menu/Navigate Up in Context Menu B = Reload Tap A = Crouch Double Tap A = Stand Up Hold A = Lay Down LB = Lean left/Roll left RB = Lean right/Roll right **When you press Start to pull up inventory it switches to Set 3, to navigate the inventory first move arrow to inventory items and click one. You can now use the DPAD Up,Down,Left,Right to navigate/move items. NOTE if you use dpad to move item left/right you will have to then move the "selector" back to the middle "item" and then you can move up down left and right again. Example=2 Cans of beans on dead body you want to move to your pack, you would click on any inventory item in the list with the arrow, then you would use DPad to move down to the can of beans. You would then HIT the Right DPad to move the ONE can of beans to your inventory. You then have to hit the LEFT DPad to move back to the "middle" you will not see anything change but you will be in "middle". Then you can hit RIGHT Dpad again and it will move the second can of beans. Maybe if Rocket reads this, this can be changed??? Seems like a bug. I have just been using the Right stick as if it was the mouse. It took a while to get used to but, its decent. Good to get in and out of inventory but for managing your inventory just go back to your mouse and keyboard. Hope this is enough information for you all. Enjoy! I want some feedback/suggestions so we can make this work "perfectly" with Day-Z!
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Was the changes to sneak supposed to force people to be more stealthy? I have found myself just saying "F" it now and running to the closest barn and laying down and then watch all the Zombies act like idiots. Prior to the changes to stealth I was doing alot of crawling and planning paths when entering locations to loot. I think the new stealth settings have ruined this part of the game.
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Changes to "SNEAK" ??
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
Will be testing tonight. I've tried smoke and flares. Only one zombie was attracted to smoke. I I also heard that empty cans can cause distractions too. -
Changes to "SNEAK" ??
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
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1.7.1.4 still drops FPS like a bag of dirt
[email protected] replied to thealgerian's topic in DayZ Mod General Discussion
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Hotfix Build 1.7.1.2 Rolling Update
[email protected] replied to rocket's topic in Mod Announcements & Info
Bugs ------------ Big piles of Crowbar/Hatchet "ammo" spawning when Primary gun is placed on the ground. Debug forest spawning is happening more frequently. (My buddy was put in the forest with NO gear) Some of my blood was not saved from eating food (Maybe this is because servers being abused?) Comments ------------- FPS = HUGE IMPROVEMENT = THANK GOD FOR THIS (Was getting impatient, was going to buy new hardware ) I noticed a slight difference in the visibility at night. I have not used a melee weapon to kill but great job rolling out this addition. I kind of like the idea of having the axe take up alot of slots but, 10 is way to much. What about having melee weapons take up Secondary/Handgun slots? This would be perfect IMO. -
Need others to see if they are also suffering from this. 1.7.1.1 Changelog brought: * [REVERT] Secret nerf of prone (you noticed) I'm assuming this means that you reverted back to 1.7 where you were not seen while prone. We'll if I am assuming correctly then something is broken. View the pictures below. https://www.dropbox.com/sh/3k49d5l371oro4b/sUCz5a7YWr#/ Good example is photos 5&6. Photo 5 shows me prone in a building and I have sight indicator of 1. Photo 6 shows me crawling out of same building have no sigh indicator. Am I missing something here?
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Pending Hotfix: Build 1.7.1.2
[email protected] replied to rocket's topic in Mod Announcements & Info
Prone Nerf was something you did. And you never REVERTED it FULLY. Fix it. -
Pending Hotfix: Build 1.7.1.2
[email protected] replied to rocket's topic in Mod Announcements & Info
Second that! -
Pending Hotfix: Build 1.7.1.2
[email protected] replied to rocket's topic in Mod Announcements & Info
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Pending Hotfix: Build 1.7.1.2
[email protected] replied to rocket's topic in Mod Announcements & Info
Can you confirm anything about PRONE NOT BEING REVERTED? Here is a post I made with more details. http://dayzmod.com/forum/showthread.php?tid=15025 Here is the proof: https://www.dropbox.com/sh/3k49d5l371oro4b/sUCz5a7YWr#/ -
http://dayzmod.com/forum/showthread.php?tid=14756 Take a look at this thread I am trying to collect everyones settings and what is working best for people. Feel free to post yours and have others comment. There needs to be more organization on this forum.
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PRONE NEVER FULLY REVERTED?
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
Yeah I am not complaining about it. If this is the way it is then my play style must be changed but, from what I have read from the change log. This should not be the case. Maderas, have you seen this also? -
I have seen several threads due to bad FPS with good hardware. I think it would be a good idea for everyone suffering from these issues to post their PC specs so people with some great knowledge on how the game works can comment on whether it is indeed your hardware or its a setting you have set in the game or its just the mod itself not being optimized. I would like some feedback from the community before I go out and spend money on my rig only to find out that I still suffer from bad FPS. So list the following: PC Specs CPU: Motherboard: RAM: Graphics Card: CPU Load: GPU Load: Ingame Settings Texture detail: Video memory: Anistropic Filtering: Antialiasing: Terrain Detail: Object Detail: Shadow Detail: HDR Quality: Postprocessing Affects: Interface Size: Aspect Ratio: VSync: Interface Resolution: 3D Resolution: FPS Highest FPS: Lowest FPS: Average: CFG Files (Optional, altho the more the better) Copy & Paste both your: ArmA2OA.cfg In My Documents/Arma 2 Profile.ArmA2OAProfile In My Documents/Arma 2 Other Profiles/Profile Name PLEASE POST THESE TO PASTEBIN.COM AND INCLUDE THE LINK IN YOUR POST. BETTER FOR ORGANIZATION! I believe this should be enough information for others to comment on.
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FPS Issues (Come Post Your Specs)
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
nice I will put some work into overclocking mine, even tho I dont have a proper heat sink fan for overclock and I think my RAM is lacking which also is why I dont get good FPS. So can we get some acknowledgement from a "dev" that this is a known issue that the servers are causing the FPS issue and is the DayZ code itself or just the hardware the server is using. -
FPS Issues (Come Post Your Specs)
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
3-4 FPS? There must be something wrong there. Post your Configs -
FPS Issues (Come Post Your Specs)
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
PC Specs CPU:Intel Core 2 Quad Q8200 Motherboard:LP JR P45-T2R RAM:4GB Transcend 240-Pin DDR2 SDRAM DDR2 800 (PC2 6400) JM800QLU-2G Graphics Card:MSI Radeon 6950 (Unlocked to 6970) Ingame Settings Texture detail:Very High Video memory:Default Anistropic Filtering:Disable Antialiasing:Disable Terrain Detail:Very High Object Detail:Very High Shadow Detail:Disabled HDR Quality:Very High Postprocessing Affects:Disable Interface Size:Very Small Aspect Ratio:Custom VSync:Disable Interface Resolution:1920x1080 3D Resolution:1920x1080 FPS Highest FPS:55 Lowest FPS:8 Average:20-25 Arma2OA.cfg = http://pastebin.com/8DFKAdWy Profile.ARMA2OAProfile = http://pastebin.com/F7hZbttK -
For those that are coming from console that would like to set it up. Like one of the posters said they would like to play game laying down with a remote. Another has said he can't afford to get a mouse right now and he only has a trackpad for gaming. Theres a small community who is interested in this. Thats why I posted this. I've had it for weeks already. That and to get feedback/suggestions on how to improve/optimize it for gameplay.
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1.7.1 the same shit performance?
[email protected] replied to huma's topic in DayZ Mod Troubleshooting
Tried installing some of those mods but, I dont think DayZ servers allow any other mods? This is a bit disappointing to hear even tho the OP does sound very biased. I was under the impression 1.7.1 was going to bring some optimizations in the FPS sense. I too get 60FPS in OA Single Player and sometimes hit as low as 10 FPS on a DayZ server. I have a Radeon 6950 video card and I do not expect this to happen with this type of hardware. That's why we complain. I have only played for no more than 5 minutes of 1.7.1 so I haven't had time to check it out much but I know if I look at the ground I'll hit very close to 60FPS even when I look at the sky 60FPS but if I look straight out I drop to around 20 near towns. Should I be getting this with all settings on Very High. AA = Off AF = Off Shadow=Off V-Sync=Off and Post Processing=Off. Maybe its my CPU? My RAM? CPU=Q8200 Quad Core 2.3GHz 4GB RAM DDR2. Open to suggestions from all. Thanks! -
Spawning unconcious repeatedly
[email protected] replied to Xstar12's topic in DayZ Mod General Discussion
Very long downtime too, sometimes it happens twice in a row too. You'll get up, go down, get up. -
Xbox 360 controller compatible?
[email protected] replied to teddyhunter's topic in New Player Discussion
http://dayzmod.com/forum/showthread.php?tid=13026 Here you go all who are interested!!!! -
Xbox 360 controller compatible?
[email protected] replied to teddyhunter's topic in New Player Discussion
I actually took a lot of time tweaking an xpadder profile that has nearly every single button on the controller, I'll be making a separate thread for it so I can log the feedback and changes and will link it here when its up. This mapping is x10000 better than the stock controls.