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Hoxzer

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About Hoxzer

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    On the Coast
  1. Hoxzer

    Skill system?

    I personally feel that loot is enough for character improvement. I hope this game doesn't turn into another RPG where people are playing just to increase some artificial number, instead real skill within the player himself should determine the winner in a PVP situation. Adding level and skill system would make this game even more addictive which in my honest opinion is a bad thing.
  2. Hoxzer

    ACRE Support

    When considering support for the ACRE we have two problems: 1) How to implement TS server(s). One big server for the DayZ mod or different server for a each Dayz server? 2) Difficulty of usage Obviously a server running with an ACRE support would have to enforce all players to use it. In the other hand forcing all DayZ players to use the ACRE would lead to serious decrease of the player base due to the problem 2. I suggest an extra DayZ addon on top of the DayZ base. Something like DayZ_Acre, this addon would add all the necessary items for the ACRE. This way we could have servers running with an ACRE support/requirement and regular servers. Players could then choose not to use the ACRE. By allowing a choice of usage we would also decrease the amount of DayZ acre users and consequently decrease the load on a global DayZ TS-server. Summary of this idea: -Dayz_acre on top of the Dayz -one global TS server for the Dayz ACRE users.
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