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Everything posted by Karakoz
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Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
I think they should try to fool us with some shitty updates that they would implement every few days, such as a new cloth, a new hat, a new texture. This would keep people calm. -
Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
I have a lot of desync on stable since monday too. On some servers I can't even take my weapon, and same for one of my friends. -
"Private Servers" exist and it does no good to report them
Karakoz replied to thequantum's topic in General Discussion
Stop replying to this guy's nonsense, don't feed the troll. As long as your server uses the public hive, your server isn't private and you have no right to prevent people from entering it. If you don't agree with that, stop playing the game. -
Routes to take for the best gear possible in as little time as possible.
Karakoz replied to Nonapona2's topic in New Player Discussion
Route 1 should be called "route of the dead". -
Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
I can't play on stable anymore. I can't access my inventory on any server, I can't take my weapon. I can only walk. Anyone is experiencing this too? -
Any disadvantage to running with bipod deployed?
Karakoz replied to thequantum's topic in New Player Discussion
No, deploying or retracting the bipod has no consequence at all. -
Hotfix changelog: Stable Branch: 0.35.115188
Karakoz replied to mattlightfoot's topic in News & Announcements
I have seen this practice much in experimental servers, probably because they are full so they don't have to wait much before someone come in. -
"Private Servers" exist and it does no good to report them
Karakoz replied to thequantum's topic in General Discussion
Wouldn't it be faster for DayZ team to stop the connection between those servers and the central hive? -
Hotfix changelog: Stable Branch: 0.35.115188
Karakoz replied to mattlightfoot's topic in News & Announcements
He is speaking about those guys who jump through prison walls to remain invisible from other players and attack them. -
I don't see why this is unrealistic considering the recoil. Soldiers mostly do "area firing" if I can call it like that, i.e. they don't aim precisely. They get out from their positions a few seconds, open fire on the target, and go back to their cover, so accuracy isn't as important as fire power. The M16 was built as a rifle, much more precise than the AK47 that was built like a machinegun, yet the AK74 was still a very good assault gun. Also accuracy is reduced dramatically when you run. If you "snuck up on some bandits" you probably didn't wait long enough before opening fire.
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I trained with different guns on a helmet at 200m in prone position, and indeed the SKS is almost unable to hit the target. The Mosin and M4 are very accurate however and won't miss a target at 200m. That's why I don't use the SKS. And it's a loud weapon moreover.
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Good job, never trust a player, shoot on sight unless they are unarmed.
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And how could the two halves get separated like that? Because of waves? You really think waves can separate such a big ship? Let's be serious, your suggestion IS unreasonable. If a ship is severed in half on the coast, the two parts won't move.
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Unless you used text chat there is no way he could have learned your name without cheating.
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Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
What's the problem with the accuracy of the M4? It's pretty accurate. -
Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
I entered a server that just restarted in experimental, I was the first one to enter the military base, I took something then escaped. A few seconds after I escaped, I saw 3 noobs jumping through the prison's wall. :lol: -
Help! Can't find my location on the day z map
Karakoz replied to Demonica's topic in New Player Discussion
Of course it's Dubrovka. This is a tiny location near Dubrovka. -
How do you guys feel aboutr this as a sniping spot (Elektro)?
Karakoz replied to thequantum's topic in General Discussion
Sharing sniping spots is a stupid idea. True snipers keep their spots secret. Removing files isn't allowed and is called cheating. -
Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
No, you need 2 headshots. Moreover the weapon is silent in itself, but the echo is enormous. Why would the size of the caliber change anything? If you receive a 9mm or a 5.45x39mm in the head, you will probably die either way. The caliber changes the force of penetration and the effectiveness of the shot, but if you receive a bullet without any kind of protection, you will probably be hors de combat anyway. -
Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
This isn't supposed to be a weapon for hunting. It's a ruger Mark II used by Navy Seals. You think they hunt game with that? -
Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
I can confirm that Amphibia S is a shitty weapon, and that even 4 shots in a zomb won't kill it. -
Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
I suppose that getting wet has no consequences for now, right? -
Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
I noticed a lot of zombie random sounds, every 5 seconds sometimes. I'm not sure but it's possible that whenever a player is attacked by a zombie, we all hear the sound. Since the number of players is high, and if they have introduced zombie respawn, then it makes sense. -
Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
I like this new version, you really feel the performance improvement. -
Pending Changelog: Experimental Branch: 0.42.116002
Karakoz replied to rocket's topic in News & Announcements
Crafting: B95 paint recipe : Not working. You have the paint action, but it remains as it was.