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0 NeutralAbout n0stic
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bobotype3334 ^this guy is pure win although in the suicide thing i think it might be good to keep it like that while there are no vehicles, for example you are fully geared and need to meet up with a friend that is in berezino and you are in cherno, and because we dont have vehicles you have to run 8 km, 8 fucking kilo-motherfucking-meters, assuming you go a direct line ofc, do you know how painfully boring that is? even more painfull if your friend just got the game and then gets the news that he needs to run for 30ish min(?) nonstop(assuming he goes a direct line)
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will do, would like to see them op as hell
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yes, but strategic deaths are the fastest method to get where you want, i'd like them to add some vehicles before adding inland spawns, it already takes a shitton of boring time to run all the way from berezino to cherno
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never though of having a backstory before, but that's a really cool one, it sounds "real" like it would really happen if a zombie apocalypse were to happen why do you spawn only with a flashlight?
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already cleared the airport thing in one of the comments, but yes you're completelly right
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i had an idea yesterday when i was going to bed, ill write it on the 1st post
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the idea of having a story behind the coast spawn is great but it makes it easier to bandits to camp bambies, everyone always knows where they are and just run for the loot, we barely use the things that the game gives us for guidance(the sun, landmarks, road signs, etc. this gives some imersion for the story but it ruins it too do you think if we were on a real zombie apocalypse you would just run for the big citties? do you think there would be some guys near the coast trying to kill unarmed players? wouldnt you use the sun, road sights and landmarks for guidance? i think a little story isnt worth these gamebreaking facts
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it's a good idea though i don't agree with some points especially on the other parts you posted, it's a good idea nevertheless keep up with the good work and thanks for commenting
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i guess you're right, maybe for a rural/poor area another airport would be too much especially with the military bases and airfields that already has, in my mind just made sense because in the map you gave a NEAF a NW and ballota airfield that is kinda SW it would be logical to have another SE but i guess it's too much for an area like that, thanks for clearing this
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xD hahahaha spot on i bet they have been suggested but if people don't push things they might not make it :P
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this is just a simple suggestion: how about instead of spawning in the coast, the player spawns inland, in the middle of the forest, it can be close to the coast or a village(not too close) and then maybe people would need to use the sun, the stars, landmarks like the castle/towers, and the road signs for guidance this would decrease the rushing for big citties and loot everything because the player wouldnt know where he is this would also decrease the bandits that sit 24/7 near the coast looking for bambies this would encourage teamplay, for example if you find someone on the forest and he might know where he is going and you dont it would be beneficial for you not to kill him instead of the kos mentality this would also decrease the clusterfuck that happens in big citties where you see like 5 or 6 guys that are not aware of each other and just run around looting shit not giving a fuck about the zombie apocalypse that is happening -------------------------------------------------------------------------------------------------------------------------------------------------- nevermind this, i cleared it, would be better to turn balota into a civil airport instead of adding another: other suggestion i had in mind: how about adding an airport in elektro or cherno or berezino? i just think it would be cool, big citties as they are, they should have one, and maybe you could find a crashed ac130 on the landing strip that could spawn military loot, and inside the airport you could find some backpacks, a lot of clothing inside suitcases, food, etc -------------------------------------------------------------------------------------------------------------------------------------------------- and also IF I SHOOT SOMEONE WITH A MOSIN, IN THE MATTER OF FACT, WITH ANY GUN POINT BLANK, I EXPECT THEM TO FALL, NOT DEAD BUT JUST FALL, DEVS IF YOU WANT REALISM YOU CAN'T HAVE BALANCE, YOU JUST CAN'T -------------------------------------------------------------------------------------------------------------------------------------------------- EDIT: another suggestion: make the zombies crazy op, not like just a little bit, i mean really really op, people would be OBLIGATED to team up if they wanted to loot a town and make them run the same speed as a player and do double the damage they do now/ double chance to bleed/ chance to get desease imagine i have a fireaxe, m4, and a magnum and i want to kill a zombie fireaxe: head- 1 hit torso- 20 hits arms- 40 hits + on the 1st hit the zombie would deal less damage legs- 40 hits + on the 1st hit the zombie would run slower/walk m4: head- 1 hit torso- 10 hits arms- 20 hits + on the 1st hit the zombie would deal less damage legs- 20 hits + on the 1st hit the zombie would run slower/walk magnum: head- 1 hit torso- 10 hits arms- 20 hits + on the 1st hit the zombie would deal less damage legs- 20 hits + on the 1st hit the zombie would run slower/walk this would make it essencial to hit zombies on the head would make it essencial to team up would decrease banditing and improve teamplay -------------------------------------------------------------------------------------------------------------------------------------------------- i would like to hear other people suggestions about my suggestions Thanks, happy bambi hunting