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amishterminator

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About amishterminator

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  1. Zombies should have the same physical abilities as the human has. They can run as fast and lift as much but would damage themselves eventually because they dont limit themselves. I like the zombies the way they are, I just wish they werent so buggy and jumping all around me when attacking.
  2. amishterminator

    Coats (Hot and colds)

    You can definetly get sick from getting wet for long periods. The water cools your body temperature down, so your body is now focusing on raising its temperature instead of fighting off bacteria/disease and you get sick.
  3. amishterminator

    Food from the land

    Something cool I think should be added or incorportated into the standalone should be food from the land. There should be plots of field with vegetables in them, or orchards where you can get apples, or even those random pumpkin patches behind houses should all be edible. Since dayz is about survival, why make the game to where you must find cans of food or kill animals for food. It would be cool to never have to go to civilizations to survive. You should also be able to drink directly from lakes or streams by scooping water with your hands. Of course its a one time thing to fill you up on the spot and you cant carry it with you without a water bottle.
  4. amishterminator

    Fuel as a rarity

    You should be able to siphon fuel from broken but not destroyed vehicles. You should also be able to steal parts off of vehicles like hull parts, wheels, glass, and gas tanks. Engines would be stretching it too far. I 100% agree that vehicles should be common, and fuel a rarity. There are millions of vehicles in developed countries. It would be no problem finding working ones everywhere.
  5. amishterminator

    Humanity ladder ranking

    I disagree with this. Its self defense. Your humanity shouldn't go down if the other person is evil.
  6. amishterminator

    Bandit skin removal or fix it

    I like to know as I'm playing.
  7. amishterminator

    Ammo.

    Tracers and rubber bullets are not really common rounds. The military machine guns use tracers, but those should already be incorporated into the saw belts. My suggestion: For rifles: fmj (common), soft point (uncommon), hollow point (rare), armor piercing (very rare) for pistols: fmj (common), soft point (common), hollow point (rare) shotguns: slugs (common), bird shot (common), buckshot (uncommon), flachette (rare), dragons breath (rare) Hollow points for pistols would do the most damage. For rifles soft point and hollow point would do the most damage. For shottys the slug does high damage, but the buckshot or bird shot (at appropriate ranges like near point blank for bird, and 30ish yds for buck) would do massive damage. Flachette and dragons breath would do med. damage.
  8. amishterminator

    Bandit skin removal or fix it

    Hello dayz community I have a major problem with bandit skins. I currently have a bandit skin and its really a pain in the ass. I acquired the skin through defending myself and my friends. Its dumb to have a skin that is put on you for killing people in any situation. I shouldn't be punished by killing the noobs who find an enfield in cherno then rush at people. I know you can work towards removing it, but I usually play by myself and when I am with friends they are rarely hurt to where I can help, or just bandage themselves on the spot. If this game is going for realism at all then remove it, or make it optional. I only kill people if they are a threat to me but now that I have the skin I am always getting my face blown off randomly. It makes the game shitty, that as a fresh spawn I cant even be overlooked by people already set up with gear. People will kill eachother anyways, so why have the skin? I also want to know what my humanity level is at, as well as blood level and zombie kill count. At least put in zombie kill count. Its fun to know how many zombs I have killed. If no then whats the point of even killing zombies other than to get out of a bad situation. When there was a zombie kill count I would try to snipe them from as far away with whatever I could find.
  9. My idea is that when someone spawns within 100m (or whatever is considered a good distance) the players within that radius have a little bar pop up on their screen saying someone has spawned in their area. I think this would be very fair for everyone and would make the game less frustrating from some guy appearing behind you. It wouldn't give a specific location or name, just that a player has spawned in your area. With the distance being around 100m it also wouldn't give the players in that area a whole lot of room to guess where they might be. If it was like 30m for example you could reason the person spawned in the same block (if in the city).
  10. amishterminator

    American Weapons and Russian Weapons

    I would like to see more civilian style weapons and more weapons that just make sense. Two weapons that come in mind as need to be in the game are the mosin nagant and sks. I bet those 2 guns are in most russian houses, considering how many were made. For civilian style weapons it would be pump shotguns, bolt action rifles, small handguns, etc.
  11. amishterminator

    World War weapons

    I find it funny how the 2 rifles OP listed are really random. How about for a rifle you add the mosin nagant? Ya know, that rifle that was standard issue to the millions of russian soldiers in WW1-WW2.
  12. amishterminator

    Feeding and weapon cleaning

    You really dont need to clean guns that often. Any bolt action or military rifle you will find can go hundreds of shots before needing maintenance. The military method is after you shoot but in reality thats not necessary, as proven in many conflicts. Cleaning may be necessary for pistols but you are likely to die before firing enough to where the gun needs a cleaning.
  13. amishterminator

    Bring in an autorun!!!

    Get something small and put it on the key you want pressed down. I do that on my laptop with a few skateboard bearings.
  14. amishterminator

    Add new types of loot buildings

    That has lootable slurpees
  15. amishterminator

    Add new types of loot buildings

    It would be nice to see multiple different types of stores added in cities. It would probably be very time consuming to do, but would be nice to see in a final version of the game. sporting goods stores- you can get baseball bats, hockey sticks, bags, water bottles, golf clubs, etc. Hardware store- you can get axes, hammers, shovels, various other handheld tools, and maybe car parts. Heavily looted gun shops- these would have no weapons giving the impression that everything was taken when the apocalypse started. you could get ammo of all kinds, camo and ghillie suits, backpacks, water bottles, binoculars, etc. General Store- This place would be like your local drug store. It has a little bit of everything. It would have food, drinks, bandages, painkillers, antibiotics, backpacks, etc. You should also be able to add new sights to some guns. It would be awesome to be able to find a red dot and toss it onto your m16 or whatever that only has iron sights. This of course would be limited to guns with rails for sights. You could also remove current sights on your guns and mix and match. Imagine a DMR with thermal, or even just a scope that you can zero would be great. Or even turning your m16 into a sniper with a scope.
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