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Everything posted by gutzufuss
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Is there any information why there is no official change log for stable 0.55?
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Hello everyone, I have create a program for DayZ and need to know if there could be any problems in connection with BattlEye/VAC. The program monitors the "...\DayZ\NAME.DayZProfile" file and read it if the file-content get changed; the program also write into this file. This all happens while DayZ is running. My question: Could there be any problems with BattlEye or VAC while I run my program? I think no, because the files in the documents directory are only configuration files, which can be changed from everyone at any time (regardless of whether it get changed manually or by a program). I just want to make sure if there will be no problem with any of the anti-cheat programs. (sorry for my bad english skills)
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My program save the server IP and server Name (+ date/time). It's like a history for the desktop! I show all servers in a DataGridView (list) and you are able to select one of them to be the "main" server (this means the server will be added to the config-file = join this server by clicking "play" in DayZ). Just a little program and I also know there are already history-programs like this (I saw 1 created in Java). I try to give some more information. Maybe the program could check if the DayZ.exe runs and than also save the time how long you played on which server (at all, and for the day). So many options how you could improve such a program, but without the known that it is save to use it, I will not continue programming.
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ty for the answer. First, I tried to connact the DayZ Developers, but I found only the PR & Marketing Inquiries, Business & Licensing and Job Opportunities E-Mails from Bohemia Interactive. Second, I tried to conntact BattlEye, I found an E-Mail but wasn't sure if this is the correct way, because DayZ use BattlEye and VAC. I think Im gonne send a E-Mail to BattlEye now!
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The Idea: DayZ need a message box which inform the player about the weekly maintenance. The message box should only display if it is wednesday during the maintenance time. Reason: Every wednesday there are a lot of new threads in the steam-community-forum where people explain that they can't find any servers. It should be the task from the game to inform the player why they can't find any servers (forum independent!). The message box would inform the player about the weekly maintenance and reduce or completely remove the threads every wednesday. A picture which show how the message could look like: I know that battlEye inform the player about the maintenance at wednesday BUT this isn't a good solution. The ingame chat-message by BattlEye is annoying and flood the chat (which you can tolerate at a early alpha game). It's also not shown for people who start playing at wednesday (because, there are not server to join). The information about maintenance shouldn't be ingame, it should be at the source of the problem; at the server-browser-menu. I already posted this idea in the steam-community-forum, but the feedback was not as expected. There are still threads about "no server" in the steam-community-forum every wednesday, so I would like to start again a discussion about my solution. The maintenance is a fixed day (wednesday) and it's easy to programm (if (day == wednesday) than show MaintentanceInfoBox). What do you think about my idea? (sorry for my poor english skills)
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Here you can post every bug you found on the DayZ map (Chernarus). Please do only post design bugs. This thread will help the map-designer to improve the map. The following information are required or respectively would be helpful: Picture: Which show the bug.Location: Position/Coordinates of the bug.Description: Which describes the bug.Please use this map as a template for the location: DayzDB Chernarus Plus List: Flying Tree Bench Block Door (sorry for my poor english)
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Bench Block Door Picture: - Location: 117 031 (near Krasnostav) Description: A bench block the door from the med building.
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Flying Tree Picture: Location: 135 113 Description: The tree is flying.