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crest47

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About crest47

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    On the Coast
  1. Ok so heres my suggestion, there should be loot in random places and not just buildings, now these loots would be much more rare with perhaps a dead survivor next to the loot. Now fo the death sites, they would be random areas were 3 or more zombies are near a survivor with better than average loot, with some death sites looking more like a battle ground were multiple survivors are killed and a hoard of zombies camp their area. Now in both these ideas I suggest the loot clothing and guns would typically be ruined but there would be health kits, food, and ammo which would almost always appear in the larger hoard death sites.v Shopping areas should also be added, like in real life if an apocalyptic event did happen, people would rush to these areas, now i know this means everyone would rush there but hold on. Now the shopping centers will have large quantities of food ammo clothes or what ever they sell, the stores wont look fully stacked but quantities of each sore will be random allowing the player to choose to camp and waste the supplies there or pick up what they can and go, and of course players will learn this will become a hot zone and choose to go or ignore these areas of possible hostilities or kinships. put in crawlers also, zombies with missing limbs crawling on the floor trying to eat you, and a few dead non zombies here and there making you worry if its a zombie or just a dead body Also, add findable ruined to prestine maps and compas's feed back please, these are just some ideas, im new so not sure if any threads in the forums suggested any of these ideas.
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