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BRCojones

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Everything posted by BRCojones

  1. I got followed by a hacker and managed to get his in game name as well as the website where he got it from (another player asked him about it). Got it on shadowplay. Any way to report this?
  2. BRCojones

    Loot respawn

    I believe I had read on one of Rocket's posts that loot respawns are in game. Does anyone know what the timer is for the loot to respawn? I know its more than an hour for a fact but most servers are on one hour restarts so you can't really see them take effect.
  3. BRCojones

    Loot respawn

    People are incredibly bad at looting then.... I keep finding long range scopes, akms, ammo, generally stuff one would pick up if your bothering to loot something. I swear I saw stuff spawn in that wasn't there before about 1 hour after a someone had looted it.
  4. BRCojones

    New stacking glitch

    Me and a buddy did a squad wipe at NEAF just now and we got a ton of loot. Now while searching through the stacks and stacks of protector cases I stumbled onto this ammo box. http://imgur.com/bZkzgWH neat trick but man is it broken.... edit: I thought they wiped the mag glitch guess not I just noticed my m4 has infinite ammo =\ drop time
  5. BRCojones

    Ammo Calibration : Poll & Discussion

    Thanks for the link but either way they need to change it this is based off the military simulator arma after all.
  6. BRCojones

    Ammo Calibration : Poll & Discussion

    The Mosin currently uses the 7.62x51mm in game and in real life it uses the 7.62x54mmR. There are variations but the original Soviet model uses 54mmR. http://en.wikipedia.org/wiki/Mosin%E2%80%93Nagant I know I'm being picky but if this game wants to emphasize realism they need to get their calibers right. It would open the door for a NATO based weapon to use the 7.62x51mm such as the SR-25.
  7. It would be a very laggy experience past the 2 hour mark. Most of the popular servers (including some Experimental) have 1 hour restarts.
  8. BRCojones

    New stacking glitch

    That's why its a bambi gun (with the MP handgaurd/buttstock) by allowing horrible players to land every shot.
  9. BRCojones

    New stacking glitch

    I hide the bodies regardless. All I really grabbed that I wanted were the AKM's and ammo for them. M4s are bambi guns only good for spraying. If you ever manage to kill a hacker hide the body, log, and quickly switch servers so he can't speedhack his was back to you.
  10. BRCojones

    New stacking glitch

    I wasn't too desycned at the time but I have seen it get pretty bad as a result of the massive amount of gear. They need to make haste and prevent stackable items like that.
  11. BRCojones

    New stacking glitch

    If you were at the southern industrial (with the small hanger) then yes lol we wiped you guys out. One of you tried logging by a wall and I popped you before you disappeared. Just because I have it doesn't mean I hacked it in I picked it off one of the bodies didn't notice the attachments until we were sorting out the gear. Either way I don't believe these are a hack they are a glitch but nonetheless it still needs to be fixed.
  12. BRCojones

    Stable Branch: 0.45 Discussion

    They need to implement a system where a certain percentage of an ammo pile gets ruined. The old method (only 1 ruined round) and the new one (all ruined) are ridiculous. Your damage system isn't precise enough at the moment to warrant destroying everything. Fix it.
  13. BRCojones

    Scripter/cheater on experimental servers

    The devs select the anti cheat they need to find a better provider or build their own custom one because at this point anyone could hack indefinitely without consequence
  14. BRCojones

    Scripter/cheater on experimental servers

    ^Exactly but since most of the guys at bohemia aren't good programmers (arma 3 engine is horribly efficient) I don't expect them to have know how to add complex algorithms like that.
  15. So once again I got killed by a hacker, repeatedly. A once a week antihack from battle eye sucks get another company to handle that stuff. Global bans are useless I had multiple hackers claim that they are getting multiple functioning game keys in .zip files. Is it so hard to write a script that prevents abnormally fast movement and player detection?
  16. BRCojones

    Common sense suggestions

    Please support the thread by commenting on it regardless of whether its positive or negative feedback it'll get the thread noticed by the Dev Team. -Location based damage for gear should be dependent on where the bullet hits not the article of clothing it hits in order to damage the gear inside. For example if I place something at the bottom of the backpack and get shot just once in the middle/top of the backpack it should turn into the Kennedy Magic Bullet and ruin all the gear. -Food should not be ruined, ever. If I were to shoot a can of food just once I guarantee there would be some edible stuff there. -A headshot on a zombie/exposed player head with most of the melee weapons should be a one shot kill. Also zombies shouldn't die with a bodyshot with any gun. They should also have a limb system like players so we can shoot them in the leg and make them crawlers. -Zombies shouldn't be able to do leap attacks/sprint. I know they said they are closer to WWZ "creatures" but if that's the case don't call them zombies. -When you enter a building the game should automatically revert to first person. This will prevent people from camping walls. -Players should spawn across the map. I know some may complain about those spawning near a high weapon yield spot but it'll be luck of the draw. The game is literally a deathmatch in berezino/NEAF atm (its a little better on experimental for now) -Rag+stick+(kerosene?) = Torch -I believe they fixed players getting into walls but you can still see through them by looking up into with your weapon drawn and alt looking. -Craftable arrows from stone/deer antlers + sticks + feathers? -If I'm using a pistol from my inventory shot where I'm storing the pistol it shouldn't ruin my drawn pistol. -Players shouldn't be able to change direction so quickly while running. For a company that emphasizes realism you have the most agile avatars I've ever seen. Too easy to dodge a would be shooter by constantly changing directions.
  17. BRCojones

    Common sense suggestions

    28 days later weren't zombies they had a kind of rage inducing rabies. How would it limit people if anything it'll encourage them from not camping buildings and actually going out and surviving. I don't know where you are getting that spawning on the shores is lore it was a mod thing they happened to keep but it won't be missed especially once we start getting 70, 100, and eventually 200 person servers. Only real things I can argue thanks for the comment.
  18. BRCojones

    TheZohan meets a hacker

    This is a huge problem in the game right now and the devs are doing nothing about it (publicly) I want a round of bans every weeks it'd be nice for a change
  19. BRCojones

    Unbearable dysnc on stable

    Long periods of inability to interact with gear and then entire servers freeze for 2-3 minutes followed by mass disconnects good job DICE... I mean bohemia =O how in the world this patch got through experimental yet again is beyond me
  20. BRCojones

    Unbearable dysnc on stable

    I would agree except that this problem just started I have 50 down and 10 up playing a local US server (ping ~100). The problem is that they improperly passed this patch through experimental. I'm not the only one having this problem my whole squad is as well.
  21. BRCojones

    Stable Branch: 0.44 Discussion

    Well they truly broke the game with this current patch its unplayable lag is worse than its ever been takes me 2 minutes to interact with gear used to be instantaneous pre patch. I don't understand how it was pushed through experimental its almost as if these devs don't play on their own servers and notice the problems.
  22. Me and my squad got wiped today on the stable branch by a guy that TP'd next to each of us in quick succession. We manage to sneak back to our gear, got on another server, only to be killed by a different TP hacker. They knew where we were even though we were in bushes. The Dev team needs to send out a wave of bans to make an example out of them.
  23. The owner of the server came on over side chat, called us all server hoppers, and kicked everyone out. This server is obviously being used for his own benefit and is detrimental to the player base. Name of the server is: <Salvation Army> The Day After Obama I have video proof if any of the devs request it. Thank you.
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