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bastardo

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Everything posted by bastardo

  1. bastardo

    Optimalization and custom maps

    I don't know anything about programming but if you optimize a game and then add a bunch of new shit then it's no longer optimized. Let's say you have a game optimized for 40 ppl then they add 5000 new objects in the game and up the server capacity to 60 then it's no longer optimized and you have to do it all over again.
  2. 80 hours played, haven't seen any cheaters yet.
  3. bastardo

    Cheater, Cheater everywhere (IMHO)

    After 80 hours of play I've never seen a cheating problem. Maybe I got lucky.
  4. bastardo

    Finding Clues

    Yeah cool idea will give the game some added immersion.
  5. bastardo

    Integration of ACRE as an option for server admins.

    You could still find a way around it and all squads would be exploiting that so whats the point of spending energy on this ? Maybe later but should be a low priority imo. Disclaimer: I have never seen or used this acre thing.
  6. bastardo

    Amount of loot

    You just need to know where to look, it takes some time to learn but airfields and military bases are the best, and pianobuildings. Never takes me very long to get a weapon. The amount of weapons in the game is fine.
  7. bastardo

    stun grenades/flashbangs

    We need to have a way for people to enter buildings. Right now its impossible to take a building if people are camping it unless there are a lot of entryways. Grenades could be the answer.
  8. bastardo

    Dust in the wind..

    Decent idea but I don't think it would be worth the time to implement.
  9. bastardo

    Territory Control

    It's already like this, check out NWAF on hardcore servers.
  10. bastardo

    Arma 3 like grouping system

    Decent idea for newbie servers or something. Great way to get into contact with other players, the game is not meant to be played alone. Still you lose immersion and realness.
  11. Those are some great ideas unless they impact performance too much.
  12. bastardo

    How to fix server hopping and combat logging!

    Other suggestions to solve the combatlogging problem is to introduce increased timers for people who log after shooting at someone or being shot at and increase the timers if other players are in the vincinity. This idea is more original however I think it would take a lot more man hours to implement.
  13. bastardo

    Nuclear area

    I like the aesthetics of the chernobyl area so I kinda like it.
  14. bastardo

    Breakable Bottle Glass

    Not worth the time to implement, already good melee weapons out there.
  15. bastardo

    Spawn by friends

    Terrible idea, finding your mates drives movement and movement drives interaction with other players either by shooting at them or in other ways. You want people to be moving around in a game like dayz. Also if you get shot close to your friends you can just respawn by your friends and pick your gear up instantly which removes the whole running around and looting aspect of the game and you'd have endless gunfights where guys just respawn all the time. If this respawn idea was implemented they would have to introduce a bunch of measures to counteract this which is a waste of time cause it's a terrible idea to begin with. Also I think dying should be a pain in the ass and hurt badly that's part of the reason my heartrate goes up so much when I'm in a gunfight because I know that it would be a pain in the ass to die. I see no long term benefits at all with this idea.
  16. bastardo

    Combat Logging and Server Hopping [Suggestions]

    You could also have a thing where if you have taken damage or given damage you cannot log out for x minutes in addition to the other combat logging preventions.
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