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Stay safe out there,
Your DayZ Team
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Everything posted by Snowball (DayZ)
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Pending Changelog: Experimental Branch: 0.42.116002
Snowball (DayZ) replied to rocket's topic in News & Announcements
Agnosticism a religion? AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA no. It is a filosofical view on religion, it is not a religion because there is no deity involved in the belief. Pretty sure of that because I'm an agnost myself ;) But let's not turn this into a religious discussion please... -
Pending Changelog: Experimental Branch: 0.42.116002
Snowball (DayZ) replied to rocket's topic in News & Announcements
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Pending Changelog: Experimental Branch: 0.42.116002
Snowball (DayZ) replied to rocket's topic in News & Announcements
Ah yes, of course! dafuq? -
Pending Changelog: Experimental Branch: 0.42.116002
Snowball (DayZ) replied to rocket's topic in News & Announcements
Devs vision of Orthodox Church Real Orthodox Church BUT IT'S AN ALPHA RIGHT?? -
Why would it be stupid? I'm sorry but I don't know shit about gun laws in the USA, I just know that if you had a gun like that in my country with ammo you could get easily jailed for 3 months at least :p
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Pretty sure I'm immune
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Lemme guess. 'Murica?
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Wait you have a fully loaded SKS in your house right now? You sure you wanna post that shit on Youtube? :p
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LOL
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Do you think Zombies should be headshots only?
Snowball (DayZ) replied to Sebidee's topic in Suggestions
Oh you just didn't.... -
This is the gallery. Everything posted here is "pointless" in a way. Pointless reply ;)
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Fuck the Tunnel Snakes ;p
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The truth about heroes, bandits, survivors, KOS, and friendlies.
Snowball (DayZ) replied to Etherimp's topic in General Discussion
BEFORE YOU EVEN THINK OF POSTING A REPLY, THIS IS NOT A POST TO COMPLAIN ABOUT KOS/COMBAT LOG!!! Sorry for vitually shouting, but it's just to avoid these kind of replies So I wanted to make this post for a while now, since I've seen a lot of threads which complain about both KOS/Combat Log, and no this is not a thread to complain about the abundance of these threads, because everyone who visited this forum only once knows there are a lot of these threads of course, but it's just something to give you people a different point of view about KOS/Combat Log, discuss how both of them are pretty similar, maybe even change some mindsets...if this sounds interesting to you, please, keep reading! If it does not and you just want to post a reply about how much this post sucks, feel free to do so! Free speech for everyone :P KOS & Combat Log: The similarities This has recently struck my mind and it's actually pretty interesting to see how KOS & Combat Logging are pretty similar. So, what are the similarities then? 1. They both are features which are very typical for a game like DayZ (survival games) 2. Both of them are looked down upon by certain people of the DayZ community. (Read the numerous posts about KOS & Combat Logging) AND both of them are encouraged by certain people as well! Although there are not many people who really come out for the fact that they Combat Log, since they generally get a negative respons and immediatly get insulted for "noob" or such, mostly by people who are bandits or KOS'ers in-game (which makes sense ^_^ ) but why is this exactly? I will adress this later. 3. Probably the most important one, both of them ruin the "game experience" of dayz for another player(s). (I put "game experience" between brackets, because I think you are the only person who can decide if you wanna get angry or enjoy a game ) In the case of KOS, this is for the person who got KOS'd, in the case of Combat Log, for the bandit(s) or KOS(ers). Nowadays there have been implemented sanctions on Combat Log though, which mean that pretty much 90% of the Combat Loggers will be dead when they log back in. So, now that we know the similarities, why is it that KOS is not sanctioned by the developers, and Combat Log is? Well; the answer is very simple: To keep the game alive. Kos & Combat Log: The differences 1. Imagine if Combat Log wouldn't be sanctioned and KOS would be. DayZ would lose a tremendous amount of people, a certain type of people: Those that are called 'Bandits' & the Kos'ers in DayZ. And those are the people which are I'd say (rough estimate) about 50% of the DayZ gamers. DayZ developers wouldn't be very happy to see all those people go, So it's rather normal they "choose the side of the bandits & Kos'ers" (put between brackets because I think there are no real sides, we all play the same game amirite ) and put sanctions on Combat Logging, because it is mostly addressed by the KOS'ers & Bandits (for obvious reasons) 2. Combat Logging is generally looked down upon because it would be "nooby", "ruining game experience" and most of all "cowardly". (Fun fact, this is mostly used to describe KOS'ers too by anti-KOS people). Now I ask you: We are playing a videogame here. Please tell me: How can one be a "coward' in a videogame? How would you describe a noob? How does one be a coward in real life actually? Most of you probably think now "yeah running away from danger, not facing it" but in fact it's absolutely normal for people to run away from danger. It's actually pretty stupid if you wouldn't :P. And in DayZ, that aspect comes back too. Some try to eliminate the danger (KOS) & some decide to make sure it cannot hit them (Combat Log), which is basically the same as running away Conclusion KOS & Combat Log are both aspects of the game, which are never gonna dissapear completely, even if they are sanctioned, , so we shouldn't be complaining about it too much. Discussion & complaining is good & everyones story is different, but the core is always the same , my best suggestion would be to just stop making yourself become angry about it, because there will always be people who do that kinda stuff. And those people are in their full right to do so, since DayZ is a sandbox survival game, and you choose how you play it by the rules (which basically is just no hacking or cheating), & nobody else. Hope you found this thread a lil bit interesting, feedback & discussion is always appreciated as long as we can keep it clean & respectful for everyone! :) NOTE: Things I wrote in this post are solely from my point of view, you don't have to agree with me or take my opinion as truth. It's just my point of view of this discussion Also, I don't KOS or Combat Log. Thought I should get that out there. Sorry for long post! Edit: Typos -
That lightning looks like it was made in paint lol :P But it would be probably pretty epic if you had all the sound effects & such xd
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Because he's your friend...and friends stick with eachother...even if they're retarded... :P
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Did someone else also notice that the new Woolcoats are abnormally abundant? I mean, in the last hour or so I had to respawn 3 times, and each time I found a Woolcoat right away (damaged/badly damaged) Of course this can be coincidence, so I'm asking the community so it can be fixed if neccessary. NOTE: It was always a black one as well. Pictures of Woolcoats (Source: http://www.dayzguide.fr/forum/topic/40/1487/1/62)
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Pending Changelog: Experimental Branch: 0.42.116002
Snowball (DayZ) replied to rocket's topic in News & Announcements
I had it as well. Bad desync, rubberbanding, button lag, all that shit. Even got to the point where I couldn't even use "fire" command anymore so I was defenseless. Hope that's solved when I start the game again tomorrow :/ -
Woolcoats all over the place?
Snowball (DayZ) replied to Snowball (DayZ)'s topic in General Discussion
Yeah I agree, although they lose some of their class when they're damaged :P Also same capacity as raincoat (4) so it's pretty functional as well :) -
Give your thanks to: DayZ staff,Dev,Admin,Mod
Snowball (DayZ) replied to Meenos's topic in General Discussion
You are allowed to give positive feedback mate, if you weren't then this thread would not exist amirite? :) I don't have any problems with positive feedback, if you like it you like it and nobody can give you crap for that. It's good for you if you think the team is doing well dude, in my opinion I see it otherwise. I just think that most people see you as an asskisser because you decide to make a whole thread about it instead of making just a simple twitter message or something. Your choice to make a thread tough. Also, I don't think the DayZ team needs any more motivation when they see the amount of copies they already sold :P -
(I know this is a somewhat popular suggestion, so I was actually surprised to not find this in suggestions. However, please don't shoot me if I happened to look over it) Two primary weapons on your back. And with that I mean the ability to hold 2 guns on your back, e.g. a Mosin & a M4A1. I know this has been said somewhere before (not sure where exactly tough) and that the devs also mentioned it, but I think this should really be implemented into the game. I mean, not only for realistic purpose (because why on earth would you be able to have 1 gun & 1 axe glued on your back & not 2 guns) but it's also the best solution to not having to drop your primary weapon again & again to eat, drink etc. ('cause you have to permanently carry a gun in your hand if you want to carry 2 primaries with you) Personally, I feel like something missing when I don't have a Close-Mid range (m4, shotgun...) & a long-range (mosin, blaze...) as primaries. Of course you can always have a pistol for close range but it's not as good as the bigger guns (in my opinion) Now, some criticism on this I already thought of. Some of you might see it as OP, which I can perfectly understand, but I found a number of reasons why it shouldn't be considerd OP. - People are already carrying 2 primaries as it is. The only thing that's different is that they have to drop it every single time they have to eat, drink etc. which personnaly annoys the crap out of me and is also pretty dangerous, since your gun lying on the floor can always mysteriously dissapear due to the game still being in Alpha) or some random dude just passing by. - The fact players choose for 2 primaries also means they have to carry ammo for both + perhaps a pistol, which impedes their inventory space - Could make an additional features that impedes characters movement (?) That's basically all I can think of right now (not much I know) Also, in case this wasn't clear, I don't need a feature that allows us to have the same two weapons glued on our backs or dual-wielding primaries or such (lol) but I just think two primaries would be a good feature. Feedback would be appreciated :)
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Pending Changelog: Experimental Branch: 0.42.116002
Snowball (DayZ) replied to rocket's topic in News & Announcements
Still eagerly waiting for bugfixes for the ladder glitch & zombies phasing through walls... But yeah new stuff goes before everything else amirite --" -
Pending Changelog: Experimental Branch: 0.42.116002
Snowball (DayZ) replied to rocket's topic in News & Announcements
Thx for all you guys posting the Twitter messages, it's not like there's an entire subforum dedicated to that or something :D -
Pending Changelog: Experimental Branch: 0.42.116002
Snowball (DayZ) replied to rocket's topic in News & Announcements
Yes, indeed, working hard on an apology letter letting us know that the update will be postponed to Early 2016 whilst they're counting our money :D -
Why would they even put it in-game then...same goes for shotgun shells when there were no shotguns. Watch people saying "OMG it's an Alpha" to this. Can't wait.