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Everything posted by Forrelist
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Every single experimental server ive gone too has been looted already.
Forrelist replied to wmike20052's topic in General Discussion
You can usually gauge how long the experimental servers have been running for depending on what time of day they are all it. For example 16:00-17:00 is more towards the end of the time and is usually night time. If they have just been restarted I find that they are all on about 12:00 - 13:00 -
Every single experimental server ive gone too has been looted already.
Forrelist replied to wmike20052's topic in General Discussion
Try heading to Zelenogorsk , it was unlooted when I was on a UK experimental server last evening. -
I think that the assumption probably came from the fact that the signs are all Russian/Cryllic so some people believe this is Russia.
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Spawns aren't perfect because they give you northeast coast more often than not with the recent patches.There has been a lot of posts both here and on reddit suggesting that the west area of the map is now noticeably quieter than before. I enjoyed the randomness from the mod, and moving north from Kamenka was one of my favourites. Or simply getting a Cherno spawn too. ( Cherno is a dead city these days ). Please don't twist my words, I don't encourage spawn suiciding :P
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I would go as far to say that most of my kills ingame have been people logging in right beside me. These are the worst culprits: The Green military building - upstairs/behind the beds. (20+ kills! You also risk getting killed by glitchers!)In the proximity of a Barracks or Police station. (10~ kills. Behind and inside the rooms of the barracks esp.)In houses in the center of Elektro - especially the houses behind the church. ( 5~ kills Especially the red house!)In or near firestations. (5~ kills This one is obvious, very very high traffic)If you have to log off in any of these places you are taking a huge risk. These are high traffic areas for campers, looters and server hoppers. It appears that many people I have killed while logging in here in full gear thought that they were safe. If you value your character take an extra 5 mins walking into a wooded area in a random spot and finding cover in a bush or tree. I have only been killed on the log in once, and that was due to an internet drop in the Elektro hospital. Be aware that if you have a loaded weapon, when you log in , that it makes a very distinct and loud reloading noise. This is by far the biggest warning signal far anyone nearby - this is what has personally landed me the most kills. If you are injured, and in pain your character will also moan when he logs in. Only players make this noise, so this is another red flag for someone who is nearby.
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One of the dudes I caught logging in was in one of those new police stations in experimental. Full military gear and the new ruger , just for punching him in the face. I encourage people to keep giving me free gear if that's what they really want :P
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I couldn't give a flying fuck about your opinion. posting stupid meme's and trolling in a serious thread is why I have called you out. Not because I'm being a dick..
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I just started posting and using these forums within the week, and I noticed the same. "If you run into an asshole in the morning, you ran into an asshole. If you run into assholes all day, you're the asshole." I have never heard this. I do acknowledge that the native tounge is in russian, or cryllic writing though.
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While I agree with the premise of what you are saying, there's no need to be so aggressive in how you state your opinion - the guy was just making a suggestion.
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What civ style weapons would you like to see?
Forrelist replied to pythonmsh's topic in General Discussion
Tactical FACE HAMMER? -
What civ style weapons would you like to see?
Forrelist replied to pythonmsh's topic in General Discussion
Wtf is that attachment on the barrel? -
I believe ammo was supposed to be used as a form of currency in the concepts for standalone, never really worked out that way though.
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Got banned for 'hacking' when i wasn't even on the server.
Forrelist replied to jxcream's topic in DayZ Mod General Discussion
Are you sure it wasn't a private hive? I don't think there are any official Namalsk servers running on the mod. :huh: -
Sad to see awesome servers go.
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I'll see your two guns, and raise you ..
Forrelist replied to Hetstaine's topic in General Discussion
Ahh I saw this on the bug reports, not been on to recreate it yet though. -
That timer is to prevent abuse of server hopping. This suggestion would only decrease the amount of newspawns that are active.
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Payday 1 + 2 got a lot of inspiration from this film, I believe.
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Ouch, sometimes we have to learn the hard way :beans:
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What civ style weapons would you like to see?
Forrelist replied to pythonmsh's topic in General Discussion
Depends on how you class civilian. I would opt for post-war military items that end up as surplus. We already see this with the Mosin and the SKS, but I would like to see the Makarov , TT33 for pistols, and maybe the PPSH as a viable submachine gun. -
It's not that. Creating such a delay is just an artificial time killer. If I only have 1 hour to play games after work , that means I have to spend 1/2 of my free time waiting for my character to spawn. Not everyone has loads of time to play, this would totally kill the casual DayZ player.
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Man, I'd probably stop playing. 15 or 30 minutes?! I don't always have that much time to play DayZ, It's hard enough to get started on a busy server, and the spawns aren't perfect at the moment - this would only deter people from playing
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I'd love to snipe, but I can never find that damn LRS :(
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Control tower? I should have added that, though I have never personally witnessed a login there.
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Do you think altis life will be recreated on the dayz sa?
Forrelist replied to nighhawk's topic in General Discussion
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I really hope we can have weapon sounds that are realistic like this in the standalone someday