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SomeCallMeNomad (DayZ)

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Everything posted by SomeCallMeNomad (DayZ)

  1. SomeCallMeNomad (DayZ)

    Gameplay vs Realism

    The realism is part of what sets apart this game from others!
  2. SomeCallMeNomad (DayZ)

    Camo Paint. Yay or Nay?

    I'm for it. Camo paint could be a step under having a ghillie suit, because it washes/wears off after a while. Ghillie suits could just be very rare. EDIT: Assuming the paint could hide you enough in the first place.
  3. SomeCallMeNomad (DayZ)

    Police gear and stuff

    I would like something like Juggernaut suits, but something like that needs serious balancing
  4. SomeCallMeNomad (DayZ)

    faking death

    I would love it if you could play dead if you just woke up from unconsciousness while someone is looting you.
  5. SomeCallMeNomad (DayZ)

    I understand

    THANK YOU
  6. SomeCallMeNomad (DayZ)

    Dat desync

    I officially can not play DayZ until they fix the lag. NO server let's me play
  7. SomeCallMeNomad (DayZ)

    Freaking lag... :(

    I can't get a green ping on any server now
  8. SomeCallMeNomad (DayZ)

    Dragging or picking up a wounded Friend

    I can't wait until they add something like this.
  9. SomeCallMeNomad (DayZ)

    Freaking lag... :(

    Exactly. They supposedly fixed some of the lag, but it's gotten worse for me. And I play on low pop servers mostly
  10. SomeCallMeNomad (DayZ)

    A better Cripple system

    That sounds so cool ( O_O)
  11. SomeCallMeNomad (DayZ)

    getting wet: visual effect instead of text messages

    Sounds good to me
  12. SomeCallMeNomad (DayZ)

    New attachments?

    What are the planned, upcoming attachments? I've looked around and can't find anything, have they announced anything?
  13. SomeCallMeNomad (DayZ)

    New attachments?

    All these replies.... *Sniff* it's... BEAUTIFUL.
  14. SomeCallMeNomad (DayZ)

    An update for player interaction

    Anyone who's played DayZ will know that, one of the things so unique about it is the player interaction. This is one special thing DayZ has that not a lot of games do. Here's something I've thought about for a while: More options in player interaction. As in, What if you could sneak up behind someone and take them hostage? Or maybe, what if you could move around a lot more while handcuffed, and be able to melee? After all, there's nothing holding you back from doing this in real life if you wanted. This would promote the usage of burlap sacks. Or, what if you could drag someone around while there hands are bound, or while they're unconscious? It's things like these that could make the s/a VERY cool, and the devs should consider. I know some of this is already in the mod, like dragging people around. Do you have any ideas? Or, do you think they should keep the interaction between players simple?
  15. SomeCallMeNomad (DayZ)

    An update for player interaction

    And it's just a suggestion that I simply think could be possible
  16. SomeCallMeNomad (DayZ)

    An update for player interaction

    Successfully that is :P
  17. SomeCallMeNomad (DayZ)

    An update for player interaction

    Although I see your point on how it would make people more paranoid, if they did add something like that, they'd probably figurea way to balance it, as in maybe making it take a second to grab someone, so they havea chance to escape, or making it to where you can only do it from behind. I don't imagine people would be stupid enough to try and run up behind you and grab you while you have a gun out.
  18. SomeCallMeNomad (DayZ)

    An update for player interaction

    Do you know how ridiculously easy it is to hear someone? ;) And of course, to balance it out, they'd add somethng like struggling, to where you couldn't the person for long
  19. SomeCallMeNomad (DayZ)

    An update for player interaction

    Things like that would make for awesome strategies for taking a group down.
  20. SomeCallMeNomad (DayZ)

    An update for player interaction

    If you're good, you won't LET someone sneak up to you
  21. SomeCallMeNomad (DayZ)

    An update for player interaction

    What I would really like is other people's ideas. Things like this has SO much potential for creating memories.
  22. SomeCallMeNomad (DayZ)

    An update for player interaction

    Headbutting makes sense. I suppose that you would have your hands constrained behind you back. Scrap that idea I guess. Another idea I have for when vehicles are added, that you could stuff people in the trunk and transport them XD
  23. SomeCallMeNomad (DayZ)

    Everything covered

    1. Bikes have been announced already, they're going to be the first vehicle they add, but they want to implement hunting and cooking, along with fixing bugs first. 2. Sounds like a good idea, but probably, caves, or some sort of military base would be better. 3. Honestly, the zombies still take only one hit to die. Honestly, I think it should take 2-3 body shots, and of course, one head shot. As for the walls and floors thing, this happens because according to Rocket, they "don't exist". I'm sure they're working hard to fix this, as it's a pretty big problem. 4. I too would like a larger variety of weapons, but Imo, they should make them harder to find. The stronger ones at least. 5. I'm pretty sure that's coming much later. They have a lot to do before that. 6. This I'm sure is just a glitch, and can, and probably will be fixed soon.
  24. SomeCallMeNomad (DayZ)

    Use melee and pistol from bike

    What would be a great idea, and what would add to player interaction would be being able to fire from inside vehicles. Now, obviously, this would be difficult, but I don't think that should stop this from being possible. Also, it would be difficult to fire and drive at the same time, but I like the general Idea ;)
  25. SomeCallMeNomad (DayZ)

    gas station would distract zombies

    That sounds like a good idea. Likely, people wouldn't stick around the gas station, but I can still see this being useful somehow.
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