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Your DayZ Team
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Everything posted by tarascon
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Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
^^ Yes, well said Serpentello. The thing is, most folks will: 1) Not read your post as it has too many words. Probably the same crew who didn't read the head's up warning. 2) Read it quickly and forget your salient points. Probably the same crew who skimmed through the head's up warning. 3) keep on complaining 'cuz that's what they do best. Sarcasm unintentional. :P -
Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
^ Thanks for sharing that. -
:thumbsup: Here's some food for the road ahead. :beans:
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stuck in a glitch, can't get out. can't respawn, can't restart. any suggestions?
tarascon replied to Sistinas1973's topic in General Discussion
Try spamming V. That worked for me in two other, different glitch traps I was in. Good luck. -
Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
Ich glaube, dass es eine neue Entwicklung ist. Hoffentlich. :D -
Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
I don't think that's what they're about at all. If they only wanted your cash, they wouldn't have added the warnings. We had plenty head's up about DayZ SA being pre-Alpha. Did you read my post about money-whores like Sega above? Just curious. :) -
My policy... I never comply with people who want to rob me. Run, fight, and resign yourself to die. Nine out of ten hold-up crews will kill you anyway after subjecting you to various indignities.
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Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
"Fundamental [pedagogic thinking teaches (EDIT) :) ] you that to make someone want to continue and improve you need to put focus on the positive things." Well stated. And I'll stop handing out attaboys lest I seem like an arselicker. lol -
Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
I'll pass. :D I really have no interest in personality clashes but your comment struck me as a bit harsh and sort of derailed the discussion. I wouldn't consider myself a fanboy of anything. I'm an adult. I'm good with you if you're good with me, K? -
Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
Ich stimme zu. Ich genieße nicht, auf den Foren zu "flaming". Er hatte diese Bemerkungsankunft. :D -
^ You're right. I hadn't considered that. :)
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Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
OK. Maybe you should apply for a Mod position. :huh: -
^^ True. I like using my wits to find my way around. But sometimes I need a map and it's a hassle to Tab/alt out to look at my Bookmarked maps. I use DayZDB & DayZHQ (I like the topographical features of HQ).
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Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
^ Well, that's constructive. I thought we were having a discussion. My bad. -
I know. I have one piece. I'm talking about a key function (M). :)
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"Do we really need 8 maps and is the lack of them keeping players on the coast and do we want people using the cheat map (which they'll do with a lack of maps in game). Maybe they just find running up and down the coast the easy option." @ Jexter. Slightly off-topic idea. I hope we see an in-game map eventually. Maybe something which utilizes a Fog Of War function so you can see only the parts of the map which you've already explored (this can reset per fresh spawning). I don't think it's an unreasonable idea nor should it mess with player immersion--consider it your toon's memory. Thoughts?
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Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
I like what you added in your EDIT, sniperdoc. Just wanted to add that... :) -
I was on a 24/7 Day server last night and the daylight effect kept switching between day sun and twilight/near dark. Oh well. This too shall pass.
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Seems more Southerly lately, yes. Not sure.
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Am i better off just 2 shotting someone with fists or chance it with the fireaxe/bat?
tarascon replied to wmike20052's topic in General Discussion
What they said up there. Personally, I don't bother with anything so I'm not filling my inventory space with junk. Machete and knife/screwdriver is only good for opening cans if you haven't found a can-opener yet, btw. You can KO a zombie with fists if you're feeling lucky. My tip: avoid any combat until you have an axe at least. -
Just as long as DayZ doesn't morph into Dead Rising. LOL.
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Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
Don't get me wrong. I have loyalty towards the CA people for their Total War series (most of them) and I love Rome II... even as it is. But I haven't played it in two months and that's a shame. It had so much potential. DayZ has the potential and I have faith that they are hard at delivering it in full. Sega, btw, is also one of the few corps that's engaged with the Content ID in YouTube and are being real shits about it. I'll probably be sued by them for my posts here. >rolls eyes< Enuff with my off-topic posts... -
Inland is the way to go. I think the coastal region appeals to many because it's easier not to get lost. About server hopping: I think we all did this at some point--particularly when we're new to the game. (I did that the first few times I played.) But that should stop once a player learns about fair-play.
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Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
I can't see any dev from Sega creating a thread where folks can read about changes and what's up and respond. Bohemia & Mr. Hall not only tries to give it's community a voice, they actually listen. Again, Hat's Off! -
Pending Changelog: Experimental Branch: 0.42.116002
tarascon replied to rocket's topic in News & Announcements
I say Hat's Off to the whole team. They've been more than fair with us; we all had a choice to go for it or not. If folks want to gripe, they outta send hate mail to Sega (not Creative Assembly) for righteously f*cking up Total War Rome II. Here, give us your hard-earned bucks for a messed up, buggy game and shut the f*ck up, please.