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Everything posted by kroms001
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(Sociology) Rocket: DayZ is Fundamentally Flawed, and I Agree - Here is Why.
kroms001 replied to kroms001's topic in General Discussion
Eventually you will learn things... I hope, we can only pray right? Sociology is the study of human social behavior While the game is focused on societies collapse because of zombies; you still interact with people. smh. lol. wow. -
(Sociology) Rocket: DayZ is Fundamentally Flawed, and I Agree - Here is Why.
kroms001 replied to kroms001's topic in General Discussion
Well, as a person that is allegedly in control of their own pointing device - don't read and go on to something else. Plus; you obviously don't understand the discussion because it isn't the same subject. -
(Sociology) Rocket: DayZ is Fundamentally Flawed, and I Agree - Here is Why.
kroms001 replied to kroms001's topic in General Discussion
^this - which is exactly what my post is about. Dean "Rocket" Hall - He knows this. He wants the freedom to do something like that and he doesn't have that with this engine. Thank you for being a breath of fresh air bro. Seriously. Everyone is trying to make this a KoS dead issue thread, but I am looking into why Rocket made the comments he did. -
(Sociology) Rocket: DayZ is Fundamentally Flawed, and I Agree - Here is Why.
kroms001 replied to kroms001's topic in General Discussion
FACT: Your development depends on your attachment/interactions with other humans. If you do not get that affection as an infant, you can not develop mentally or function in society. It is a proven fact, that in eastern block orphanages children who were only fed and not held - died. It is a proven fact that the children that were held rarely survived but could not function because their brain activity was less than children that are held and nurtured. Source: Infants Toddlers and Caregivers by Janet Gonzalez-Mena and Dianne Widmeyer Eyer Also "It's only natural for a parent to want to hold their newborn baby, but do you know what happens if an infant is not held or touched? Believe it or not, they die." http://voices.yahoo.com/infants-die-if-they-not-touched-10343551.html and "Many children who have not had ample physical and emotional attention are at higher risk for behavioral, emotional and social problems as they grow up." http://www.scientificamerican.com/article/infant-touch/ I could keep going, using reference after reference. We have a physical and mental connection to other human beings since birth, it is a proven fact. If we don't get that physical and mental stimulation we either die, or are abnormal in development. Physical and mental connections is detrimental to our development not only as an individual, but as a species. Fact: there were a few extinction level events that nearly wiped out humanity, yet here we are. Something nearly killed us all of (drought? disease? Volcano?) Numbers dropped to only a few thousand people (links posted as references) yet; omg, here we are because our ancestors worked together in small groups to survive. http://www.npr.org/blogs/krulwich/2012/10/22/163397584/how-human-beings-almost-vanished-from-earth-in-70-000-b-c http://www.foxnews.com/story/2008/04/25/study-humans-almost-became-extinct-70000-years-ago/ If you really look into your argument against mine, it actually re-enforces what I have stated. Those civilizations died, but humanity didn't - why? Because small tribes survived by grouping together, and helped each other. If everyone was lumped in with each other, in one place on earth; we would not exist. Societies break down and end all the time, yet - here we are. Even when complete anarchy happens and there is a loss of governmental structure, humanity still shows historically that it doesn't resort to killing each other en mass. Also, you never got into why those civilizations vanished; drought, disease, famine, war? The issue that seems to have gone over your head is that the majority of the ancient civilizations that you mentioned that disappeared - well, some were segregated from most of humanity; especially the Polynesians and the people of Easter Island. The other civilizations that were not segregated absorbed in some way or another into other societies that existed at the time that were near them. The Anasazi are hypothesized to have picked up and left because of drought and famine. Olmecs were absorbed or evolved into other cultures/states (Toltec, Mayan, Aztec): we know this because their religious beliefs, social structure, agriculture and architecture carried on without them. So, in my opionion - those are poor examples. Find an example where the majority of people in a society had some tragic event happen to them and they ended up going completely nuts, attacking everything they saw just to kill. You can't. No one can find that example because there simply isn't one. I love how people try to focus on the negative aspects of the human race, but can't put together an argument valid enough to prove their point. If all of this rage, killing, and negativity about us is true as a species, people would give fuck all about any laws and the majority of humanity would be dead by now. The fact is; even in anarchistic states, people generally help each other out. Do some research about the Spanish Anarchist Revolution where it was "estimated that about eight million people participated directly or at least indirectly in the Spanish Revolution, which "came closer to realizing the ideal of the free stateless society on a vast scale than any other revolution in history." That kind of blows all the arguments out the window about lawlessness without a structured governmental base. The only reason people kill en mass (on a large scale) is because the leaders of their society tell them to, and they obey. They are still acting as a group. "History is littered with the corpses of failed / collapsed societies." Eventually, every society collapses - you should know that from history. There isn't one society that hasn't been changed from history. All ancient civilizations have fallen, it is the way of the world. That only proves that people evolve in their way of thinking about governance/territory - not that after an apocalyptic event that everyone would kill each other. There are no references anywhere that state such a behavior. Where is the "A volcano exploded, killed most of the people in the city so the survivors killed each other" reference in history bro? -
So there I was, just looted Polana, leaving town heading north and *RRRRoooaaWAAAAaaa!!!* ZOMBIE right in my face. My hand flew off my mouse and I actually flinched in terror! LOLs. Good play developers... good play. Just be careful not to give us old timers heart attacks... Zombie spawning in your face madness will definitely get the heart pumping (or stop it), especially with 7.1 surround sound headphones. *Warning, this game is not for the feint of heart etc etc etc (small print) lol.
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(Sociology) Rocket: DayZ is Fundamentally Flawed, and I Agree - Here is Why.
kroms001 replied to kroms001's topic in General Discussion
the leaders of humans are 90% assholes; but the sheep follow suit because... leaders lol. Does the population of one country ever want to go and destroy another countries population by default? Or is it always some asshole leader that sends the poor off to fight the poor in a war? Mostly propaganda fuels the flames - sure, hate them because of this, that - but usually, a regular person isn't going to want to go over to another country and kill people for no reason. Sure, people drive like assholes, people get in road rage fights over driving habits - but it is a rare thing when someone gets out of a car and kills someone just because that person pissed them off. Humans started grouping up because of breeding, water, accumulation of food, and if they didn't we would have died off. Nearly every animal on this planet groups; it is the most common structure in nature. "The Wisdom of the Crowd." Anyway; this is just a game, and we are in the Zombie Apocalypse fighting for our lives. I have no qualms about KoS, Hell; if someone has a weapon raised and I try to talk to them and they don't put it down immediately I light them up. What I am bringing up is the fact that while this is a game of epic proportions, it can be even more epic. Picture thousands of zombies rushing into Electro as people barricade the city, troops dropping supplies from helicopters from unknown outposts; more maps where if a player gets a vehical, boat, plane or what ever - they can go almost anywhere on earth. Give it a goal, a cure for those infected or vaccination for those not infected. Imagine armies of people fighting over control of a territory, fighting over a cure, fighting over everything. Conscripts invading cities to pick up new recruits by force... The possibilities are endless. And yes, ancient humans used to kill each other, as we also do today. Since we have a much larger population than the ancients, we surely kill a lot more people than they would have. Usually the killings were territorial disputes. "Hey buddy, that was my mammoth tusk." Today, we fight each other over different resources, but generally the same reasons: Our tribal leaders suck. -
(Sociology) Rocket: DayZ is Fundamentally Flawed, and I Agree - Here is Why.
kroms001 replied to kroms001's topic in General Discussion
obvs troll is obvs because I never stated that I wanted to get rid of KoS. Or canz u not read bro? I agree with KoS; THE TOPIC IS: Why I think Rocket *Dean Hall* believes the game is fundamentally Flawed; or those words too biggg for u? I never once stated removing KoS; Ever - Quote me: show me. Or go troll elsewhere. The concept of reading must be new to you. -
(Sociology) Rocket: DayZ is Fundamentally Flawed, and I Agree - Here is Why.
kroms001 replied to kroms001's topic in General Discussion
No not at all. I agree with KoS; but I think there should be humanizing elements to the game is what I am saying. I believe that there should be a level of trust - because humans are running away from "infected" people and trying to survive. So, no KoS should be here to stay and this isn't a thread about that at all... or did you not read my post? lol. I think that Rocket sees that this is just another PvP, just set in a zombie apocalypse and it is fundamentally flawed because there is no aspect of reality, or humanization - just killing. Nothing wrong with that, and perhaps that is what the devs intend; I am just saying as an "alpha" tester that paid for this game - "HEY, this game rocks - but if you put more stuff in this and not make it about killing another player for his loot, make it about survival because thousands of zombies are attacking everything - it would be epic." So, please - read what I wrote. -
(Sociology) Rocket: DayZ is Fundamentally Flawed, and I Agree - Here is Why.
kroms001 replied to kroms001's topic in General Discussion
I would never want the pvp to leave the game, but I think it could be reflected more in survival, like one military entity fighting to get a hold of "patient zero" or the cure, or even one warlord vs another warlord over dominance of looting grounds. And yes, it is just a game - this is known... but it could be so much more - and without killing the blood lust so many love about it too. -
(Sociology) Rocket: DayZ is Fundamentally Flawed, and I Agree - Here is Why.
kroms001 replied to kroms001's topic in General Discussion
Are all societies? Or just the one you live in. You are not taking into account various people that live off the grid in tribes etc. So, that doesn't really make sense to the 70% of the worlds population that lives in shacks/huts and don't have a TV/computer. Out of the 7 billion people on earth, how many have HD tv's, PCs or internet access? relatively few. Out of 7 Billion people, only 2 billion have used the internet. What about the other 5 billion - are they extremely egotistic as well? -
Yeah, this thing spawned and was lunging right at my face hahah my heart stopped and my hand flew off my mouse. I was literally just leaving Polana and right in my face "raaawwwwrrrrr" hahahha it was like those trick youtube vids that scare people with the creepy screaming demon face.
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most likely warez'd it like 99% of the "vid editors" on here ;)
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vids are boring - and he is a crybaby IRL too... "waaaah teh server weset and wtf I died" lol - hey "Karma" right? ;)
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lol what are you like 12? haha. seriously, get a clue how the internet works and get some manners - then come back.
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LoL u must do this without the pants, and in the Great Temple within the confines of the holy city of Electro.
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+1 What is weird is that I was near Electro with a shotgun and no ammo. Some guy suggested I use it as a weapon, like a club - I told him that isn't implemented yet and he was like: "I am sure you can turn it around and use it as a club or something" I said that I keep track of a lot of stuff on the forums, an that nothing of the sort exists for using a weapon as a blunt weapon. Yes - this needs to be implemented. You can only fake having ammunition so many times LOL. "Get down or I will blow your head off!!!" "Whatever bro, laters" *THWACK!!* rifle butt upside the head... *Thud* body on the ground - *loot* ;)
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This seems to be happening with both AMD and Nvidia cards. I have a Radeon card, and I get this bug all the time. This bug so far hasn't happened on Experimental servers yet (to me), so I am wondering if they are testing it out/fixing it. In regular, non-experimental game mode this issue happens to me constantly. My character is fed, well taken care of; even if a zombie doesn't hit me - his vision is still blurry after battle. This also happens when logging in to a server, as soon as my character spawns in - everything is blurry. The reason I can confirm that this issue has nothing to do with the health issue is because when I smash a zombie in the head with an axe (1 hit, one kill) and the zombie dies: poof I need glasses. *settings, configure, graphics* and it is gone. I don't see in black and white, full color. Unless somewhere along the lines my character got eye damage from some form of attack and it stuck/didn't heal?? That is the only thing I can think of... but highly doubtful. I haven't tried using saline / blood transfusion because I play alone atm. Has anyone who has had this issue used saline or blood ? If so did it work? thanks - sincerely, Mr. Magoo (a lot of you might be way to young for that ref)
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Even though I lulz'd at first this could bring new dynamics which would be interesting. Character could have some kind of drug problem and it could be reflected on his/her actions.
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Exactly. I always log out if going afk, but I bet there are people that would complain about that here too though. lol.
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No, you are not a combat logger. You killed them, and waited around for a minute. Nothing wrong with what you did. A combat logger would have logged out when the shooting started/or the axes started chopping. Combat was over, you won. You can't be a combat logger if there is no combat and you logged out. ;) First time? Just got at pristine M4, a new spawn saw me in the trees and was asking for food. I didn't see the 2 other bambi's behind me flanking me because he was keeping me occupied. I had a motorcycle helmet on, they had no weapons and they tried to punch me in the head. I lit all three of them up, and gave them a lecture about how dumb they were trying to knock me out with a motorcycle helmet on. If they had axes, I would have been dead. Lesson learned. I always keep bambi's at a distance, always have gun at the ready and always have 3pp on when talking to other players.... but that was a while ago when I first started. I don't KoS, and always give a person a chance - at a distance. My character has been alive for over 5 days. Sure, he will die - it is the nature of this game... death.
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If you don't know how to get out of that situation (being stuck in walls) try crawling out - or try the run/vault trick. Sometimes they work, sometimes they don't. I had an awesome character with a newly acquired M4 get stuck in a wall. After trying everything (including the run/vault option) I tried crawling, and it worked ;)
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There are a lot of bad decisions made, a lot of people don't know urban warfare tactics.
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Then the game would just be called "Day" No way. The Zeds are what is the big seller here, this game wouldn't be as popular as it is if it wasn't a survival game based around "the infected." Give the developers a chance here, they are working on solutions - I read they are working on 10K plus zombie populations. Personally I hope they put it way above that, hundreds of thousands - especially in cities. This isn't just another PVP KoS game, when the zombies are finished - the lone wolf will die. I currently play a lone wolf, running about the country side - but if I attract a horde of zombies, or walk into one - I know my guy is fucked once that gets implemented... and you know what? I can't wait.
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Personally I like the 3rd person perspective, I like being able to look to the side of me, and yes - the exploit needs to be fixed and I rather like the 2017 fix, looks a tad buggy, but it is something that can be worked with.
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I would have shot him as soon as he started drawing his weapon, I don't believe in KoS either but there are rules to meeting. If you are going to run up to a player saying "friendly," and that other player has his weapon out - you better make damn sure your weapon is not in your hands.