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CollectiveS

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Everything posted by CollectiveS

  1. CollectiveS

    Health Regeneration & Eating (v2)

    Would you need both hunger and thirst increasing faster As Well as a lowered regen at orange/red? They're sort of two approaches with the same goal. Furthermore, just thinking about speed of regen. I kinda envisioned 1 every second. So 3600 an hour and 3.3 hours to fully heal. It looks like it might be a little fast but ultimately the idea is to still make it worth playing, so if it takes too long to regen your just going to have some very bored campers. In general at least this idea seems to have a largely positive response, anyone have good arguments against?
  2. CollectiveS

    Any Fun Firefights?

    Not much of a firefight, but the first one i won. Looting a barn north of Zelenogorsk suddenly had gunfire pinning off the floor around me. Sprinted a bit and dived to the floor, getting out my...crossbow >.>... luckilly the guy must have lost sight of me in the grass, next thing i know i see a guy in a ghille suit with a shotgun running up on me from my right sight like 20 meters away. He stops and crouches, I aim. We both fire. He catches me a glancing blow with his shotgun (M1911 or whatever it's called) almost killing me, and my bolt hits him right in the face and he drops :P. Then a zombie eats him. None aggro'd on me thanks to the crossbows silence :D. Not an impressive fight but i was pretty elated afterwards, he was waaay better equipped then me.
  3. CollectiveS

    Health Regeneration & Eating (v2)

    I kind of agree with the regen idea, although i'd suggest a slightly different approach that made food less medkit-like. For instance, say you heal blood constantly at a fixed rate but whenever you are regenerating blood you hunger and thirst increase faster as your body requires nutrition to recover, preventing you from just sitting around and waiting unless you have enough food and water with you. Then all you'd need to do is ensure food and water recover different quantities of hunger and thirst to differentiate between the quality of meals. So one can of beans would no longer fill you up but give say 40% of your hunger back. Meaning the only ways to speed up "health" regeneration would be blood packs etc. Any thoughts?
  4. CollectiveS

    1.6.0.1 Item/Character Duplication Bug

    Seems this bug is still around, or at least something similar. Date/Time: 19th June 2012, 1am (BST) What happened: Refilled my water canteens at a pump, switched to camo clothing i had in backpack then found myself in the sea with no land in sight, moved a bit and was back where i had been in front of the water pump swimming in the floor with 2 other people standing in front of the pump. Clipped back and forth between and land and sea a bit then ended up back where i started with the 2 other ppl still there. Shot them for safety (registered as Unknown under my cursor) and discovered they had exact same equipment as me and were in camo clothing, but had different skins. Also my skin changed. Where you were: In a town (with un-enterable church) overlooked by a walled farm compound with a water pump. Not sure exactly where. What you were doing: Equipping camo clothing. *Current installed version: 1.7.1.1 *Server(s) you were on: Can't remember :/
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