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Arnoldio

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Everything posted by Arnoldio

  1. Arnoldio

    ACRE Support

    True, true, but sometimes its gameplay > realism. People didnt want food consumption while offline, but thats realism.
  2. Arnoldio

    Paypal/Kickstarter

    Fliter, make sure you have set min and max players to 0.
  3. Arnoldio

    Tracking and scouting.

    Vehicles leave tracks, shouldnt soldiers do it aswell? In full support of this ofcourse, another nice twist.
  4. Arnoldio

    ACRE Support

    I like ACRE in normal arma, but this is just taking it too far with the complicated realism.
  5. Yes i would like to see the mosin ingame aswell, but come on. Instead of making a petition for it, make the model, code and animation. I am sure that devs would like more content in if its good quality.
  6. I registered mainly for this post as it was going through my head. Why is survivor model PMC and bandit KSK scout? Wouldnt it be better if survivors used various civilian skins, wich would add more socializing/checking targets AND easier recognition ie :"im the guy with the hat and yellow tshirt" etc. Now bandits use the silly KSK scout wich is completely out of place, i find cherno guerillas much more appropriate. It would be nice to have multiple models for everybody and game choses randomly, now its a bit pale. Loot around buildings, not just in. Now if its possible to do, it would benefit greatly i believe, to find loot in the viccinity of unenterable buildings.. nothing is more demoralising than finding a village full of zombies, just to see none of the houses are enterable. Animal zombies. Ofcourse keep the normal animals, but wouldnt be awesome to se a zombified sheep running towards you? Or a pack of them? :D Freerunning zombies. A random pack/packs of 5-10 zombies appears and runs randomly over the map. They have no target, until the normal spotting rules apply. Would make travelling more unpredictable and exciting. Noob protection. Since game saves, it could be implemented that the first 10-15 minutes of re/spawn, player cannot kill another player nor be killed. Character recognition. When approaching an unknown player, you have an option in the menu "Greet". If you do that, you will see his nametag up to the distances of 100m. So you actually make friends and know who you met before and who are the new guys etc. In real life, you know people by looking at them, and that is harder to do in games, hence this porposal.
  7. Arnoldio

    Player models and some other suggestions

    Added to first post. Character recognition. When approaching an unknown player, you have an option in the menu "Greet". If you do that, you will see his nametag up to the distances of 100m. So you actually make friends and know who you met before and who are the new guys etc. In real life, you know people by looking at them, and that is harder to do in games, hence this porposal.
  8. Arnoldio

    Add the An-2!

    Hell yeah! Would be so awesome, and a bitch to get running fully! :D There is alo 2 civ version, even better imo.
  9. Arnoldio

    PvP hour requirement...

    10-15 minute spawn protection when re-spawning wouldnt hurt. Enough time to get your bearings and decide what to do, especially if youre a newcomer. 15 second spawn protection while connecting to a server.
  10. Arnoldio

    MERGED: Gamma & Brightness

    Even if it was doable, you have settings on monitor and gfx card... no point. Play fair, persuade other people to play fair. Those who dont... well thats life. Thats why cheaters cheat and robbers rob.
  11. Arnoldio

    very small Centre for Disease Control faction

    What he said. Use your imagination, you can pretty much do such thing now. Make a story, like, for instance; You were sent to the island as mercs for big bucks, to return some data/weapons (Like M107), and rescue a merc team that has been sent before but lost contact. The pilot of your choper was infested from the alst trip and he starts going wild, spinning the chopper uncontrollably... all passengers, including you drop out over the sea so he wouldnt kill you, while the zombie pilot manages to crashland somewhere... Your task now is to survive... lost all your weapons and gear swimming to the beach because it was too heavy. Find the chopper (and fix it), necesarry equipment, clear the island of bandits and zombies, return to the homeland, and make sure you tell nobody what happened.
  12. Arnoldio

    Made a new bandit skin for you guys

    Red scarf could be used for really inhumane bandits. Talking bout those who are proud of being a mass murderer, not just ordinary killers and robbers. So, really big humanity negative would grant you the red scarf because at that point, youve become so notorious that people would recognize you.
  13. Arnoldio

    loot suggestions.

    Too much work for no gain really.
  14. Arnoldio

    Winchester rifle is wrong!

    Mosin nagant should be in for the eye candy, but lee works just as good, and a cheap shotgun like winchester is needed. For now, its allright, but im sure devs will add more and more quality stuff into it. Remember, its just an alpha, proof of concept more or less.
  15. Arnoldio

    A hub for trading, meeting and bearing.

    A trading place should be made on certain locations or even better, deployed by players, with gear exchange menus. Player comes to another player, selects option from the menus wich says Trade, and you can see your gear menu and besides it, the trade menu. Each player gives items into the trading pool and when both players agree, they both click confirm button and items exchange. This is to prevent exploits and tricks. If you get more than you can carry, random items drop. Also group trade, same thing, just when two players are trading, one is Group A second one is Group B. A third player can come, use the Trade command on any of the participants and then there is a button on the trade menu that assigns group, so you join either side.
  16. Arnoldio

    Trading post and money.

    I am more in favor of not making such this, but rather improvise somehow. Money could be an option, but lets be honest, you dont carry more than 100-200€ in your pocket, wich results in rather small ammounts of money in the system and afterall, money means jack shit in those situations. I can pay you 10k for that M14 with ammo, and then what are you going to do with that money... there is a possibility that nobody would give you something for mere money. If it can be implemented, im not against it, it might work, but it would be up to players to decide what course to take. Im all for loosely 1:1 item trading values.
  17. Arnoldio

    Bicycles. Please.

    Every house has a bicycle or two. Here at us even neraly every house has a motorcycle is some sort, so those could be included aswell!
  18. Arnoldio

    Decide what you want to eat/drink

    Dont know why, but it wouldnt hurt at all, so yes, im for it if its possible!
  19. Arnoldio

    Spawn start suggestion

    There should be 10 second immortal protection and 10-30 minute PvP protection.
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