Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
Failbait
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Everything posted by Failbait
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Absolutely not. Please.
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absolutely no thank you
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It is clear that the apocalypse has been happening for a lot longer than your character has been alive - now clearly (in the game universe) your character existed before you played them. Do you think it would be possible to survive an apocalypse without knowing or learning these skills? Why do I need an artificial mechanic? Can't I simply practice and get better?
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Hey Dregar, find the place in any of my posts where I mention skill trees.
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Hey Dregar, find the place in any of my posts where I mention skill trees.
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Please pardon typos and brevity. On a mobile device.
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Yes some people want different things than the mod is offering. However, game development (and ESPECIALLY this one) is not a democracy. And certainly not when it comes to things that betray the spirit of tue game. If you don't think skills do, then we are playing different games.
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This all already happens naturally - 1) You learn when to feed or water your character. How long you can go. 2) I am much calmer in combat than when I started playing Dayz. 3) I am a much better shot than when I began playing Dayz 4) I know where everything is, the damage values of guns, and what building spawns what loot. How's that for book knowledge? This already happens automatically, and that's what makes the game so GOD DAMNED SPECIAL. It doesn't need the artificial mechanics you suggest, and is MUCH better without them.
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I would love to start with only a bandage.
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Maybe stationary guns with less than a full belt. You'd crap your pants
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Bring back the debug menu! or at least another way to find out my humanity!
Failbait replied to elf cakes's topic in DayZ Mod Suggestions
Remember when game development wasn't a democracy? This is a free mod. Wipe that grin off your face and say thanks. And then shut up and play. -
Get help
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Bandits, safe zones, death penalty, item spawning, zombies suggestions
Failbait replied to DaedalusIan's topic in DayZ Mod Suggestions
This has to be a troll. There is no way someone would have the stones to come on a forum for a game they haven't even played and suggest materially changing it into a different game. The whole god damn point of the game (what makes it different) is the lack of what you suggest. -
Wow you just went all out there. I'm quite roeful about it.
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Change use of .50 cal Sniper Rifles
Failbait replied to JimJam (DayZ)'s topic in DayZ Mod Suggestions
Didn't the AS50 use to replace the backpack? I'd love to bring that back. -
I totally agree with I totally agree. Can't you sea that an ofishal meeting ground would be a great place to meet up with a friend or find salmon new to play with. A feeling of safety would be a must so we wouldn't have to act so koi.
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Great thread ;)
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Satellite Phones + Future DLC with NPC missions arranged via phone.
Failbait replied to BigEdMan's topic in DayZ Mod Suggestions
No NPCs. Wrong game. -
This is dolphinately getting out of hand.
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That sounds awesome. Good on you for not combat logging, friend.
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but the punning is krilling me
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Do it yourself using direct chat. Duh.
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Different types of containers/tents
Failbait replied to Welch (DayZ)'s topic in DayZ Mod Suggestions
That's an intense idea.