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Qu4tr0

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About Qu4tr0

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    On the Coast
  1. Ok so I've put quite an amounts of hours in this game and I've noticed that a glitch that only a few people knew has started getting more and more popular, up to the point where nobody even plays normally. In military bases, airports and such, there are certain buildings that have been getting out of hand, like Prison and the Control Tower. People have been jumping in and out of rooms, with god knows what tricks and have been figuring out even more spots, easier ways to get in and such, and it's been getting to that point that every time I'm in a said military building, nobody's is in there at all except in walls. Recently people have started shooting through walls from the 1st floor of prison to the 2nd floor, no idea how. I've been thinking and came up with a solution that I "drew" and I would like to present it here with a more detailed explanations. I've marked the problematic rooms that people keep abusing on this picture. Picture Number 1 Now all I think it would require to solve this abusing and kinda fun-breaking glitch is to fill the space up with solid ground. Picture Number 2 In picture number 2 you can see I marked the spots I would solidify, and purposely moved it from every edge by a tiny amount so it solved another problem, which would be putting your head in the wall and seeing everything that's going on. If it was all solid you could of course just repeat the glitch for looking trough walls, so putting the solid part slightly back it makes it so a glitcher faces another wall that he cannot put his head through because its too far away, so it stops his vision. All through I do not see how this could have performance issues because it would be only a solid filling inside buildings that are "hotspots" for these glitches and people like to server hop by using them, but if you have a reason to believe it would, then maybe just making another wall, or even two, behind the walls that are already there? Pretty sure 3 walls in a row would be a lot harder to breach than just 1. If nothing else all of this could be a quick fix for now, while a better solution is found at a later date. Thank you for reading, suggestions for improvement and your opinions are always welcome.
  2. Qu4tr0

    Interaction with the World & Buildings!

    Its not a tank anymore at that point, but rather an APC. On the topic tho, I'm pretty sure some kind of explosive and world destruction feature will be implemented with the player-made barricades, etc. since not only was it the DayZ Arma 2 Mob, but It would be kinda foolish to be able to set up metal doors and barricade the windows on a house and claim it yours, and then for it to not be accessible to anyone in anyway at that point other than waiting for the server restart, which later on will probably not happen so often since the loot respawning will be implemented at some point.
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