Lizardo
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On the Coast
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Experimental Branch saw many changes in 0.44
Lizardo replied to SmashT's topic in News & Announcements
Vehicles! i beg of you! -
Ideas on Toolkit (We gonna need tools to fix our vehicles right?)
Lizardo posted a topic in General Discussion
Hey there ! When at some point we get vehicles into the game they most likely will not be spawning in a very good condition. Very likely we need to fix them and find new parts in order to get them running - I was thinking that it would be cool to have a toolbox where you could put all your tools in (like you have your medkit). I'm sure some of my mates would assume the role of the teams 'Mechanic' stacking up on various tool making sure they could fix every vehicle in the game. Would also be cool to kill someone with a fully kitted toolbox and be like: "F**k ye! now i can go fix my helicopter!" What say you guys? :thumbsup: or :facepalm: -
What do you think full modding support will do to DayZ
Lizardo replied to Jex's topic in General Discussion
I really think that it will add some cool mods to the community as long as we have our vanilla servers i dont see one bad thing about it... I'd perosnally like to see some map with only horses and no military loot :) returning to the medievil (spelling? :D) will just be so awesome! i wanna ride around my horse fighting other survivors with swords :D i know its lame but i would do this when for example my mates were not online to play real DayZ.... -
I strongly agree with the topic creator on this one. I have been playing a good amount of hours now (150+) and i think i have covered almost all sections of the map, andi'm the type of guy willing to do the hiking as long as i haven't seen what is on the other side of the hill, so i consider myself patient :P alot of the people i play with just wanna kill cause the sororundings does not appeal to them in any "exploration-way" all they know is as where there a good loot and thats it. So i will suggest some things i think could create alot of curiosity among the community :) - Underground areas - More custom buildings -More "Special" areas like the car junk yards, huge factory areas (that are somewhat in the game already - but with non-enterable building :( ) -More things to do in the wilderness -And i think when the game progresses it needs to have zones that are virtually unpassable unless you have a shit load of ammo or your a few guys. Like highly infected places that offered some sort of reward for good geared players to go and work together against getting. I think that could really bring a whole new level to the game, even thou i know it would seem pretty weird at the moment i deffinetly think that the developers could do it. Imagine a place you can't get to just cause the amount of zombies :D Alot of what i mentioned above is maybe already in production or in the process of been thought up, and i think when the features i mentioned are implemented we wont see all thoose people flocking around the coast. I also think that they talked about putting in more people on a server which i think would totally make a big difference, if for example 200 people were on the map you could count on seen people almost in every "hot spot" there is. Good thread! AND OUT WITH THE COPE PASTE CITIES ! :D (Sry for noobish english :P)