I strongly agree with the topic creator on this one. I have been playing a good amount of hours now (150+) and i think i have covered almost all sections of the map, andi'm the type of guy willing to do the hiking as long as i haven't seen what is on the other side of the hill, so i consider myself patient :P alot of the people i play with just wanna kill cause the sororundings does not appeal to them in any "exploration-way" all they know is as where there a good loot and thats it. So i will suggest some things i think could create alot of curiosity among the community :) - Underground areas - More custom buildings -More "Special" areas like the car junk yards, huge factory areas (that are somewhat in the game already - but with non-enterable building :( ) -More things to do in the wilderness -And i think when the game progresses it needs to have zones that are virtually unpassable unless you have a shit load of ammo or your a few guys. Like highly infected places that offered some sort of reward for good geared players to go and work together against getting. I think that could really bring a whole new level to the game, even thou i know it would seem pretty weird at the moment i deffinetly think that the developers could do it. Imagine a place you can't get to just cause the amount of zombies :D Alot of what i mentioned above is maybe already in production or in the process of been thought up, and i think when the features i mentioned are implemented we wont see all thoose people flocking around the coast. I also think that they talked about putting in more people on a server which i think would totally make a big difference, if for example 200 people were on the map you could count on seen people almost in every "hot spot" there is. Good thread! AND OUT WITH THE COPE PASTE CITIES ! :D (Sry for noobish english :P)