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Everything posted by Beloozero
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Stealthing and what to do about it.
Beloozero replied to Reinofragin's topic in DayZ Mod Suggestions
Here's my take on it: Running: 2 sound, 4 sight Walking: 1 sound, 4 sight Crouch Running: 2 sound, 2 sight Crouch Walking: 1 sound, 1 sight Prone: 1 sound, 0 sight And of course, cover bonuses: When near a bush: -1 sight When in a bush: -2 sight When near a tree: -2 sight When inside of a tree: 0 sight -
[Video] I got an axe! (Comedy/entertainment)
Beloozero replied to StealthyBrayden's topic in DayZ Mod Gallery
I invented the phrase, though. Now whenever it is said, it must be credited to me. Muahahahahah! -
I partially agree. You just need to know which houses spawn which kind of loot and depending on how popular it is with other potentially dangerous players...
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Beloozero seal of approval.
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Can i change servers whenever?
Beloozero replied to ohmyjesus87@gmail.com's topic in New Player Discussion
Yes, you can... Not like you're trapped in one server forever... -
[Video] I got an axe! (Comedy/entertainment)
Beloozero replied to StealthyBrayden's topic in DayZ Mod Gallery
Hatchet squad! Roll out! -
No gun at respawn? Impossible for beginners
Beloozero replied to kenny4587's topic in New Player Discussion
Not only that but it emphasizes a new beginning, in a sense. You may have died with an AK last time, sure. But who knows? You may just find a CZ or an M4 in this life, ja? -
8:13. You're welcome. You, sir, have landed on the 2% margin of all players in Cherno.
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http://www.youtube.com/watch?v=OF_AYPfIaP0 The crowbar takes 3-4 hits to kill one zombie. Ridiculous piece of weaponry. I suggest the hatchet, as it takes one swing and chops trees for wood for fireplaces for cooked meat for extra food. Danke.
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Guys. There are no zombies in the wilderness, nor will there be. You can clean up your pants now.
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Nooblord. Nuff' said.
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Well, the difference between you eating and you getting hungry again is about, like 3 miles? Trash would be too spread out to track anybody.
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Scariest experience in DAYZ? SHARE!
Beloozero replied to cesar2224's topic in DayZ Mod General Discussion
I'd rather not. It's too bone-chilling. -
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Ewwww. Just n- EWWWW!
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As a new player, This mod is so difficult its un-playable.
Beloozero replied to HamHamm's topic in New Player Discussion
Typically, it's not really smiled upon to tell devs to "fix" the game when it's in Alpha stage. Minecraft wasn't as good as it is now back when it was first released and being worked on. -
It's for killING not how to not BE killed.
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Cool story, bro. Next!
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---Waits for other haters that will never come--- Honestly, I love people like you who aren't cold-blooded killers and have legitimate and understandable reasons for killing someone.
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Hacks will always be around and the people behind them as well. I can imagine the people that aren't good at the game turn to sites such as this.
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http://dayzmod.com/forum/showthread.php?tid=13750 It may seem like it's a tutorial group but it isn't. It's a nice and friendly group that's willing to join up and fight zeds like it's a second nature.
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I will ignore the improper spelling. Good luck with your issue!
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ArmA II and ArmA: Operation Arrowhead are required for DayZ. They do indeed cost $30 on steam. There's no other way to install the mod, but trust me: it's worth the purchase.
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[Ideas] - Suggestions, Hotfixes, Balance
Beloozero replied to hydra.pt@gmail.com's topic in DayZ Mod Suggestions
- | Spawn New Player | - Pretty much. Garbage is everywhere. - | Radio System Operational | - I've already approved of this with my insanely awesome seal of approval, but there needs to be interference from fog or rain or something so that not every message is relayed through. - | More Animal types | - I see nothing wrong with cows and sheep. Perhaps a larger quantity of them in farms? - | Zombie Hordes | - Balance it out with the number of players in a certain area then we'll talk. - | Party System | - Beloozero seal of approval. -