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BlazeMcNight

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Everything posted by BlazeMcNight

  1. BlazeMcNight

    PC 1.0 Release Date Announcement

    I'm hopeful this is more of an announcement trailer than anything.
  2. BlazeMcNight

    PC 1.0 Release Date Announcement

    I never didn't understand. I know people are going to be extremely critical which is why I hope Bohemia gets it right. :)
  3. BlazeMcNight

    PC 1.0 Release Date Announcement

    I'm not arguing against that nor did I hint at any of that? All I've said is that the game will have bugs and 1.0 doesn't equate to development ceasing. If you really want to split hairs about it, 1.0 is simply a milestone indicator showing that the software has all major features and is reliable enough for general release. Some software firms will never list their item as 1.x because it can always be patched and updated thus never "complete". The reason? False identification where people assume 1.0 = the end all be all final version. Even that isn't an argument I was trying to make, though. Anywho, I get what you're saying even though it really has no relation to the point I was trying to make. :)
  4. BlazeMcNight

    PC 1.0 Release Date Announcement

    Sadly I don't have a crystal ball to tell me what kind of bugs there will be after the next update. I'm not trying to judge the game nor am I interested. That's a null point. Indeed they will. Not arguing about that.
  5. BlazeMcNight

    PC 1.0 Release Date Announcement

    Indeed there is. There a difference between an "unplayable" game and a game with just some bugs. But people tend to severely get that confused. I knew Fallout 76 was too good to be true :(
  6. BlazeMcNight

    PC 1.0 Release Date Announcement

    You've signed up in 2015. Not sure what that has to do with anything, though. I've played more than enough to know how the rodeo goes. I've been happier with DayZ since .63 than I have been since the mod days, but that's just me. Personal preference, I suppose. I hear what you're saying and can sympathize with you. :)
  7. BlazeMcNight

    PC 1.0 Release Date Announcement

    I would use hesitation when you buy any new release game, then. My intent isn't to talk anyone down from anything. People will be upset just as some won't. Again, the point is, there will be bugs-- people shouldn't be surprised by this.
  8. BlazeMcNight

    PC 1.0 Release Date Announcement

    Eh, one person made mention. Splitting hairs. Point is, expect bugs at 1.0 just like you would with any other 1.0.
  9. BlazeMcNight

    PC 1.0 Release Date Announcement

    Extrapolating isn't that difficult. Bugs will be present at 1.0. People need to understand that. Just as any other modern day game release, there will be bugs and patches post release.
  10. BlazeMcNight

    PC 1.0 Release Date Announcement

    People..... you do realize that 1.0 does NOT mean "end of development" right? Deep breaths....
  11. BlazeMcNight

    No faith mama

    Links?
  12. BlazeMcNight

    Modding Support?

    Hi! I just was thinking about modding and realised that with the old RV engine on the way out, what type of modding support will there be? Seeing as how DayZ is a standalone game with its own independent engine, I would think that mod support for it would be rather specific, unlike the old DayZ Mod / Arma series. Will it still incorporate pbo files? How will it be interacting with EnScript, or will that be sealed off? Just wondering, more or less, what platform will there be for modding once we get to that stage? If this has already been discussed in detail, please shoot me a link and close this thread if needed. Thank you. :D
  13. BlazeMcNight

    The UI

    While I think what they previewed looks REALLY nice, I've always appreciated the no HUD in DayZ.
  14. BlazeMcNight

    Modding Support?

    I'm not sure how I feel about this, to be honest. I've always immensely appreciated the zero HUD in DayZ....
  15. BlazeMcNight

    Modding Support?

    Sealed off is a bad way to put it, I suppose. Restricted, maybe? I don't know, I had a few pints when I wrote the thread, don't judge me. :lol: Ah, I see what you did there you cheeky booger. Correct, however, it seems like most of the talk stemmed around the Workshop section for DayZ on Steam. Not much else has been said which made me wonder about the whole method of delivery for modding. Thank you all for your input!
  16. BlazeMcNight

    Burning a baseball bat

    So, what do you think about being able to cut chunks of the bat up and use it to burn for a fire?
  17. I've thinking about how there are times (most likely related to bugs) where you step off a small ledge and get the instant broken leg. I've been cruising the forums are realized there are a lot of complaints about it so I thought, what could they do to make the situation better? Here is my idea: Instead of getting a "instabreak" from a small ledge, there should be a height set to were the player would potentially get a sprained ankle instead of a instant broken leg. It could be set so the sprain could be random (ie- sometimes it happens, sometimes it doesn't) and the heights could be within a certain parameter. Results of a sprained ankle could be that the player can only walk, not run, and stairs would be very, very, very slow to use. A sprained heal rate could be possible 1 in-game hour. Thoughts? Suggestions?
  18. BlazeMcNight

    Sprained Ankle (instead of instant broken leg)

    No. With the broken leg you can't walk. Only crawl. With the sprained ankle you could walk, but slowly. Also, another idea is maybe if you have a sprained ankle then using stairs would be a slow process.
  19. BlazeMcNight

    The Townhall

    Great video, mate. I love the way you say "purple" lol.
  20. BlazeMcNight

    Jars

    Great idea. You could use empty soda cans in a similar fashion. :)
  21. BlazeMcNight

    Empty Soda Cans---

    So, I was running around the map early and my character became very thirsty. I had in my inventory the following: 1-Soda 2-Water Purification Tabs 3-Other non-related items. I was more or less in the middle of nowhere and thought well, I'll drink the soda at least. BUT, then I saw a pond! It was then that I had the idea that we should be able to use EMPTY soda cans to gather water and use the water purification tabs to clean the water and drink. I didn't have any other container on me and in a real life situation I would have simply used the empty can to clean the water. :) TL;DR?- We should be able to gather and purify water in empty soda cans.
  22. BlazeMcNight

    Empty Soda Cans---

    Agreed. I should have been more clear. I think you should be able to use the empty can to purify water on the spot, but not store it in your pack.
  23. BlazeMcNight

    Isn't "DayZ" quite possibly the dumbest name ever?

    Not sure if you're being serious or not. But are you pronouncing is "dayz" as in "days" or "DayZ" as in "Day-Z"? The letter Z is sometimes thought of as the number zero. Meaning after the world went to crap, we started with DayZ or, Day 0. I dunno, and I don't really care because I personally like the name and think it's become a trademark name in the zombie fan world.
  24. BlazeMcNight

    Walking While Eating

    Good morning. I'm sure the idea of being able to walk while eating/drinking has been brought up before, but I was wondering if there has been any new responses to it yet? I think walking while eating (small things like fruits and veggies) and drinking from a water bottle or soda should eventually make its way into the game. There are times I feel rather vulnerable when I have to stop to take a swig from my bottle or stop to eat a apple or pepper. Thoughts?
  25. BlazeMcNight

    Walking While Eating

    Really? I've been playing experimental today and didn't even notice! Thanks for informing me!
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