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Everything posted by thznutz
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its not just that it doesnt make sense, its also a ridiculous over simplification, but whatever... thread should be locked as redundant or merged with the sticky
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Rolling Update Rev - 0.43.116251
thznutz replied to Hicks_206 (DayZ)'s topic in News & Announcements
considering the fact that everyone seems agreed the relevant info is either too hard to find or not there to begin with, or outdated, i'd say its a dead document. lock it...move on AMEN!!!! beans for you.... -
Rolling Update Rev - 0.43.116251
thznutz replied to Hicks_206 (DayZ)'s topic in News & Announcements
certainly not trying to start yesterdays fiasco over again, but had these solutions been in your original post and presented with this methodology i would've never said anything. i completely agree with this post. beans for you... -
Rolling Update Rev - 0.43.116251
thznutz replied to Hicks_206 (DayZ)'s topic in News & Announcements
if my post had a voice you would be creeped out by how calm it would be, so no... you were clear in your perceptions of how they have so poorly managed things, but in fact they have done nothing terribly different than many other dev's/publishers. yes, it does matter to alot of people. the fact that it matters is great, people care about the game, but to act in an entitled manner and place your expectations on something that doesnt even have to be done in the first place, and then berate the methods they have chosen to communicate kinda makes the argument childish. they are communicating how they have chosen to...deal with it. if it changes great, but to think for one second your shitty post earlier is going to get any attention from anyone that matters is just funny. while in a public forum making a point you may want to base things off of common, known definitions, as thankfully we arent all in your head to know what your talking about....i call you butter, cause by my definition you qualify :thumbsup: read my mind..haha -
Rolling Update Rev - 0.43.116251
thznutz replied to Hicks_206 (DayZ)'s topic in News & Announcements
to all the pinheads that think they only have to wait until the end of the year for a "complete" game...um...the end of the year is when it is possibly going beta. not sure how much time any of the "mod this, mod that" folks actually have in playing the mod, and while it is excellent, alot of the things that are in the mod feel shoddy, hurried or contrived. hunting in the mod? walk up to a cow and stab it to death, then gut it, watch your steaks disappear into the ground as the cow vanishes. fuckin' A....just port that right over. the mod has been around for how long? yes ladders still kill you in the mod and a bonus...some doors still do to, or at least break your legs. the point is, the mod is just that...a modification of an existing finished game, similar to the BP mod for Arma3. it is my understanding that the majority of the SA is being built, ground up. for the time being there are placeholders that have been snagged from the mod (it would seem). i dont understand how everyone is so butthurt because they perceive that development is slow, when actually no one but the dev's know at what speed things are progressing. you types must be used to Madden, or COD that churn out the same cookie cutter shit every year. if thats what you are comparing to, then yes, "progress" is slow, and thank god. and AceTwat...i mean wtf? build whole cities, ladder system?, best hero/longest survivor, underground worlds? did you fuck up buy the wrong game? do you have to have a game give you a shiny star when you do something right? i bet your still looking for your K/D ratio in the menu's. i understand everyone has an opinion, but damn....to the dipshit that said something about "the first patch in 5 months"...math isn't your strong point is it? the game was released pre-alpha this past December. this is April, at least in the normal people world, which isn't...ah fuck it...that is just to stupid to even address. like they say, you can lead a horse to water, but you cant shoot it in the fucking head and chop it into little pieces whine on you crazy fuckers.... i am now...thanks for asking. *edit for clarity -
Rolling Update Rev - 0.43.116251
thznutz replied to Hicks_206 (DayZ)'s topic in News & Announcements
i agree. it would be better if they could be more clear regarding changes. i managed to shoe horn in about an hour of playtime last night, mostly at NWAF/Vybor. kewl to find loot back in tent city, but it was like you couldn't throw a stick without it hitting a pristine LRS...which is a bit much. i do like to be informed of changes, but it is also pretty sweet to just get in and see/find the changes. *right on dennisph -
Rolling Update Rev - 0.43.116251
thznutz replied to Hicks_206 (DayZ)'s topic in News & Announcements
way to get all worked up over things you have no control over. so because you spent $29 they immediately have to communicate everything they do in the way you want it done, when you want it done, without error, without taking any breaks. you have not paid for any privilege. you have paid for a license to use a piece of software. how many bugs have you reported? i'm not sure how a late devblog or getting info from twitter is hampering your super alpha tester skills. try to keep in mind that really, they dont have to relay any information at all. i dont care for their communication practices either, but whether or not you hate twitter has nothing to do with their chosen communication medium. could it be better? sure....will it be? does it really matter? why do you have to be so perfectly informed? does information from the dev's enable you to breathe or something? oh...wait...you got me... conclusion: fracture is the troll -
Rolling Update Rev - 0.43.116251
thznutz replied to Hicks_206 (DayZ)'s topic in News & Announcements
you purchased a game in a pre-alpha state that has only been available for what?... about 4 months? and you got it a month ago? based on your obvious extensive knowledge, along with such viable sources such as random youtube videos and frankie you have come to the conclusion that the dev progress is slow? how many hours do you have in on the Mod? i love the Mod, but the SA experience is superior in my opinion, based solely on my time spent playing both. Maybe you'd like EA to pick up this title...they would just say its finished while laughing in your face. as far as you getting to play the game "you wanted to play" i think through multiple warnings they told you what game you were going to get to play, when it works and however it works at that particular point in time. unless you haven't read those warnings every time the game is started because your mom has to log you in...stop with the entitled attitude and have some patience for fucks sake. true dat bro...braggin all on that big team that was just hired a few weeks ago and has probably just settled in, trying to adapt to the project, coming up to speed with things...this isn't your job, they arent making sandwiches. so if you've w8'd 2-3 months for a minor update, what game have you been playing? and if the last update to stable was minor, exactly what do you think they should have had ready for a game that wont hit beta until 2015? you are not being realistic, you are being arrogant and ignorant... exactly when did the last update deploy anyway, asshats? i would give you both your money back, me personally, if only there were a way to guarantee neither of you would ever be able to play the game again or post in this forum. -
Knife Sheaths, because Hunting will make knives matter..
thznutz replied to Mr Jizz's topic in General Discussion
love it...really hoping to see something like this. i don't care for the scrolling in the current inventory system. -
you pulled a real Pillock there guy :thumbsup: .... similar to being "munsoned"?....continue plz KoS
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aw hell....he dropped mike on us...fucking hilarious man...you sir have my beans!!
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completely useless thread except for the humor value and the alf picture. i commend you, LaughingJack, for your attempts to impart some sense of reason with regards to the OP. futile though...similar to explaining the theory of relativity to a bag full of wet mice.... i have yet to try the recent stable version, so i cannot speak to those issues, but the "game" has already provided me with over 100 hours (not much i know) of good times, fear, frustration, anxiety, etc. unlike any other game i've played. for me, thats what is good about this game. edit--gomeowmeow--i love the code too...
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Rolling Update Rev - 0.43.116251
thznutz replied to Hicks_206 (DayZ)'s topic in News & Announcements
why all butthurt? he did ask for it...judging by everyone else's comments, i don't believe this is the correct thread for discussing how the game in its current form is or isnt like the Mod, to whatever degree. anyway, i apologized like two comments later -
Rolling Update Rev - 0.43.116251
thznutz replied to Hicks_206 (DayZ)'s topic in News & Announcements
apologize for that last one...the page count is just flying in this thread -
Rolling Update Rev - 0.43.116251
thznutz replied to Hicks_206 (DayZ)'s topic in News & Announcements
um...irrelevant dipshit comes to mind...please piss off -
Remove all long firearms = best kill on sight deterrent.
thznutz replied to alleycat's topic in General Discussion
i realize you are trying to make a point, which i agree with to some degree, but fabricating statistics is not the best method of making your case. if a mosin found in game is worn/damaged/etc then i would expect it to perform accordingly. likewise with a pristine mosin. mosin rifles from the late 30's through WW2 can still be had, and in pristine condition if you dont mind cleaning off alot of cosmoline. -
totally feel your pain...this has happened once to me, but a tree wasn't the culprit...dropped SKS for axe on sidewalk in Polana to deal with a zed (M4 shouldered) and then spent about as long as you trying to pick the fucker back up...someone was nice enough to distract me with some bullets though. managed to beat feet outta there, steady flow of expletives rolling the whole time...ah the weird wonderful world of Dayz Alpher :rolleyes:
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Runs the game, but want something a bit better
thznutz replied to blissfulkunt's topic in New Player Discussion
i have picked up a couple of gtx570's on ebay for about $125. one with a system similar to yours produced good visuals while giving decent frames. you would of course need a better power supply though. are you gonna build your new machine when its time? if so no harm in picking up a few components in the mean time if you can... -
Pending Changelog: Experimental Branch: 0.42.116002
thznutz replied to rocket's topic in News & Announcements
I can verify the same set of circumstances, although for me this happened about 2 weeks ago. i have two stations setup to play Dayz and while running with a buddy one evening he asked me why i had stopped. i turned to look back and was at least 50 meters ahead of him. i then ran back to him while watching his screen and my avatar was stuck, but in the same crouched run position, legs moving until i stopped. i ate/drank/changed weapons etc and my avatar performed all of the actions. i walked over to myself and after passing over the same spot my avatar was able to move as intended. just thought "ah...alpher" and we went on about our business. as a "tester" i probably should've tried to replicate and capture the oddity.