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10 NeutralAbout Boogyman93
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Hello there. I did a few google searches to see if I can somehow host my own server for DayZ Standalone. I've found that I can only pay hosts a monthly fee in order to host my own server. Why is that? Why can't I just host a server like I can in Arma 3?
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I found that too. It's north of Svetloyarsk, just over the hills.
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They should add concussions if hit by the wrench, or other blunt melee weapons such as baseball bats, instead of bleeding. Concussions gradually reduce health istead of blood and instead of bandages you use painkillers to fix them.
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I like the sliding down part and making gloves actually usefull, but a real improvement to the ladders would be a new animation for when you reach the top. I'm afraid to climb ladders if the distance is too high because sometimes the character doesn't go slightly in front of the ladder after I reach the top and I just end up falling back down and dying.
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World of Warcraft has DX9 and DX11 since Cataclysm and Blizzard didn't add any DX11 features. And the answer to the "what for?" question is a free performance boost. I got 12fps increase in WoW while in Orgrimmar going from the DX9 render to the DX11 one. And that's a lot seing as how WoW is more of a CPU heavy game.
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I don't think the game even has a texture for flowing water. But it would be nice to add at least one river somewhere in Chernarus, for water and for just sitting there and relaxing while listening to the water flowing.
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I know the DayZ team decided to stick to the Arma II engine and that the engine only has DX9 rendering, but will we ever see a DX11 render option added in the future? No need to add any DX11 effects. Just add the DX11 rendering option to be able to render the game in DX11 for us users who have the hardware. http://store.steampowered.com/hwsurvey/ As you can see on the Steam Hardware & Software Survey, more than 50% of users have DX11 hardware. Adding a DX11 render to the game would only gives us a small fps boost for free, and we all know how important that is especially in Cherno or Elektro. I'm not asking for this to be added since I know that adding this to the game would require additional coding to the engine and that takes time. I'm just asking if there is a chance for this to ever be added in the future.
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DesktopMonitor resolution: 1680 x 1050CPU: AMD Athlon II X2 255 @ 3.4Ghz (OC)Graphics card: MSI R6770-MD @ 850/1200 (OC)RAM: 8GB DDR3 @1399 (OC)SSD: No Rendering: set to Disabled except for SMAA (Very High) and that stupid HDR witch I can't turn off set to Very low. Quality: all set to Normal. Textures: Video Memory set to Auto and Texture Detail / Texture Filtering set to Very High. Video: resolution set to 1680x1050, VSync enabled with tripple buffering enabled from AMD Control Panel. With those settings I get 16fps in Elektro and 28fps in Cherno.
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Please make more equipment colorable by Spray Can
Boogyman93 replied to SonicSonedit's topic in Suggestions
Some gear already had black and green variants. Those equipments should be able to be sprayed. For example: += And so on. It's a pain finding a black vest in pristine condition to match my character's outfit. I've found 2 green ones but didn't bother to take them since green makes me look like a bandit. -
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I think it's because it's so easy to find a FNX45 and a pistol flashlight, or because they couldn't find a use for the other hand since all melee weapons back when the game came out were two-handed. Now, since you can find duct tape and rope, it would be nice to be able to tie the flashlight to a gun or be able to hold it like TIC321 suggested.
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There are houses that have blood on the wall but for some reason the blood is only visible at night when you shine a flashlight on the walls. But I agree with the OP. There should be signs of a struggle in homes or bodies that were too mangled or disfigured to become a zombie. The game is still pre-alpha and is nowhere near done so there is a lot of room for adding new stuff all the time. Like doing something with the military bases and the airfields. It does seem a bit strange for those places to be as empty as they are and yet, so full of loot. There should be tons of bodies from both soldiers and zombies. Hospitals should also have a lot of bodies from both soldiers and doctors who were killed by patients who turned into zombies.
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Update Rev. 0.36.115535 (Experimental branch)
Boogyman93 replied to Hicks_206 (DayZ)'s topic in News & Announcements
I don't get it why so many people ar so mad about the patch not comming out and the game still having bugs. It's a pre-alpha. It even says when you open the game that it's made for testing and not for your enjoyment. The game is still in 0.xx versions and will stay so for a long time. If some of you are here only to complain, then you bought the game too early. -
Awesome idea. It's really hard for me to know what server I'm playing on since I have very bad memory so I have any way to tell people what server I'm playing on. Your idea should be implemented.