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Kintaro (DayZ)

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Everything posted by Kintaro (DayZ)

  1. Kintaro (DayZ)

    Impossible to be "Friendly" in this game. Resorted to Banditry.

    Well of course trying to help is a risk for your own safety so if you do it be prepared to regret it, just like not helping and trying to KOS.
  2. Kintaro (DayZ)

    Identification System

    Yes of course this isn't a priority right now as there's so much more important things to do but i tought I'd discuss the idea a bit
  3. Kintaro (DayZ)

    Bounty Hunting System

    As said i created my post so you guys can keep discussing the BH system here My post : http://forums.dayzgame.com/index.php?/topic/175401-identification-system/
  4. Kintaro (DayZ)

    Bounty Hunting System

    It's kinda where I was heading yeah but not the computer/database thing. I think it would be a bit unrealistic in a post-apocaliptic world. Maybe a post in cities where you can write stuff (wanted, looking for survivors, etc) so it stays local (and more realistic ?). Now the probem with such post would be spam, so maybe no post/database thing and the infos would be only available to you, or you could share with players around-. I think i'll create a post to debate about an identification system in the suggestion section. Post created : http://forums.dayzgame.com/index.php?/topic/175401-identification-system/
  5. Kintaro (DayZ)

    A map but not really a map

    Great idea ! Same could be done with trains stop , and also in some cities there are giant sign with map of the city.
  6. Kintaro (DayZ)

    States should display icons, not text/annoying sounds

    I like having no UI when I'm playing. Much more immersive. It's ok to have infos in the inventory menu tough but I'd like better to have sounds/visual (sneezing, bleeding, etc) when possible. But obviously you can't do that for everything since IRL you can feel your body. So icons / text in inventory or dedicated menu is fine, just not in the main screen.
  7. Kintaro (DayZ)

    Bounty Hunting System

    I love the idea of a game ran only by players with no NPCs I totally agree. Now, MAYBE, there could be a way to identify players, like when you're very close to them (as you could do IRL with face, size, scars, etc) like getting a name, or an ID, which you could partially conceal with clothes and stuff. That could allow a "player managed bounty system" where you could tell others that the player with the id "djis94xd" is someone you want to be hunted (or just when you see someone you've already seen and was friendly so you can avoid accidents). Then you would have to be very close to that player to be sure it's the right person witht the right ID. That's the only system I can see that could be realistic but I'm not sure. Anyway I'd be fine with the current "you have no idea who is who" state.
  8. Kintaro (DayZ)

    DayZ needs Humanity back

    Please no humanity or karma system. It's a post-apocalyptic world and is ruled by chaos. If you want a safer world, do it yourself by gathering people and helping each others. Also when the construction system will be added, players will be able to build "safe" bases and maybe store stuff. But like said before, it's a survival game and you have to use your brain, be sneaky, avoid problem, and sometime kill, and get killed.
  9. Kintaro (DayZ)

    To stop Kill On Sight, we should make life more valueble

    yep you can't have a fair system since the world itself is unfair (that was poetic... kinda)
  10. Kintaro (DayZ)

    To stop Kill On Sight, we should make life more valueble

    Yeah totally.. And I think it will be less of a problem when they'll introduce contructions, and tents where you will be able to store some stuff
  11. Kintaro (DayZ)

    To stop Kill On Sight, we should make life more valueble

    I'm against any karma system or anything to punish "bandits" (or reward heroes) as it will be unrealistic. Remember it's a post-apocalyptic world. If players want to have a safer environnement they'll have to create it themselves. by creating guarded zones (and I'm not talking about "god mode zones" like in the mod), alliance and stuff, and also bases (when they will be introduced). Now maybe there should be a way to identify player as in real life you can identify people with their size, face, scars and stuff. So maybe if they want to introduce a system where you can recognize people when you're like 50 meters away from them or closer (getting their name, or an ID or anything, which you could partially conceal with clothes). But again to be realistic it should be approximative, as it is in real life...It's pretty hard to describe someone and be 100% sure . That could allow players to create some kind of a bounty hunter system (again, on their own). And also, as already suggested, increasing the number of zombies (and make them really attracted to noises) could make you think twice before fireing but I think it's already being worked on and they want like 10'000 zombies per server (Officiel anouncement : http://forums.dayzgame.com/index.php?/topic/156129-confirmed-upcoming-features-for-dayz/) But then again : it's a post-apocalyptic world, the goal is to survive and you do that by avoiding problems, being sneaky and very cautious. And we're lucky it's a game and we can post on forums to ask for partners and help
  12. Kintaro (DayZ)

    Which vehicles would you want to see in DayZ?

    I would be happy if they just added bikes to begin with, which you have to repair. It would be realistic and would help to travel around the map while waiting they add motorized vehicles
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