

paniohitus
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Helicopter Hunter
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17.08.2012 10:11:06: kogemkoprh (74.79.167.225:2304) e30b2276fcffa422c258b68494f7a5eb - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 17.08.2012 10:11:06: kogemkoprh (74.79.167.225:2304) e30b2276fcffa422c258b68494f7a5eb - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" Just wanna post this, if someone googles his IP or Guid, then they all know this is a lame-ass-cheater that wanted to kill all players on the server. Also added this in the community-banlist. I hope he read this, the loser.
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New Major BattlEye Anti-Cheat Features
paniohitus replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
I saw also this one in my createvehicle.txt Does anyone knows what this player is spawning, what is a Sh_125_SABOT? -
New Major BattlEye Anti-Cheat Features
paniohitus replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
Anyone have toughts about this entry in scripts.txt: -
New Major BattlEye Anti-Cheat Features
paniohitus replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
what is this script: in vehicicles.txt? @hohlraum: tnx, i will try it. -
New Major BattlEye Anti-Cheat Features
paniohitus replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
Thank you!! I have only 1 problem. He downloads the files, but the last step he din't get management (it's Curl i guess): The paths are correct, but he deletes the slashes, i also had this problem with the 'temp', so i tried this, same problem. But the files are downloaded, that's already very nice!!! -
New Major BattlEye Anti-Cheat Features
paniohitus replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
Question, with latest scripts.txt from day.community.banlist i see this script spawned sometimes the following (mailed it also) Is this cheating? The log is also going very fast, the whole script spawns allot: Is 'whitelisting' a way to clear this up, or tells it something... I now uses always the latest files posted on http://code.google.c...munity-banlist/ Very nice way btw! Keep it up! -
Yes, interested
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New Major BattlEye Anti-Cheat Features
paniohitus replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
So, it's not possible right? -
New Major BattlEye Anti-Cheat Features
paniohitus replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
Yes, only problem is that everyone get kicked... and the 'scripter' see the 'reason' of it. So the only thing to do is rename his script and execute it again. Better is to 'hide/ prevent' to execute it. He don't know what is wrong then... but is it possibile now? I guess not... :( Btw: a kick is not a ban right? So with 5, they only get kicked, not banned... to be sure... -
New Major BattlEye Anti-Cheat Features
paniohitus replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
How can i prevent that the 'thunderdome' script is exectued? In this way i don't wanna kick (because it is run for the players). Yesterday this script is executed for all players. as example: 17.120.251.xxx8:2314) 789db29fda82xxx927a5bb89da2af - #119 "((getPlayerUID player) != '39536006') then{ _xcompiled = compile TTT5derCode;call _xcompiled; }" 13.08.2012 13:25:09: Stxxve (217.120xxx2314) 789db29fdaxxx5bb89da2af - #2 "affsdsdfrtretrwe; How do i add that to scripts.txt ? Maby is autokick better for the individualplayer then this script being executed i guess, but preventing is better. I have now this added tot scripts.txt: 5 TTT5derCode So players that runs this script get kicked and script prevents to load by that player. How to say 'only prevent, not kick'? edit: i think this is also solved with the new remoteexec.txt right? -
_id = player spawn spawn" 11.08.2012 21:14:06: [VkZ]SrMuerto (88.16.178.81:2314) 32bfdcbd7c8fc667f384bf188ce54d39 - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:14:07: [VkZ]Joel (83.40.12.64:2314) e6941ed6f217dbde75e1ffbf714eca8b - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:14:43: [VkZ]SrMuerto (88.16.178.81:2314) 32bfdcbd7c8fc667f384bf188ce54d39 - #83 "raddWeaponCargo = 'addWeaponCargo'" 11.08.2012 21:14:43: [VkZ]SrMuerto (88.16.178.81:2314) 32bfdcbd7c8fc667f384bf188ce54d39 - #86 "rJIPrequestcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'JIPrequest.sqf')" 11.08.2012 21:14:43: [VkZ]SrMuerto (88.16.178.81:2314) 32bfdcbd7c8fc667f384bf188ce54d39 - #85 "rJIPexeccode = compile PreprocessFile (BIS_PathMPscriptCommands + 'JIPexec.sqf')" 11.08.2012 21:14:43: [VkZ]SrMuerto (88.16.178.81:2314) 32bfdcbd7c8fc667f384bf188ce54d39 - #19 "renablesimulation = 'enablesimulation'" 11.08.2012 21:14:43: [VkZ]SrMuerto (88.16.178.81:2314) 32bfdcbd7c8fc667f384bf188ce54d39 - #19 "renablesimulationcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'enablesimulation.sqf')" 11.08.2012 21:14:48: [VkZ]SrMuerto (88.16.178.81:2314) 32bfdcbd7c8fc667f384bf188ce54d39 - #29 "ordLogin}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setDate (_thi" 11.08.2012 21:14:48: [VkZ]SrMuerto (88.16.178.81:2314) 32bfdcbd7c8fc667f384bf188ce54d39 - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:15:56: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #4 " (_item == "ItemWaterbottle") then { player addMagazine "ItemWaterbottleUnfilled"; }; player setVari" 11.08.2012 21:15:59: [VkZ]Joel (83.40.12.64:2314) e6941ed6f217dbde75e1ffbf714eca8b - #29 "ordLogin}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setDate (_thi" 11.08.2012 21:15:59: [VkZ]Joel (83.40.12.64:2314) e6941ed6f217dbde75e1ffbf714eca8b - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:16:32: Majki (92.249.131.187:55000) ce53ae5400dcb253dc1d4ffeb8acad46 - #29 "cterSync}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setDate (_thi" 11.08.2012 21:16:32: Majki (92.249.131.187:55000) ce53ae5400dcb253dc1d4ffeb8acad46 - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:17:15: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #4 "ass (_config); if (_isClass) then { player addMagazine _itemNew; };" 11.08.2012 21:17:15: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #4 "t; removeAllWeapons _newUnit; { _newUnit addMagazine _x; } forEach _magazines; { _newUnit addWe" 11.08.2012 21:17:15: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #83 "azine _x; } forEach _magazines; { _newUnit addWeapon _x; } forEach _weapons; if(str(_magazines)" 11.08.2012 21:17:15: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:17:40: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #83 "raddWeaponCargo = 'addWeaponCargo'" 11.08.2012 21:17:40: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #86 "rJIPrequestcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'JIPrequest.sqf')" 11.08.2012 21:17:40: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #85 "rJIPexeccode = compile PreprocessFile (BIS_PathMPscriptCommands + 'JIPexec.sqf')" 11.08.2012 21:17:40: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #19 "renablesimulation = 'enablesimulation'" 11.08.2012 21:17:40: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #19 "renablesimulationcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'enablesimulation.sqf')" 11.08.2012 21:17:47: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #29 "ordLogin}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setDate (_thi" 11.08.2012 21:17:47: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:23:18: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #83 "raddWeaponCargo = 'addWeaponCargo'" 11.08.2012 21:23:18: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #86 "rJIPrequestcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'JIPrequest.sqf')" 11.08.2012 21:23:18: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #85 "rJIPexeccode = compile PreprocessFile (BIS_PathMPscriptCommands + 'JIPexec.sqf')" 11.08.2012 21:23:18: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #19 "renablesimulation = 'enablesimulation'" 11.08.2012 21:23:18: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #19 "renablesimulationcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'enablesimulation.sqf')" 11.08.2012 21:23:18: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #29 "ordLogin}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setDate (_thi" 11.08.2012 21:23:18: [VkZ]Aule (83.213.34.117:2304) 7151754f9ecfe2b535e5a4ff7896b17d - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:31:48: Niko (68.40.208.230:2314) 66eae2294d97942cb6b9542805808d64 - #29 "ordLogin}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setDate (_thi" 11.08.2012 21:31:48: Niko (68.40.208.230:2314) 66eae2294d97942cb6b9542805808d64 - #83 "raddWeaponCargo = 'addWeaponCargo'" 11.08.2012 21:31:48: Niko (68.40.208.230:2314) 66eae2294d97942cb6b9542805808d64 - #86 "rJIPrequestcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'JIPrequest.sqf')" 11.08.2012 21:31:48: Niko (68.40.208.230:2314) 66eae2294d97942cb6b9542805808d64 - #85 "rJIPexeccode = compile PreprocessFile (BIS_PathMPscriptCommands + 'JIPexec.sqf')" 11.08.2012 21:31:48: Niko (68.40.208.230:2314) 66eae2294d97942cb6b9542805808d64 - #19 "renablesimulation = 'enablesimulation'" 11.08.2012 21:31:48: Niko (68.40.208.230:2314) 66eae2294d97942cb6b9542805808d64 - #19 "renablesimulationcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'enablesimulation.sqf')" 11.08.2012 21:31:48: Niko (68.40.208.230:2314) 66eae2294d97942cb6b9542805808d64 - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:40:56: [VkZ]SrMuerto (88.16.178.81:2504) 32bfdcbd7c8fc667f384bf188ce54d39 - #29 "ordLogin}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setDate (_thi" 11.08.2012 21:40:56: [VkZ]SrMuerto (88.16.178.81:2504) 32bfdcbd7c8fc667f384bf188ce54d39 - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:57:06: ÐлекÑей0712 (46.191.163.151:2304) 645ce69df6aaf9f46ddbcc99988d5ee7 - #29 "ordLogin}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setDate (_thi" 11.08.2012 21:57:06: ÐлекÑей0712 (46.191.163.151:2304) 645ce69df6aaf9f46ddbcc99988d5ee7 - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 21:57:45: ÐлекÑей0712 (46.191.163.151:2304) 645ce69df6aaf9f46ddbcc99988d5ee7 - #83 "raddWeaponCargo = 'addWeaponCargo'" 11.08.2012 21:57:45: ÐлекÑей0712 (46.191.163.151:2304) 645ce69df6aaf9f46ddbcc99988d5ee7 - #86 "rJIPrequestcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'JIPrequest.sqf')" 11.08.2012 21:57:45: ÐлекÑей0712 (46.191.163.151:2304) 645ce69df6aaf9f46ddbcc99988d5ee7 - #85 "rJIPexeccode = compile PreprocessFile (BIS_PathMPscriptCommands + 'JIPexec.sqf')" 11.08.2012 21:57:45: ÐлекÑей0712 (46.191.163.151:2304) 645ce69df6aaf9f46ddbcc99988d5ee7 - #19 "renablesimulation = 'enablesimulation'" 11.08.2012 21:57:45: ÐлекÑей0712 (46.191.163.151:2304) 645ce69df6aaf9f46ddbcc99988d5ee7 - #19 "renablesimulationcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'enablesimulation.sqf')" 11.08.2012 21:57:50: ÐлекÑей0712 (46.191.163.151:2304) 645ce69df6aaf9f46ddbcc99988d5ee7 - #29 "ordLogin}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setDate (_thi" 11.08.2012 21:57:50: ÐлекÑей0712 (46.191.163.151:2304) 645ce69df6aaf9f46ddbcc99988d5ee7 - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious"" 11.08.2012 22:01:05: Gunnar (69.142.83.143:2314) 2a90333354c11b79961300f4934e1dd5 - #29 "ordLogin}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setDate (_thi" 11.08.2012 22:01:05: Gunnar (69.142.83.143:2314) 2a90333354c11b79961300f4934e1dd5 - #87 "{((vehicle _this) != _this)}; sleep 1; _unit setCaptive true; _unit setVariable ["NORRN_unconscious""
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Found it in server-log as admin of NL50. This player played indeed on our server. Don't look at the times, because of GMT) 10:09:19 Player Raouliii connected (id=38883974). 10:09:19 BattlEye Server: Player #20 Raouliii (78.XX.93.XXX:2334) connected 10:09:20 BattlEye Server: Player #20 Raouliii - GUID: 3e3cbeb0677e1281a8XXXXXXXXXXXXX (unverified) If an DayZ-staff member can do something with this, i will send the details
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Vehicles outside map boundaries
paniohitus replied to paniohitus's topic in Mod Servers & Private Hives
This has nothing to do with unfair, but the fun-factor for other players (and myself). Your reaction is lazy, because you don't see the problem and just whine about lazy admins... -
Vehicles outside map boundaries
paniohitus replied to paniohitus's topic in Mod Servers & Private Hives
Yes, but the area is very big, i saw players driver 2 days ago 163, -010... We never saw a vehicle in the map, we think they are all outside the area, or at least not within the playing-area. It's also that if vehicles are refreshed every 24 hours that they are not wiped, even if they are outside the boundaries. Most tents have same stuff and more satchel-charges. But the tents aren't the issue, duping is taking place on great scale, it are the vehicles that can't be found and are on places outside map/ or playing area that disturbs me. Other players (including us) can't find it, because the area is to big. We have found some tents near boundaries and bike outside with truck 1 time. But it isn't fun playing this way. We only walk now on boundaries to look for vehicles... that should not be the way to play.... -
Is it possible to set a warning in the server-text to only save vehicles and tents within the map-boundaries? We have our own server and play know for a while and we discovered yesterday that a group of players are playing outside the map boundaries. They have at least 4-5 vehicles, boats at shore (we found) They not playing the game with other players on the server, they are playing their own game. Can it be a server- rule to save all vehicles and tents inside the map as on http://www.dayzdb.com/. That way other players has also a chance to get some wheels. Vehicles are saved only 24 hours by the hive, but they refresh them within these 24 hours i think. I think playing outside map, duping tents etc is a form of cheating, can we do anything about it? (welcome message with this rule etc)